





Tales of Maj'Eyal 1.7.4 "Wandering Star" is released!



[ 2021-06-28 17:12:35 CET ] [ Original post ]
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.4 !
This release adds a new class and a new class evolution, amongst other updates, fixes and balances !
Don't forget to help ToME on Patreon too if you wish !
- Add a new hook/callback, ActorAI:aiTalentTactics/callbackOnAITalentTactics
- Add chat portraits to many things
- Add zone max level to tooltip and adjust levels for difficulty (if applicable)
- Allow Steady Shot triggered via Shoot to apply Marked
- Dirges update mastery correctly
- Feed and Fed Upon properly ignore absolute resistance
- Fix a bug with Garrote
- Fix AI targeting of friendly actors, preventing them once again from toasting their friends
- Fix alt tier1 zones having a different level range than non-alt tier1 zones
- Fix Assasinate
- Fix bone shield having non-integer cooldowns
- Fix Brawler Attack Speed
- Fix Cleansing Flames's tactical table
- Fix description for Animate Blade
- Fix Disengage being able to move through walls
- Fix Energy Absorption
- Fix Hymn Nocturnalist description
- Fix Minotaur's Grand Arrival
- Fix Shadows not Fading once they are immune to their summoner's damage
- Fix Shattering Charge double crits
- Fix talent level of chants & hymns boosted by difficulty twice
- Fix Trap Priming
- Fix twist the knife extending debuffs by non-integer amounts
- Fix value displayed in damage log for Guardian Unity
- Fix Vile Transplant effect limit
- Fix wintry ego on shield not criting
- forceUseTalent will not break things like movement infusion and won't be disturbed by confusion
- It is now possible to recall out of the Temporal Rift
- It is now safe to digest a cursed shadow
- Mirror images are removed on death
- New chat dialog interface
- New gfx for the Rune of Reflection
- New skeleton's damage shield visuals
- New Sun Paladin evolution: Avatar of a Distant Sun
- New Wanderer class. It's akin to adventurer but more chaotic! Instead of choosing talent trees you get a random set as you levelup! The set is determined by a seed that you can share with others to have friendly random competitions, or just share cool combos ;)
- New Webs of Fate visual effect
- Prevent clicking multiple times on hotkeys while the targeting interface is running (prevents infinite resource bug)
- Prevent exploit where you could increase and decrease talent mastery at the same time you learned Fallen prodigy
- Prevent player from infinitely stacking Pestilence shield with enough action speed
- Remove digging from a few more vaults
- Slightly nerf pace yourself
- Some UI updates (buttons, and such)
- Split the effect of Brutalized and Stunned
- Support inconstant resource drain, fixing the Fearscape and a few other talents
- Take Down respects pin if the target is more than 1 tile away
- Tentative fix for yeti's in EoR having fur sticking outside of their pants
- Tune down a Boneyard and Corpse Explosion visuals
- Update fixedart daggers to 50%str/50%dex dammod for knives
- Update Seen by Arcane Eye to immediately reveal actors
- Update targeting parameters for Kneecapper and Kill Shot
- Update Yeek's Quickened to trigger if the damage would leave you at 30% life or less
- Update many NPCs tiles
- Update the face of most character dolls
- Update translations
- Upscale the size of many lore pictures

- Fix Diseased Body crashing in some corner cases
- Fix Eternal Suffering to not appear on NPCs
- Update translations

- Add portraits for various chats
- Exoskeleton is now displayed behind weapons
- Fix Emergency Steam Purge wrong range
- Fix Innovation + Mastery update interaction
- Fix rounding problem with some steamtech/sawmaiming talents
- Make Furnace Vent open only if it is fully charged
- Mecharachnid shows artifact tiles when worn instead of generic ones
- Summons will now avoid targeting amakthel body parts
- Update translations
- Upscale lore pictures
- Yetis are 100% less prude

- Update Reality Fracture so rifts last for the full duration stated
- Update translations
[ 2021-06-28 17:12:35 CET ] [ Original post ]
Tales of Maj'Eyal
DarkGod
Developer
DarkGod
Publisher
2013-12-12
Release
Game News Posts:
75
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5596 reviews)
The Game includes VR Support
Available DLCs:
- Tales of Maj'Eyal - Ashes of Urh'Rok
- Tales of Maj'Eyal - Embers of Rage
- Tales of Maj'Eyal - Forbidden Cults
Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
- Focus on randomly generated tactical battles
- Rich set of very unique classes
- Unlocks & achievements progression
- Rich world with its own history which slowly reveal during the game
- No consumables, no grinding
- Turn based: think before you act!
- Simple, easy to use interface
- Easy modding support with Workshop integration
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
MINIMAL SETUP
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
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