




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
I'm happy to report that a lot of the players who were suffering from lag issues when there were a lot of players online have been reporting that their issues are resolved with the server upgrade. This regular patch addresses small concerns voiced over the last couple of days! These are important changes that need to go out while I'm still working on bigger changes.
Auto Assign Stat Points
Auto-assign Stats Points button added for New Players. This feature is meant to introduce players to stats when they first begin playing. From level 1-10 it recommends things that will help you get to your first mastery faster. Once you have your first mastery, it begins recommending stats based on the default path for that mastery. It does also warn you that it's not the best possible build, but just a better start than randomly assigning it.
[img src="https://clan.cloudflare.steamstatic.com/images/40800315/b59d3393a0bac9d9d82e982267685d9661ffdd62.gif"][/img]
Reset button added to the Stat Points assignment area as well. Previously, you'd have to re-open the Ninja menu to reset it.
Moved Web API server to new server.
Optimized login packets.
Fixed game time and event schedule synchronization (It's now back synchronized with EST)
Fixed mastery selection menu crashing on Steam Deck.
Fixed client using outdated IP to try to connect when using Quick Login if the server changes IP addresses.
Fixed Jutsu Cast Pose not being used when Jutsu is instantly cast.
Ensured server no longer uses Window's "Quick Edit Mode" which caused the server to freeze.
Fixed Buffs not being sent to player on login, causing Battle Injuries to be present but not visible.
Fixed Name Change item allowing players to make names too long, which would lock them out of the game.
Fixed developers saving maps causing desync for players on the map.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.
Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
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