




Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.
Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
This is just an important client side update to fix some important bugs. I'd like to apologize for anyone having trouble playing the game right now. I can't stress enough how much I'm working to resolve everyone's individual and rare issues.
Features
Added a Leave Event button when you're in an event
[/*]Steam now detects Brazilian players and defaults the game to be in BR-PT on first launch
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Changes
Added more translatable text to the code base.
[/*]Game tries to now better select an available server when none is selected on login
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Bug Fixes
Fixed a crash on login caused by a mistake from the previous update
[/*]Fixed a memory leak if you turn on and off sound mute repeatedly
[/*]Improved in-house Anticheat system to cause less false positives
[/*]Fixed some sounds seeming too far away starting from the last update
[/*]Fixed mission prompt not closing when it should under some circumstances
[/*]Fixed "Above All" animations rendering an extra frame before ending
[/*]Fixed Null keybinds still triggering with other keys
[/*]Fixed a crash that could happen occasionally when you logged in on fullscreen
[/*]Improved Esc Key detection for Key Binds so it doesn't close the settings menu
[/*]Fixed issue with setting keybinds when two or more are set to the same key
[/*]Esc Key in the main menu now closes settings first if that's open
[/*]General code improvements and clean up
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