




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We've been working on combining our Server and Client repositories so that they can share data types. Other than that, we've added lots of small quality of life features!
Added "Oversprouting Troubles" new low level daily for all villages!
Added "Bad Commuters" Repeatable Mission to Both at Kawasaki Bridge Fun Fact: Both was a community pixel artist at the time that contributed art for the quest line, including the train exterior and the Koji Co. NPCs!
Stat balancing in unfair tournament match ups You will now get 2x stat points boost during fights where somehow it begins with your team mate being missing or not having had a team mate at all assigned to you. This happens because of uneven tournament sizes.
Added Drop Rarity Indicator for Unlocked Bestiary entries
[img src="https://clan.cloudflare.steamstatic.com/images/40800315/90a1ed71cde5b47357cbc05db8dbb47ee55fc598.png"][/img]
Added HP Amount display when you've unlocked a Bestiary entry for that enemy
[img src="https://clan.cloudflare.steamstatic.com/images/40800315/e25db86c934a29d9692351362de4293ad8d30a1a.png"][/img]
(GM) Added Modifiers to Tournament Hosting Panel
(Developer) Added Team Instances and Auto-bring Team options to Event Warps
Most items that used to be binded, with the exception of cash items and items that can be abused by trading have become tradeable
Reduced 3D Sound to not be so drastic
Daily Mission NPC now checks all daily missions incase by some weird case you managed to have two or more
Ryukyu Train expanded for more spots
Increased spawn of Tigers in Striped Lake
Increased spawn of Hawks and Raccoon Bandits in Toad Village Surroundings
Added Cast Time to Bear's Stun Smash II
Increased spawn of Venomous Snakes in Abandoned Lair They spawn in open area 100% of the time
Village Elections now require you to have been actively working for your village to vote that election
(Hopefully) Fixed a server crash that's been happening
(Hopefully) Fixed some people having issues logging in because the game thinks you're already logged in
Improve server performance
Fixed a bug where your taming whistle goes missing if you use it on the wrong enemy
Fixed issues where invoices could not process for Steam purchases
Optimized mission assignment desks to be faster
(Developer) Fixed a bug that caused the entire map to corrupt when saved
(Developer) Fixed Event Instance Warps
(Developer) Fixed a client hang when editing player's missions
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.
Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
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