Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.

Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
Content Creator Spotlight
We\'ve recentedly started working with the player and YouTuber, MontoyaTM , on official content for our YouTube channel!
[dynamiclink href=\"https://www.youtube.com/watch?v=StlJrmt7eE0\"][/dynamiclink]There\'s more content coming, as well as YouTube shorts posted the last few days, so I hope you subscribe ! If you love content creators covering Nin Online, remember to like and comment on the video.
[hr][/hr]This is an update brings about more improvements to the Capture the Flag and Team Deathmatch systems, including its inclusion in the daily automatic event roster! There are also secret
Content
Added new visual indication when Pressure Point Technique is active
[/*]River Crossing Arena (CTF event)
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/751bada8ddd940f1b6bc9139baa3b07e5755f341.png\"][/img]
[/*]Added \'Shark Attack\' Daily Mission for Great White Sharks from level 47-53
[/*]
Features
Automated Team Deathmatch and Capture the Flag events\nTeam Deathmatches now happen at 9am EST\nCapture the Flag now happens at 9pm EST
[/*]Added Broadcasting Hawks feature
[/*](GMs) Added GM jutsu to hide player sprite completely
[/*](Devs) Added Event Command to cast Jutsu/Buff on user
[/*]
Changes
Unlinking Hitspark ID has been deprecated
[/*]Login, Logout and Saving code cleanup
[/*]Added feedback when buying scrolls from scribe and UI improvements
[/*]Separate Unranked Events in the Tournament Schedule
[/*]Improved Blue Tint for Blue Team in CTF and TDMs
[/*]Added new inventory icons for Sealable Scrolls to tell them apart more easily
[/*]
Bug Fixes
Fixed Earth Walls and Projectile shadows on Z Heights
[/*]Fixed HP/CP bar not updating sometimes bug
[/*]
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