Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.

Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
The gravity physics rework is part of a larger revision to the engine to prepare for some level of aerial combat. We\'re not going to go crazy with this, but we\'ll start with some basic knock up jutsu!
[hr][/hr]Content
Added 3 New Halloween Event Prizes
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[/*]Added new Mist-only medical unit shirt\nThis item art was donated by a player
[/*]Added new premium hairstyle Mai Premium Hairstyle
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[/*]Added new premium hairstyle Alchemist Premium Hairstyle
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Features
Added Knock Up Feature to Jutsu
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Changes
Improved Realistic Gravity Physics & better arc motion when jumping (Acceleration and Terminal Velocity)\n\nOld
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New
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Old
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New
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/fb05b89832ced3a147cd4e1ef166d541329de660.gif\"][/img]
The differences may be minor, but there\'s a more realistic arch to jump paths, and you float a little bit more and it accelerates as you fall. This feels very different in practice.
[/*]Reduced price of 10 x Premium Broadcast Hawks from 990 NC to 490 NC
[/*]
Bug Fixes
Added a fallback server for account data and server details in Brazil, which should help people having trouble connecting to NA server for that (eg. Russians)
[/*]Fixed a hanging/crash bug caused by missing clone targets during targeting
[/*]Fixed a hanging/crash bug to do with missing item icons
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