Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.

Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
Content Creator Spotlight
A new player created a video showcasing his journey so far in Nin Online. Thank you Criminal Man for making this!
[dynamiclink href=\"https://www.youtube.com/watch?v=VmTsfn_7Ne0\"][/dynamiclink]
[hr][/hr]Expect updates to slow down while we focus all our time and energy into creating content for the next expansion!
Content
Waterfall Arena (TDM event)
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/cbaea65a74713f6952bbc2bad60fb7fc8233496f.png\"][/img]
[/*]New Mobs
[list]Replaced Leeches with Wild Rabbits on Oak Trail Map
[/*]Carrot is now obtainable
[/*]Rabbit Paw is now obtainable
[/*]Added Keldo & Leno Bosses to Fallen Stones Gorge Map (in place of Leeches)
[/*]Thanks Luhan & Slugnir as always for working on this!
[/*]
Changes
Bubbles weapon attacks no longer count as traps on No Trap tiles\nOnly long lasting projectiles like Bear Trap and Explosive Tags count now.
[/*]
Bug Fixes
Fixed event timings on the tournament leaderboard
[/*]Fixed DPI Scaling with legacy login browser window
[/*]Fixed bug where if you are muted, you can\'t use /event leave and /buyhouse commands etc.
[/*]Fixed Team HUD not saving position on login
[/*]Chat/typing getting interrupted by Combat/CTF notification messages
[/*]
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