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Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.

Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.

  • Choose from 3 Villages or become a Rogue Ninja
    Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.

  • Open World PvP & Hardcore Game Design
    This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.

  • Deep Character Customization in the right places
    Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.

  • Friendly and active community & developers
    The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.

Nin Online
HitsparkDeveloper
HitsparkPublisher
2025-06-12Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (1154 reviews)
Update v5.10.1

This update comes as I take a break from working on the planned major content expansion to work on important code updates that make running Nin Online as a live service smoother as well as important new features and bug fixes.

I\'m also back from a break that I have to take yearly as I have to return to my country to serve in the military for a few weeks each year! So expect more regular updates again.

[hr][/hr]

Replaced AI Generated animations in Introduction video in line with player feedback

In line with player feedback, I\'ve reworked the introduction video of Nin Online to one that does not contain AI-generated animation/artwork, and I do believe that this is for the better of the game and keeps the spirit of Nin Online more intact as it utilizes the original introduction graphics that artist Daikai did in 2018.

Thank you for your feedback!

[hr][/hr]

Features

  • New Fishing Mini-game

    We\'ve redesigned the fishing mini-game to one that requires a little more skill, it\'s inspired by the famous Stardew Valley Fishing mechanic, which is personally my favorite fishing minigame of all time.

    [/*]
  • When you first login to Nin Online, you will be prompted to scale your UI

    This is added because many players never find out they can control the size of the UI

    [/*]
  • Added Basic NPC Platforming

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/9a269679a0bf56898fb283fb78590c8371ff3d3e.gif\"][/img]\nNPCs are now able to jump onto, climb onto and fall from Z heights. NPCs are also now affected by Knock up Jutsu.

    [/*]
  • (Admins) Auto Event Schedule Settings

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/ee6ca183b038a3e57657f4314a3a4181a0b5694e.png\"][/img]Admins can now set up Auto-Event timings on a per-server basis. They can also set up new tournament, CTF and TDM maps in the server editor. It was previously hardcoded and introducing new maps into the random map roster required a server update.

    [/*]
  • (Devs) Added Pagination to Item Icon selection

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/03025f0a340ac00eb1e7f0a2aca7d4a3bf216726.gif\"][/img]\nThis fixes a long lag spike caused by loading all 1800 Item Icons upon clicking the item icon selector in the Item Editor

    [/*]
  • Added new (Tilda key default) Minimap overlay feature and shortcut

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/8c6b9047e06ac07852160af01f4617648de53934.gif\"][/img]

    [/*]
  • (Admin) Added /spectate command

    [/*]
  • Added Arrest and Arrested Stats (to be used in future) The game now records how many times you arrest someone and are arrested.

    [/*]
  • Added new \"Mapper\" permissions for users to be able to modify map layouts without gaining access to scripting This is so we can allow GMs to fix simple map errors without adding accidental exploits

    [/*]
[hr][/hr]

Content

  • Crystal Beach Cave

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/8ff7e99b7b3156f5e0559afdac090ac86f02340f.png\"][/img]Crystal Beach Cave follows the path of a single lost map said to chart a route no one has walked in decades. A sealed treasure sits somewhere past the crystal-lit bends, unreachable to anyone who cant decode the maps vanished markings.

    [list]
  • Added new mini interaction - Lost Bottle

    [/*]
  • Added new map - Crystal Beach Cave

    [/*]
  • Added new mob - Crystal Slug

    [/*]
  • Crystal Pipe is now obtainable

    [/*]
[/*]
  • Tunneller Mount is now obtainable

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/d8b5b2334ec64a89f039dce1237a63abd175a653.gif\"][/img]

    [/*]
  • Romaji now drops Romaji Bandit Pants

    [/*]
  • Added Enraged Wild Rabbit mob

    [/*]
  • Added two brand new rare items to GM Ancient Chest

    [/*]
  • Added 1x Snowball in Christmas Shop for 300x Zombie Brain

    [/*]
  • Added 3 new Winter Holiday Shop prizes

    • Winter Yukata

      [/*]
    • White Formal Shirt

      [/*]
    • White Formal Pants

      [/*]
    [/*]
  • Tonfa Rework\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/116ba92fdb22d41aada4b76bd4e4dfe19d49cfa7.png\"][/img]

    • Tonfa renamed to Metal Tonfa

      [/*]
    • Metal Tonfa Value increased from 2500 to 4000 Ryo

      [/*]
    • Added new item named Wooden Tonfa

      [/*]
    • Wooden Tonfa are now dropped by Daimaru in Level 20 Arc

      [/*]
    • Metal Tonfa Base Damage increased from 30 to 40

      [/*]
    • Blood Tonfa Base Damage reduced from 40 to 35

      [/*]
    • Metal Tonfa bonus fortitude increased from 2 to 5

      [/*]

    In summary, there are now 3 Tonfa. Wooden, Blood and Metal. Blood Tonfa and Metal Tonfa are about the same in power but different in that Blood Tonfa grants some Life Steal but are slightly weaker in damage output. Metal is hunted from Chei as it always has been. Blood is made from hunting for, the less rare, Wooden Tonfa from Daimaru (an easier, more level fitting boss, since Tonfas are level 25+ weapons) and then combining it with Wooden Pieces from puppets to enhance it. This is a more certain path towards a viable Tai weapon.

    [/*]
  • Added Top Hat and White Top Hat to Christmas Shop

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/5c73d51b78a8830a4b6813032bb9bc99c6bc516d.png\"][/img]

    [/*]
  • Added Ceremonial Neko Mask to the Christmas Shop

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/b94775edcb03c661d2b9394637d7d5b15f8a2091.png\"][/img]

    [/*]
  • Added Phantom Mask to Cash Shop

    [/*]
  • Added Stylish and Cute Headphones to the Cash Shop

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/aa708d7b426ed7e0b4c27069ef8cbe2226151c55.gif\"][/img]

    [/*]
  • Added Sand War Armor to the Cash Shop

    [/*]
  • Added Tsunami Premium Hairstyle to the Cash Shop

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/359cc9e28e5b160e2a93225b0c4fa218381a4a6c.png\"][/img]

    [/*]
  • [/list][hr][/hr]

    Changes

    • Added new RP settings for Exiling/Pardoning\nWe can now disable Exiling/Pardoning and make it so Exiling is purely an RP-only feature where both players consent to the RP exile. Exiling has always been intended to be an RP feature, but it has become a method used by players to moderate fellow players - which has always been fun only for one side of the transaction.

      [/*]
    • Improved automated response from auto-moderated reports

      [/*]
    • Storage logs now include name and UID of who put in and took out items

      [/*]
    • Added Warning to Name Selection UI for offensive names\nPlayers who use Racist, Sexual, Politically Charged or Offensive names will be banned.

      [/*]
    • Minimap now displays Mission Indicator Icons

      [/*]
    • Minimap now opens instead of normal Map on Mission Locate button press when the Mission objective is on the same map

      [/*]
    • Rusty pipe now snares for 0.8s

      [/*]
    • Changed name of Blood Pipe to Kiryukan Pipe

      [/*]
    • Kazaruu base damaged reduced from 50 to 48

      [/*]
    • Kazaruu stat bonuses reduced by 1

      [/*]
    • Kazaruu is no longer applying burn

      [/*]
    • Kazaruu attack reverted to regular sword swing

      [/*]
    • Kazaruu now have 10% chakra steal

      [/*]
    • Twin Blades Knockback Chance reduced from 50% to 25%

      [/*]
    • Leather and Silk no longer drop on death

      [/*]
    • Reduced Kuraken HP to 150k

      [/*]
    • Land of Iron changes and new boss

      [list]
    • Added Captain Midora as a new boss

      [/*]
    • Sukarabe Omo now drops from Captain Midora (Thanks Luhan for the boss sprite)

      [/*]
    • Admiral Mitsuhide HP reduced to 72k

      [/*]
    • General Nobu HP reduced to 41k

      [/*]
    • Samurai mobs HP reduced to 1200

      [/*]
    • Emperor Penguin HP reduced to 800

      [/*]
    • Snow Leopard HP reduced to 1020

      [/*]
    • Made Iron Cave map a bit wider

      [/*]
    [/*][/list][hr][/hr]

    Bug Fixes

    • Fixed \"Use\" option being missing from binded items right-click menu

      [/*]
    • Fixed centering of certain UI windows on its first appearance

      [/*]
    • Fixed a crash on login on some maps

      [/*]
    • Added another layer of DDoS protection against login DDoS attempts

      [/*]
    • Fixed an exploit where sending all of your Ryo would send the mail for free

      [/*]
    • Fixed an exploit where you could avoid dropping \"Drop on Death\" equipment

      [/*]
    • Fixed artwork of the follow items

      [list]
    • Seathorn Pipe (F)

      [/*]
    • Bubble-Utilizing Pipe (F)

      [/*]
    • Prison Pants (F)

      [/*]
    • Snow Wolf Jacket (F)

      [/*]
    • Winter Yukata

      [/*]
    [/*]
  • Fixed players not dying when falling off Rooftop Arena

    [/*]
  • Fixed bug with some animations on Z-Heights

    [/*]
  • Fixed bug with 2D Jutsu Hitbox Preview on Z-Heights

    [/*]
  • Fixed a crash caused by % signs in broadcasts that was causing everyone online to crash

    [/*]
  • [/list]

    [ 2025-11-22 13:44:20 CET ] [Original Post]
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