Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.

Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
This update is the start of a small, but important addition for Nin Online. These are two invisible (no visuals) equipment slots that are meant to further allow players to design and stat their character\'s performance.
[hr][/hr]Features
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/bcc7d2659e68e615ab5f7f8c9d6dc169434e13cc.png\"][/img]
Added Ring Equipment Slots\nRings will be obtained as loot from enemies and will be rare and have different tiers. The amount of a boost it will provide will be small, but useful. Unlike clothing, they will mostly have level requirements.
[/*]Added Equipment Slot Item Type Preview Icons\nThis just makes it easier when you have empty slots to know what is missing, or to acquaint yourself with equipment types early on.
[/*](Devs) Added Weapon Type Requirement to Items/Equipment\nPrimarily added for weapon skins to be limited to weapon types.
[/*]Added Bounty Claiming Mission Objective\nThis was previously done using visual scripting in our map editor but did not work with our new Bounty Station UI, which is why it\'s been delayed till now.
[/*]
Changes
Improved Team Duel win/lose condition\nWhole team should be defeated before a loss is counted.
[/*](Devs) Improvements to NPC Loot Table Editor
[/*](Admins) Added timestamp to server shutdown messages in server console
[/*]
Bug Fixes
Fixed a bug involving Faming other players
[/*]Fixed a bug involving saving null players stuck in save queue
[/*]Fixed Live Server Properties editing by admins causing Tournament Leaderboard to pop up
[/*]
[ 6380 ]
[ 5876 ]
[ 1265 ]
[ 2018 ]
[ 986 ]















