Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.

Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
Introducing Rings
This update introduces new Equipment slots to your character - Rings - which are cosmetically invisible equipment that are purely for enhancing your ninja\'s build.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/0b17f7255f87a52d8c2c5ed4aef4d9369b4b46b6.png\"][/img]
In other MMORPGs, when you find a new shirt that adds more Strength than your current one, you have to change into it, even if it messes with your look. One of the core design philosophies of the game, which is that people should be able to customize their character to look express themselves without it affecting their build. This is our way of introducing stats to equipment without compromising on this core design principle.
[hr][/hr]Content
Added 93 Rings into the Game (26 different rings and their variants)\n [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/170806cbf63ed4a438f7ef6c33e2a0fe593cf90b.png\"][/img]\nOops, what\'s Kuronami ring doing in there?\nThanks to Luhan, Galo, Jiang and Slugnir for contributing ring designs!\n\nRings drop from ordinary mobs and their enraged versions. They provide stat benefits, at higher levels they provide almost 3-4 levels of bonus stats combined on both hands. They come in Common, Uncommon and Rare variants, with different and upgraded stats. There are Unique tier rings on its way as well...
[/*]
Added 2 new Glasses Accessories to Cash Shop (Art by Luhan, thank you!)\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/3e7478b39ed5e574da8fc209c40fe49cb79e0b3d.png\"][/img]
[/*]Added 3 new hair color matching beards to Cash Shop (Art also by Luhan, thank you!)\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/b34845a4308af417454b7566dff51295a7abef67.png\"][/img]
[/*]
Changes
Armory now only contains items you can unlock without paying
[/*]Armory now only contains items you can unlock through normal play
[/*]
[ 6380 ]
[ 5876 ]
[ 1265 ]
[ 2018 ]
[ 986 ]















