Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.

Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
We\'re rounding off the year with some house keeping updates. 2025 has been a crazy year of development for Nin Online, with some of the most significant updates since the game\'s inception, there\'s still a lot of rough edges, but I hope to end the year off on a stable build.
[hr][/hr]Features
Added Equipment Slot preview icons to Player Right-click menu Equipment tab
[/*](Devs) Added new Weapon Attack Speed feature to base weapon attack speed on a percentage of Agility base attack speed
[/*](Devs) Added Pagination to Jutsu Icon Selection
[/*](Devs) Added multi-select to NPC Loot table editor
[/*]
Content
Antique Cabinets now store 10 items
[/*]
Changes
Added more debug information on the client to locate crash issues
[/*]Experimental code changes to prepare client to Steam achievements
[/*]Changed Red Cross symbol on Medic Coat to be green
[/*]Changes to Item Drop locations
[list]Bear Hermit Hideout and Mysterious Well 2F are now Warzones
[/*]Gang Brawler now drops Wooden Tonfa
[/*]Gang Spearman now drops Spiked Baseball Bat
[/*]Mobster now drops Metal Knuckle Blades
[/*]
Bug Fixes
Fixed a bug where if NPCs fully regenerate their health after a period of inactivity, they could still give their loot to players who attacked it long ago
[/*]Added automatic retries to Steam Auth Logins\nThis should resolve \"Could not authenticate on Steam\" errors
[/*]Fixed a server error\nReplaced the previous map boundary checks with more robust validation
[/*]Fixed EXP Rate handling on the client/server to properly display Blessing Bonus on Bounty Station UI
[/*]Fixed a bug where name changer UI would think it cleared a previously used name for you when it hadn\'t
[/*]Fixed Hawk not being shown as \"Best\" for Brazilian players
[/*]Fixed a bug that caused player account data loss
[/*](Admin) Fixes to inconsequential player saving error spam on server
[/*]
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