Ninja MMORPG with hardcore, old-school MMORPG inspirations and Open World PvP.
Free-to-play with zero Pay-to-win mechanics. Inspired by classic MMORPGs and anime from the 2000s.

Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even go rogue.
Open World PvP & Hardcore Game Design
This may be a turn off for some, but Nin Online is a very hardcore game. So take this as a word of warning... Absolute freedom when it comes to PvP also means a bad time for some with a low tolerance for being killed for no reason. But for others, it's just another reason to get stronger in this harsh Ninjaverse.
Deep Character Customization in the right places
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equip-able items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
Throwback Creator Spotlight
Today\'s creator we want to spotlight an older creator, Dairuto aka. Afro Kyuubi, who made content from 2017 to 2021. Thanks to creators back then, we have videos to look back to as Nin Online history. You can also see how far the game has come...!
[hr][/hr]Update v5.11.2
Today\'s update focuses on improving our NPC AI and fixing common issues.
[hr][/hr]Features
NPC Fleeing
NPCs/Mobs/Bosses can now start fleeing their target once they are below a specified health amount. They will still attempt to use their Jutsu on the target if they are available. I call this - coward mode.
[/*]NPCs can now attack Clones\nWhen players use Clone Technique, NPCs can now get fooled and go after clones!
[/*]First Steam Achievement
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40800315/b90ebfabc7ce26348002761a96bb4b8047f81851.png\"][/img]
We\'ve added our first Steam achievement for simply logging in to Nin Online for the first time!
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Changes
Improved Winter Tileset to have more detail
[/*]Removed \"PlayerRank\" label from Housing UI
[/*]Added Platformable Roofs to Leaf Village Market
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Bug Fixes
Fixed 1000+ Ryo Cash stacks turning into normal Ryo icon when it is being picked up
[/*]Fixed another devastating exploit before it can be abused (Thank you for players coming forward with exploits)
[/*]Fixed a bug where NPCs visually regain full health after flicker techniques
[/*]Fixed Clones not despawning correctly since last update
[/*]Fixed Transformation HUD control prompt positioning being wrong
[/*]Fixed Storage Shops showing items costing the wrong price when they are selling for 1 Ryo
[/*]Fixed Daily Spam of Kami Selection messages
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