TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×

Bunny Bunker mixes city-building with tower defense as you build your bunny colony. Help your colony get strong enough to launch into space and escape the hordes that attack every night.

  • Build a colony with a infrastructure to support your Bunny population

  • Harvest resrouces, Wood, Rocks and Carrots, to build buildings and prevent the Bunnies from starving

  • Setup defences and walls to make sure that you can survive the nights

  • Create Warriror bunnies to operate towers and fight the monsters, while the worker bunnies are hiding in the bunker.

  • Defend your colony during the nights where waves of enemies try to destroy your colony and eat your bunnies.

Story

In the green fields of Bunnyland, a thriving community of bunnies once lived under the warm sun. Their burrows were filled with laughter and life.

But darkness crept over their idyllic world, and night creatures emerged from the shadows, laying waste to everything in their path.

The bunnies scattered, their once wonderful community reduced to ruins, building new smaller colonies. Hope was never lost within the hearts of the bunnies. They gazed up at the stars, dreaming of a new beginning beyond the reach of the night creatures' tyranny. With determination in their hearts, the bunnies pooled their knowledge and resources, embarking on a daring mission. They worked tirelessly, constructing a magnificent space rocket fueled by their courage.

As the night creatures continued to spread their darkness, the bunnies made their final preparations. With a mighty roar, the first colony rocket rocket ignited, piercing through the atmosphere and carrying the courageous bunnies towards the endless expanse of space.

As they soared among the stars, leaving their troubled past behind, a sense of hope and possibility filled their hearts. For the bunnies knew that wherever their journey led, they would always carry the light of resilience and unity within them. You have been given the task to help the remaning Bunny colonies to build their own rockets and go into space.

Bunny Bunker
Polyspice GamesDeveloper
Polyspice GamesPublisher
To be announcedRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Public Linux Depots:
  • [0 B]
Bunny Bunker 1.5: New Enemies, New Difficulty, New Challenge

Were excited to announce Bunny Bunker 1.5.0, our epic new update packed with features designed to elevate the gameplay experience.\nThis version introduces a new Difficulty and Stars system, allowing players to tailor the challenge to their playstyle while gradually improving their planning, strategy, and bunny defenses.\nNew enemy types including Healers, Tanks, and Flying enemies along with dynamic spawn points that change as levels progress, add unpredictability and strategic depth. Our towers now fire physics-based projectiles, making combat more deadly.\n\n\nPerformance has also been improved, especially during fast-forward, ensuring smoother and more responsive gameplay. Nighttime is now wilder, as darkness harms non-combat bunnies, adding tension and encouraging smarter decision-making. Most buildings have received updated visuals, bringing a more polished and immersive look to your colonies.\n\n\nAdditional enhancements include new sounds, music, fog-of-war clouds, tile clutter for added atmosphere, and an updated game over screen that tracks player stats. Bunny Bunker 1.5.0 combines harder battles, refined polish, and enhanced replayability to deliver a more exciting experience for players.

[ 2025-12-18 20:00:02 CET ] [Original Post]
Update 1.4.0: Level Design, Sound & Music Revamp

Hello Bunny Savior, \nBunny Bunker 1.4.0 Level Design, Sound and Music Revamp is ready! This update is all about making the fight harder, look better, and sound better. Our goal is to make players feel the experience in a whole new way.\n\nWe redesigned all 15 levels. In this redesign, we made it more dynamic, more challenging, and with improved and brand-new sounds. New ramps and bridges keep the action flowing. Cleaner, more beautiful tiles everywhere you go. Enemy waves now scale automatically, so the difficulty keeps rising the longer you survive.\n\nThe battlefield sounds different too. War ambience and tension now react to what you are doing. FMOD integration brings dynamic soundscapes that build as the chaos builds.\n\nThanks for being here with us. Sit, play, and enjoy everything weve done. Remember to report any bugs you find and leave us your feedback (its gold and means a lot to us). We hope you have fun with the new update.\n\nGreetings from the bunker!\n\n

Version content:

Level Redesign

  • All 15 levels have been reworked for better flow and challenge balance.\n

    [/*]
  • Added new bridges, ramps, and visual polish across all maps on the tiles.\n

    [/*]

Automatic Wave Generation

  • Enemy waves are now generated automatically, so the difficulty continues to increase.\n

    [/*]
  • Early tuning phase, balancing improvements will follow.\n

    [/*]

FMOD Audio Integration

  • Full sound system refactor using FMOD.\n

    [/*]
  • Ambience and war sounds now respond dynamically to gameplay.\n

    [/*]
  • Cleaner sound event management and build stability.\n

    [/*]

Audio Enhancements

  • New ambient layers and war atmosphere for immersive combat.\n

    [/*]
  • Integrated directly into the FMOD system for dynamic soundscapes.

    [/*]

Note: The Mac update is coming soon - there was some problems with it that we have to fix.

[ 2025-11-03 20:41:27 CET ] [Original Post]
Update Notes for Patch 1.3.1

This update focuses on improving the overall feel and reliability of Bunny Bunker. Weve gone through key areas of the game user interface, fullscreen settings, tutorials, and AI behavior to make the experience smoother and more consistent. Buttons and menus now react properly, fullscreen works as intended, enemies behave more reliably, and background music keeps playing across transitions.\nWhile no major content has been added, this update is all about polish, fixing immersion-breaking bugs, and improving small but important details that make the game feel more cohesive and professional.\n\nAudio & Tutorial\n\nFixed: Background music restarted when entering or exiting the tutorial.\nAudio now plays continuously across tutorial transitions.\n\nUI & Interaction\n\nFixed: Buttons stayed visually pressed after dragging the cursor off-screen.\n\nFixed: In the pause menu, the Help button didnt change color like the others.\n\nFixed: Some UI buttons overlapped text and other elements.\n\nFixed: Right-click behavior was inconsistent across UI elements.\nAll UI interactions now behave consistently.\n\nFixed: Certain UI panels stuck out of their containers or didnt hide properly.\n\nFixed: Tooltip explanations only appeared on some sections.\nTooltips now appear where intended across all interface elements.\n\nDisplay & Fullscreen\n\nFixed: Fullscreen options were mixed up, sometimes showing a bordered windowed mode.\nExclusive fullscreen is now the default and behaves as expected.\n\nMap & Base Adjustments\n\nFixed: The enemy base didnt face the player camp and appeared too dim.\nBase orientation and lighting have been corrected for better immersion.\n\nFixed: Certain map buttons were unclear or didnt perform any action.\n\nFixed: Some map UI elements could disappear when the camera was rotated.\nAll map controls now remain visible and functional.\n\nBuilding & Unit Spawning\n\nFixed: Units spawned outside walls when buildings were placed too close to them.\n\nFixed: Enemy AI sometimes froze or stopped attacking, especially in towers.\nEnemies now attack reliably both on the ground and in defensive positions.\n\nGame Speed & Controls\n\nFixed: Default game speed didnt reset properly after pressing the red X or pausing.\n\nAdded: Dedicated button for resetting to default game speed, available in both the main HUD and the top UI.\nManaging game speed is now faster and more intuitive.\n\nVisual Fixes\n\nFixed: UI element alignment issues when expanding or collapsing panels.\n\nFixed: Occasional visual artifact that disrupted the games look and feel.\nOverall presentation has been smoothed out and polished.

[ 2025-10-06 16:34:50 CET ] [Original Post]
Game update 1.3.0 Code Refactor & Performance Improvements

Hi there, world!\n\nWere excited to announce the release of version 1.3.0! This update focuses on a complete code refactor to improve stability, scalability, and performance across the platform.\n\nIn this update, we unpacked and repacked our code in a more efficient way. This allows us to add improvements (for example, [here you could list planned features or ask the team what new things can be added with these changes]) and continue growing. \n\nSome of the benefits of this update include:\n\n

    \n
  • Enhanced system performance and speed\n
  • Improved code structure for future feature development\n
  • Better stability and fewer bugs in upcoming updates\n
  • Improved editor tools for easier game balancing\n
  • More modular code for easier expansion of game systems\n
\n\nFor players, there are no visible changes yet. However, this is a major and important foundation for all the planned features we have for Bunny Bunker.\n\nFixes and Improvements:\n\n
    \n
  • Structures now indicate when they are exposed to darkness, providing better visual feedback\n
  • Academy and Barracks combined into a single, Bunny-producing facility behind the scenes\n
  • Carrots now grow only during the day\n
  • Warrior bunnies on towers now face the enemies they are targeting\n
  • Added pausing and resuming via the spacebar\n
  • Rocket fuel now travels with the pioneers instead of instantly filling the rockets\n
  • Separate demo scene and settings to improve the demo/tutorial experience and introduce the game\n
\n\n

[ 2025-09-30 16:45:26 CET ] [Original Post]
Small patch 1.2.7 for Bunny Bunker

We will continue to update and work on the game, improving it with each release. \n\nCurrently we have improved the Demo, and have done some refactoring of the core of the game, and in the future we are planning on updating the level design, some new tiles and other exiting things, stay tuned.\n\nIn this Patch is: \n\nFixed: Bug with cursors not always showing on Mac and Linux build\nFixed: Warriors would take damage and forget to eat\nFixed: Some bugs that would stop the enemies from moving at night\nUpdated: The Credits page now shows better information.

[ 2025-08-30 15:13:22 CET ] [Original Post]
Bug Fixes for 1.2.6

The game was a bigger success than we had anticipated.. it was kinda wild.. this also meant that we found some bugs, that we should have found earlier.. some were a bit funny.. even though not good for the game, so we fixed them.\nThere were some UI fixes that we were looking at as well. So, mostly the game is as it was before, just better and with fewer bugs :)\nThank you so much to all who have been playing the game.

[ 2025-08-09 15:38:47 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu or similar
  • Processor: 64Bit +32 BitMemory: 2 GB RAM
  • Memory: 2 GB RAM
⭐ SPOTLIGHT DEAL ⭐
Resident Evil 4
Resident Evil 4
$33.8
-15% OFF
Fanatical
GAMEBILLET

[ 6230 ]

2.56$ (96%)
1.57$ (92%)
7.54$ (16%)
1.17$ (92%)
24.87$ (17%)
16.39$ (18%)
1.88$ (81%)
16.79$ (16%)
5.52$ (84%)
24.87$ (17%)
16.57$ (17%)
13.48$ (78%)
16.79$ (16%)
12.59$ (16%)
3.15$ (84%)
33.17$ (17%)
3.36$ (78%)
16.79$ (16%)
49.77$ (17%)
16.79$ (16%)
8.39$ (16%)
33.17$ (17%)
24.87$ (17%)
4.48$ (78%)
8.47$ (15%)
3.12$ (84%)
2.36$ (84%)
16.13$ (19%)
0.80$ (95%)
1.18$ (92%)
FANATICAL

[ 5939 ]

11.09$ (82%)
23.89$ (20%)
67.61$ (15%)
18.89$ (37%)
59.99$ (25%)
14.89$ (26%)
44.09$ (37%)
23.89$ (20%)
52.79$ (12%)
49.19$ (18%)
8.99$ (10%)
49.19$ (18%)
36.89$ (59%)
32.79$ (18%)
40.99$ (18%)
76.49$ (15%)
11.99$ (60%)
32.79$ (18%)
21.89$ (64%)
7.58$ (77%)
33.99$ (15%)
33.8$ (15%)
81.99$ (18%)
6.19$ (69%)
33.99$ (15%)
60.89$ (13%)
11.99$ (76%)
37.49$ (25%)
44.99$ (55%)
33.59$ (16%)
GAMERSGATE

[ 2477 ]

0.72$ (91%)
0.56$ (81%)
0.38$ (92%)
3.0$ (85%)
1.13$ (96%)
1.5$ (92%)
2.6$ (80%)
1.5$ (81%)
4.5$ (85%)
2.4$ (70%)
15.0$ (70%)
10.91$ (22%)
8.1$ (82%)
1.5$ (81%)
2.64$ (82%)
0.75$ (81%)
4.5$ (85%)
0.56$ (81%)
9.45$ (68%)
4.0$ (80%)
0.94$ (81%)
3.48$ (83%)
2.25$ (85%)
0.56$ (81%)
1.84$ (91%)
5.0$ (50%)
6.08$ (80%)
4.4$ (78%)
1.6$ (80%)
1.38$ (77%)
MacGameStore

[ 4756 ]

2.24$ (85%)
1.49$ (85%)
1.09$ (84%)
2.49$ (88%)
4.99$ (88%)
8.99$ (10%)
13.99$ (7%)
17.49$ (50%)
17.49$ (13%)
2.79$ (60%)
1.19$ (88%)
2.99$ (85%)
9.49$ (5%)
9.49$ (5%)
4.98$ (75%)
16.99$ (15%)
2.99$ (75%)
1.71$ (91%)
7.48$ (75%)
1.29$ (84%)
5.39$ (70%)
1.19$ (94%)
21.99$ (12%)
53.99$ (10%)
1.49$ (85%)
1.24$ (75%)
9.99$ (75%)
1.69$ (72%)
1.19$ (88%)
25.99$ (13%)

FANATICAL BUNDLES

Time left:

356105 days, 3 hours, 58 minutes


Time left:

356105 days, 3 hours, 58 minutes


Time left:

0 days, 11 hours, 58 minutes


Time left:

9 days, 11 hours, 58 minutes


Time left:

37 days, 11 hours, 58 minutes


Time left:

40 days, 11 hours, 58 minutes


Time left:

41 days, 11 hours, 58 minutes


HUMBLE BUNDLES

Time left:

2 days, 5 hours, 58 minutes


Time left:

3 days, 5 hours, 58 minutes


Time left:

10 days, 5 hours, 58 minutes


Time left:

16 days, 5 hours, 58 minutes


Time left:

17 days, 5 hours, 58 minutes


Time left:

28 days, 5 hours, 58 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE