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Bunny Bunker mixes city-building with tower defense as you build your bunny colony. Help your colony get strong enough to launch into space and escape the hordes that attack every night.

  • Build a colony with a infrastructure to support your Bunny population

  • Harvest resrouces, Wood, Rocks and Carrots, to build buildings and prevent the Bunnies from starving

  • Setup defences and walls to make sure that you can survive the nights

  • Create Warriror bunnies to operate towers and fight the monsters, while the worker bunnies are hiding in the bunker.

  • Defend your colony during the nights where waves of enemies try to destroy your colony and eat your bunnies.

Story

In the green fields of Bunnyland, a thriving community of bunnies once lived under the warm sun. Their burrows were filled with laughter and life.

But darkness crept over their idyllic world, and night creatures emerged from the shadows, laying waste to everything in their path.

The bunnies scattered, their once wonderful community reduced to ruins, building new smaller colonies. Hope was never lost within the hearts of the bunnies. They gazed up at the stars, dreaming of a new beginning beyond the reach of the night creatures' tyranny. With determination in their hearts, the bunnies pooled their knowledge and resources, embarking on a daring mission. They worked tirelessly, constructing a magnificent space rocket fueled by their courage.

As the night creatures continued to spread their darkness, the bunnies made their final preparations. With a mighty roar, the first colony rocket rocket ignited, piercing through the atmosphere and carrying the courageous bunnies towards the endless expanse of space.

As they soared among the stars, leaving their troubled past behind, a sense of hope and possibility filled their hearts. For the bunnies knew that wherever their journey led, they would always carry the light of resilience and unity within them. You have been given the task to help the remaning Bunny colonies to build their own rockets and go into space.

Bunny Bunker
Polyspice GamesDeveloper
Polyspice GamesPublisher
To be announcedRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Public Linux Depots:
  • [0 B]
Update Notes for Patch 1.3.1

This update focuses on improving the overall feel and reliability of Bunny Bunker. Weve gone through key areas of the game user interface, fullscreen settings, tutorials, and AI behavior to make the experience smoother and more consistent. Buttons and menus now react properly, fullscreen works as intended, enemies behave more reliably, and background music keeps playing across transitions.\nWhile no major content has been added, this update is all about polish, fixing immersion-breaking bugs, and improving small but important details that make the game feel more cohesive and professional.\n\nAudio & Tutorial\n\nFixed: Background music restarted when entering or exiting the tutorial.\nAudio now plays continuously across tutorial transitions.\n\nUI & Interaction\n\nFixed: Buttons stayed visually pressed after dragging the cursor off-screen.\n\nFixed: In the pause menu, the Help button didnt change color like the others.\n\nFixed: Some UI buttons overlapped text and other elements.\n\nFixed: Right-click behavior was inconsistent across UI elements.\nAll UI interactions now behave consistently.\n\nFixed: Certain UI panels stuck out of their containers or didnt hide properly.\n\nFixed: Tooltip explanations only appeared on some sections.\nTooltips now appear where intended across all interface elements.\n\nDisplay & Fullscreen\n\nFixed: Fullscreen options were mixed up, sometimes showing a bordered windowed mode.\nExclusive fullscreen is now the default and behaves as expected.\n\nMap & Base Adjustments\n\nFixed: The enemy base didnt face the player camp and appeared too dim.\nBase orientation and lighting have been corrected for better immersion.\n\nFixed: Certain map buttons were unclear or didnt perform any action.\n\nFixed: Some map UI elements could disappear when the camera was rotated.\nAll map controls now remain visible and functional.\n\nBuilding & Unit Spawning\n\nFixed: Units spawned outside walls when buildings were placed too close to them.\n\nFixed: Enemy AI sometimes froze or stopped attacking, especially in towers.\nEnemies now attack reliably both on the ground and in defensive positions.\n\nGame Speed & Controls\n\nFixed: Default game speed didnt reset properly after pressing the red X or pausing.\n\nAdded: Dedicated button for resetting to default game speed, available in both the main HUD and the top UI.\nManaging game speed is now faster and more intuitive.\n\nVisual Fixes\n\nFixed: UI element alignment issues when expanding or collapsing panels.\n\nFixed: Occasional visual artifact that disrupted the games look and feel.\nOverall presentation has been smoothed out and polished.

[ 2025-10-06 16:34:50 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu or similar
  • Processor: 64Bit +32 BitMemory: 2 GB RAM
  • Memory: 2 GB RAM
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