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Play as one of three classes, the Knight, the Mage, and the Barbarian in this 3D turn-based RPG set in a medieval fantasy world. Delve into a dungeon in search of loot and experience while fighting off hoards of skeletons and other enemies.

This game is meant to be played Windowed at an aspect ratio of 8:3 that is not designed to fill a traditional 16:9 monitor screen. The game is built with a small resource footprint so that it can be left running while other programs and games are active. During downtime in your other games, fight, level up, and loot!

Have a long queue for a match lobby in another game? Just Keep Looting!

Waiting for friends in your MMO to travel to your location or come back from AFK? Just Keep Looting!

Boss makes a dollar, you make a dime? That’s why you Just Keep Looting on company time!

Fight

Engage in turn-based combat where your decisions make the difference between victory and defeat.

Level Up

Watch that little bar grow as you defeat enemies and earn experience. Leveling up gives you stat points to allocate and increases your health and mana. Continue leveling forever with no level cap… sort of. Your character can continue to level as long as you continue earning experience. If you reach level 8,200 you will not be able to earn more experience. 

Find Loot

Inspired by many classic ARPG games, find randomly generated stats on items of different rarity. Find the best ones to maximize your gear and bonuses.

Characters

The Knight

Stalwart Fighter using Swords and Shields or Greatswords.

The Mage

Magickal Adept using Wands and magical Orbs or Staves.

The Barbarian

Ferocious Warrior using Axes and Hatchets or Battleaxes.

Level Up and Improve Loot

The transmogrifier will happily take your money in exchange for helping you to update the level of your item or replace bonuses to get the ultimate loot!

Upgrade Loot

Use Magical Reforging to upgrade lower rarity items into a single higher rarity item.

Store

Buy and sell items you collect along the way that aren’t useful. Take that money and do something good with it! The store gives you access to random items to supplement what you find.

Stash

Shared inventory space between your three characters that lets you transfer items between them.

Boss Key

We get it. Sometimes you don’t want someone else to see that you’re playing a game. Instead of minimizing the game, hit the Boss Key! The screen will change to something more productivity friendly like a web browser with too many tabs open or a spreadsheet.

Set out on your own treasure hunt and collect the rarest and most valuable items. Play at your leisure with no time pressure. Save and close then come back to where you were later. The dungeon is deep, and the loot calls to you, it’s time to Just Keep Looting!

Just Keep Looting
Duck ForgeDeveloper
Duck ForgePublisher
2025-07-11Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (18 reviews)
Public Linux Depots:
  • [0 B]
Update 1.1 - The Ballad of Skully Bob

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/1c0bf5589b3f5aaf412c143243548d94a76bff5f.png\"][/img]

New Content

Skully Bob and the Corridors of Vexing Madness

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/b44d76f6e724f599df0ca9f9c53af6dc13eaf5ba.png\"][/img]

The Ballad of Skully Bob is an old tale that starts, as most tales do, in the beginning. Years ago, there was a travelling minstrel known as Bob. One fateful day, Bob came to the Doom and Pickle Pub, to ply his trade singing and playing his enchanting lute. Unfortunately for Bob, his ribald songs angered a powerful dark force under the pub who cursed Bob to undeath, turning his music against him and transforming him to the undead minstrel we know today:

[table equalcells=\"1\" colwidth=\"317,\"][td colwidth=\"317\"]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/269786964b726b1e7ba7837b6c6afdf45affb36e.png\"][/img]

[/td]

Skully Bob! Since that time, Skully Bob has taken up residence in the ruins under the Doom and Pickle, in an area known as the Corridors of Vexing Madness. There, he sings his haunting melodies, his ballad enchants those foolish enough to get too close, turning them into his undead minions known as Bobites.

It\'s up to you, brave adventurer, to write the final verse in the Ballad of Skully Bob!

Enter the Corridors of Vexing Madness from the tavern and explore a new style of dungeon. In order to challenge Skully Bob, you\'ll need to make your way through the branching dungeon and collect four keys that unlock his chamber. Depending on the path you take through, you may need to return to the entrance and try different pathways to collect all the keys. Can you defeat the dastardly minstrel? For those who can, the riches and rewards are theirs to claim!

Beware: Each time you defeat Skully Bob, he will be more difficult the next time that character faces him.

[/table]

NOTE: While this dungeon scales to the level of your character, the final encounter with Skully Bob himself will be very difficult to overcome if you are less than level 40. (TG-276, TG-277, TG-278, TG-279, TG-282, TG-283, TG-284, TG-287)

Tutorials

Some popup tutorials have been added to help clarify how certain areas of the game are intended to work. The initial batch is focused on the Skully Bob mechanics but more will be added over time. Each tutorial will have a checkbox that can be used to suppress it from being shown further. You can also turn all tutorials off in the settings (Game/Tutorials area). Settings also has an option of resetting all the individual tutorials you\'ve suppressed so you\'ll see them again. (TG-292, TG-293)

Achievements

We are happy to announce that we\'ve added achievements to the game. The initial batch includes 81 achievements to unlock. Some of those stats will work with previously saved data, but others will not; for example we did not previously track the exact types of uber bosses defeated. (TG-139)

As we see how achievements are working, we will be adding more, which will not necessarily require any client updates.

New Monsters

Throughout the Halls of DOOOOOOOOM and the Corridors of Vexing Madness, where Skully Bob makes his lair, you\'ll find six new monsters cropping up to fight. All these monsters will have the same likelihood of appearing as the previous monsters. Keep your eyes open for the following:

[table equalcells=\"1\" colwidth=\",,229\"]

Vampire

Orc

[td colwidth=\"229\"]

Tiefling

[/td]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/55d733cfc704df22b2b0a174588555248d565398.png\"][/img]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/15db73cea05951e021dde148ab050c4a4e165ca0.png\"][/img]

[td colwidth=\"229\"]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/a55b3b867ae632938da72d62382d0ebd5f76437b.png\"][/img]

[/td]

Fallen Knight

Automaton

[td colwidth=\"229\"]

Frost Golem

[/td]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/c2827217f4b3de0151fb22e5f6e7779aae0aa533.png\"][/img]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/050fcf9352dfd2cb5c94dbbd5b07375789e82547.png\"][/img]

[td colwidth=\"229\"]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/6d3bdc496ce238bc963408dd3a0905be3a68bea3.png\"][/img]

[/td][/table]

(TG-203, TG-204, TG-205, TG-206, TG-207, TG-209)

Uber Boss Accessibility

Previously, in order to fight an Uber Boss, you needed to make your way through the hallways to each the end of the 8th hall. To provide more variety in how players can reach those bosses, they will also now be available from going deeper through the floors. Similar to the hallways, you\'ll need to travel through 8 floors in one delve in order to spawn an uber boss. (TG-266)

Unique Bosses

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/7b0a8bcf949678ed4529b637755d1130eb1daede.png\"][/img]

If Uber Bosses aren\'t tough enough, test your mettle against unique bosses. Every 50 floors you travel through the halls of doom (regardless of which character is active), every 50th floor will be guarded by a unique boss. Each monster type has a unique named boss that has the most XP, Gold, and most loot. (TG-266)

Updated Monster Health Display

[table equalcells=\"1\" colwidth=\",\"]

The health bar displayed while in combat with monsters has been updated to better display information. The design has been streamlined to better align with other visual language in the game and a title has been added to the display so in addition to the monster\'s name, you\'ll also see a title that will give you an idea of the monster\'s relative strength beyond their level. The display has also been upgraded to support features coming in future updates. (TG-285)

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45533978/1160eac317198e989295362f1f44322fe05bdc15.png\"][/img]

[/table]

Enhancements

-There is now a smooth transition between the dungeon camera and the combat camera (TG-70)

-Mimi has a new look. Her model in the Tavern has been updated! (TG-210)

-When entering combat, any item on the cursor will be returned to the slot it was taken from (TG-248)

-Loot windows and Loot Chest windows can now be closed using Esc like other player windows (TG-262)

Balance Changes

Rarity Adjustments

The drop rate with certain items was not exactly where we wanted them and with the probability system for drops that we were using we didn\'t have the control we wanted to excerpt over the rarity of items dropped from higher difficulty enemies. With this update, we\'ve switched from probability based rarity to weighted rarity. You should now find that higher difficulty monsters, such as Uber Bosses and Unique Bosses in particular, will be more much likely to drop higher rarity items. (TG-264)

Store Item Rarity

Mimi\'s store has been updated and will no longer provide items of rarity above Ancient. This was done so that Legendary and above items must be found through combat or in chests. This was done as part of the rarity adjustments mentioned above. (TG-265)

Bug Fixes

-Fixed an issue causing the block sound effect to be too loud (TG-247)

-Fixed an issue that would display a stat point allocation button as active when they should all be disabled (TG-250)

-Fixed an issue where the Uber Skeletal Champion displayed the wrong name (TG-258)

-Fixed an issue with reforging that would allow players to destroy forged items if they left them in the UI and forged a new item (TG-267)

-Fixed an issue that was preventing alternate textures from showing up correctly on enemies (TG-270)

-Fixed a visual issue with the skeleton mage\'s staff displaying incorrectly (TG-294)

-Fixed an issue where hotkeys could sometimes function when visually the keys were locked (TG-296)

-Fixed an issue that could cause the character model to be out of sync with equipped gear (TG-297)

-Fixed an issue that could allow the character window on screen with the reforge window, squishing them all (TG-298)

Hotfix 1

-Fixed an issue that was inflating player stats on steam and unlocking achievements early.

Hotfix 2

-Fixed an issue causing Unique Bosses to spawn more often than desired

-Minor performance enhancement

Hotfix 3

-Fixed an issue that could soft lock the game after moving between dungeon areas.

Hotfix 4

-Fixed an issue where the location wasn\'t correctly being interpreted for the UI settings

-Fixed an issue that could cause certain bonuses to not be available when rerolling on the Transmogrifier

-Fixed an issue where Block chance would only display if you had both a shield and mainhand weapon equipped

-Fixed an issue where the To Skully Bob travel hint wasn\'t being correctly hidden

-Fixed an issue that could cause earned Skully Bob Keys to not display when being updated

-Fixed an issue that would give cause the Barbarian\'s hatchet to provide a DEF bonus that shouldn\'t have been there

Hotfix 5

-Fixed an issue preventing the Trade Deficit, Ancient Adventurer, and That\'s Magik! achievements from being earned

-Fixed an issue with the loot and loot chest windows not being closed first when hitting the close last window button

Hotfix 6

-Updated tracking for a stat used in the future

Hotfix 7

-Fixed an issue that prevented achievements from being earned for killing Uber or Unique versions of new monsters

-Updated unique monster spawn check so they will not continually spawn if you stay on the appropriate floor

-updated the monster health bar to wrap text if names are very long

[ 2025-10-22 17:03:11 CET ] [Original Post]

Minimum Setup

  • OS: Linux
  • Processor: x86_32 CPU with SSE2 instructions. any x86_64 CPU. ARMv8 CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 support
  • Storage: 250 MB available space
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