Race To Mars
INTERMARUM Developer
ONE MORE LEVEL Publisher
2014-03-07 Release
🎹🖱️Keyboard + Mouse
Very Negative
(263 reviews)
The Game includes VR Support
Update #4Today we give into your hands the next update - list of changes below:
- Big refactor of game code. Fixed couple of bugs.
- Refactored code responsible for managing state of game panels.
- Moved creation of the company from game screen, to menu screen. Removed starting conference - instead you have the option to select your company CEO from 3 options. Selected CEO will affect the initial image of your company. The image will change during the course of the game.
- Changes to the game interface. End turn button was moved to the bottom left corner. Timeline aligned to the left side of the screen - shows now more months into the future. Inbox button moved to the bottom right side of the screen. Added three toggle switches between timeline and inbox button - tough they dont have any action attached yet. Stats at the top right corner show now counter of threee active ingame currences, money, prestige and popularity.
- Fixed bugs occuring when starting another game without exiting application and when using game settings.
Best,
OML Team
[ 2015-08-21 16:27:25 CET ] [ Original post ] Race To Mars is a turn-based, space company simulation game. Become the head of the newly established “New Space” company whose goal would be to establish a colony on Mars. You begin as a startup - develop cutting edge aerospace technologies and use them to achieve orbit and fly beyond Earth vicinity, blazing the trail of a space pioneer and leaving the competition far behind on your way to victory.
Our game will achieve two goals - promote the outer space industry and satisfy all economy game fans. Race To Mars combines the realism of a spaceport management sim and approachable gameplay - we assure you that both subject aficionados and casual gamers will find this mixture most entertaining. Our priority is to make an approachable game without compromising its key economical and strategical features - says Szymon Janus, the CEO of INTERMARUM.
Since we aim to deliver the best quality, we're developing the game in close cooperation with scientists from a Polish space industry company,
Kosmonauta.net; and we're using Unity, the leading multiplatform game engine, thanks to this we'll be able to deliver top quality content.
FEATURES
- Shape your own path to Mars: satellites or a space station?
- Discover more than two hundred pioneering technologies
- Fight for a larger budget for your space program with the help of your fans and media
- Expand your program: profit from commercial, scientific and military contracts
CURRENT FEATURES
- Main screen from where you manage your New Space company
- System of gaining Prestige points, which show how your company evolves and will enable it to develop further
- Final 3D models of 4 important buildings
- System of day and night
- Almost all features in Administration building: manage staff and buildings, use the bank (take loans or deposit money), view reports, answer first questions from the journalists and build your reputation
- It is possible to build all buildings in the correct order (presented on a tree)
- Answer first questions from the journalists and build your reputation
- Choose contracts at National Space and Air Office
- Build Satellite Program which unlocks development of crucial technologies at Research+Development
- Develop first technologies (almost 100)
- Use technologies to produce components
- Choose components to build your own satellite
- At the Market buy some of the missing stuff, like a rocket, which will launch your satellite to the orbit
- Therefore: FIRST SPACE MISSION available
- Random events affect your company’s evolvement
- University enables Project Managers to improve their skills
- Message box informs about concluding projects etc.
The game's current look is far away from the final graphics quality - you have to note that it's still in development and most of the assets and geometry are temporary placeholders.
UPCOMING FEATURES
- We plan to constantly add new researches at R+D
- The same goes for new contracts at NSaAO
- More Programs to start
- More options at NSaAO, like selling your own services or asking for funding
- More questions for press conferences
- More random events
- Launch Facilities with the possibility to launch your own rockets
- New GUI, redesigned after a series of tests
- 3D models for remaining buildings
- Achievements
7.44$ (17%)
25.19$ (16%)
8.74$ (13%)
24.87$ (17%)
16.97$ (15%)
16.59$ (17%)
16.39$ (18%)
8.38$ (16%)
8.39$ (16%)
16.57$ (17%)
16.79$ (16%)
12.44$ (17%)
16.57$ (17%)
4.24$ (92%)
16.79$ (16%)
17.54$ (12%)
41.49$ (17%)
16.79$ (16%)
25.74$ (57%)
17.19$ (14%)
12.59$ (16%)
12.42$ (17%)
2.40$ (84%)
16.57$ (17%)
5.10$ (91%)
12.59$ (16%)
24.95$ (50%)
12.42$ (17%)
17.54$ (12%)
12.59$ (16%)
2.55$ (87%)
0.85$ (91%)
3.75$ (81%)
1.58$ (77%)
0.68$ (91%)
1.58$ (77%)
1.58$ (77%)
8.1$ (73%)
1.5$ (70%)
0.43$ (91%)
1.58$ (77%)
1.58$ (77%)
0.58$ (92%)
6.8$ (66%)
2.03$ (89%)
1.58$ (77%)
1.58$ (77%)
0.58$ (92%)
3.4$ (83%)
1.7$ (91%)
3.19$ (79%)
1.58$ (77%)
0.43$ (91%)
2.38$ (66%)
1.28$ (87%)
0.6$ (91%)
1.58$ (77%)
1.58$ (77%)
2.25$ (89%)
1.58$ (77%)
7.48$ (75%)
0.98$ (95%)
3.99$ (73%)
1.19$ (88%)
3.99$ (80%)
1.89$ (81%)
7.49$ (50%)
38.99$ (13%)
3.99$ (90%)
19.09$ (5%)
1.99$ (80%)
1.99$ (80%)
21.99$ (27%)
5.09$ (66%)
17.49$ (12%)
8.99$ (70%)
0.99$ (75%)
1.19$ (76%)
2.98$ (85%)
4.99$ (83%)
1.19$ (88%)
1.24$ (75%)
1.09$ (82%)
0.99$ (80%)
1.99$ (80%)
1.29$ (84%)
32.99$ (18%)
1.28$ (87%)
3.99$ (90%)
1.49$ (85%)
FANATICAL BUNDLES

Time left:
356360 days, 8 hours, 44 minutes

Time left:
16 days, 15 hours, 44 minutes

Time left:
26 days, 15 hours, 44 minutes

Time left:
31 days, 15 hours, 44 minutes

Time left:
15 days, 15 hours, 44 minutes

Time left:
37 days, 15 hours, 44 minutes

Time left:
11 days, 15 hours, 44 minutes

Time left:
11 days, 15 hours, 44 minutes

Time left:
45 days, 15 hours, 44 minutes
HUMBLE BUNDLES

Time left:
4 days, 9 hours, 44 minutes

Time left:
6 days, 9 hours, 44 minutes

Time left:
13 days, 9 hours, 44 minutes

Time left:
14 days, 9 hours, 44 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
zigma_61
IRL
Plymouth Valiant back to the road - ?
iiii_spike_iiii
Fallout: New Vegas
Wieder mal ein casual playthrough nach sehr langer Zeit - Teil 5
linuxgamestv
Minecraft
[18+] Festungen & Endportale suchen U-Bahn Planung Community Ser...
henning_tv
DARK SOULS II: Scholar of the First Sin
/PC/Linux/ Zum ersten Mal durchspielen, fnfter Stream Mit dabei: @fl...
urushiyowa
Science & Technology
test des modif sous linux
certifiedgta
Games + Demos
Leisure Suit Larry 7 - Love For Sail - Walkthrough (Nudity)
dumpstervirus
Minecraft
Minecraft! OPEN CHAOS Crossplay aternos server - Jump In!
locet_
IRL
Morning Coffee | Affiliate Anniversary
angelbruni
THE FINALS
POWER SHIFT #2 EU & #6 GLOBAL | POWER SHIFT 24/7??? | AngelBruni#6...
michaelkadzioch
Science & Technology
Homelab hochrsten Netzwerk, Server, Docker, Cloud !kaputt
carolineofmaine
Always On
Kick back & listen ~ classical, country, rock, techno, jazz, blue...
arc_nazrin
FINAL FANTASY XIV ONLINE
Raid time BLM m5s reclear m6s adds prog
vs_code
The Elder Scrolls IV: Oblivion Remastered
?
buuginski
"Clair Obscur: Expedition 33" auf Linux - pt.2
liquidcake1
Noita
Just a few more perks, then off to explore! [Noita]
zital__
Just Chatting
The Last of Us 2 #13 https://live.zital.eus
t2sde
Software and Game Development
Latest GCC built Linux and Arcticfox on PowerPC64 G4 Mac ?
grumpo_
Just Chatting
chill saturday stream gamerinko - !discord !video
type2play
The Legend of Zelda: Ocarina of Time
Ship of Harkinian (Ocarina of Time) Randomizer! Control the game throu...
fabien_anxa
Star Citizen
camionneur de l'espace sur linux.
tom__bh
Software and Game Development
Tattoy Release Progress 33%: github.com/tombh/tattoy/milestones
b7h30
Software and Game Development
Breaking my DC | OSCP Study -AD | Co-Learn with a Penetration Tester ...