New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Hyper Light Drifter | |
Developer | Heart Machine | |
Publisher | Heart Machine | | |
Tags | Action Indie RPG Adventure Singleplayer | | |
Release | 2016-03-31 | |
Steam | 14,99€ 14,99£ 19,99$ / 0 % |
News | 71 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  26  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/257850  |
How long to Beat |
Main Story |  7 Hours  |
Main Story + Extras |  11 Hours  |
Completionist |  29 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  500,000 .. 1,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 375 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 416 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Hyper Light Drifter Content Linux [876.17 M]
|
LINUX STREAMERS (7)
magusmarisatactworkarchtoastynikodemo144
theonlytikichukhochannexustix
10/5/2016 'Next Update': More 60FPS beta fixes |
Hello everyone,
We're back with another round of 60fps beta fixes. We'd like to once again thank everyone who took the time to send us bug reports.
Changelog:
- fixed issue where newcomer mode would remain active if player started a newcomer game and then immediately started a new game in a different mode
- fixed falling off of elevators
- fixed NPCs only animating once
- fixed missing NPCs
- fixed rare case where vanishing door would not vanish
- fixed being able to dash during cutscenes
- fixed being able to pan the map while it was auto-panning
- fixed upgrade preview speed
- fixed health being set incorrectly when spawning a co-op buddy
- fixed chain dash not respecting the dash direction setting with mouse+keyboard controls
- fixed some erroneous collisions
- fixed enemies falling off of moving platforms
- fixes for various rate of fire and projectile behaviors
- potential fix for vanishing scenery when switching framerate
- potential fix for framerate not being properly set to 60fps in certain cases
Known Issues:
- player is sometimes teleported during cutscenes in co-op mode
- player 2 ammo and bomb count gets reset when moving to new room in co-op mode
- west boss body sometimes respawns if you return to the room after defeating him
Please continue to send bug reports to support@heart-machine.com if you have problems. It's especially helpful to include your hardware and OS with your bug report. Thanks!
|
[ 2016-10-05 20:43:42 CET ] [ Original post ] |