Keep the World Alive—Or Die With It
The world is falling apart, and so are you.
In this fast-paced action-platformer, your health is directly linked to the stability of the world around you. Platforms crumble, spikes emerge from the depths, and the laws of reality begin to decay. At the heart of this fragile balance are ancient cores—mystical devices that prevent the world from collapsing into chaos.
But something is wrong.
A haunting swarm of floating magical skulls has begun attacking the cores. If they fall, so does everything else. Your mission: defend the cores, destroy the skulls, and repair the damage before it's too late.
Survival isn’t just about staying alive—it’s about keeping the world itself from dying.
Hello everyone, Vrglab here!
I wanted to take a moment to share a quick post-Next Fest devlog (even thought it is slightly late) talking a bit about how things went, and what you can expect in the upcoming major demo update.
First of all, a huge thank you to the community and to Steam for all your support! Thanks to you guys, Fractured Balance has officially surpassed 1,000 players and reached over 300 wishlists!
To celebrate this milestone, heres a look at some of the things you can expect in the next demo update
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45682463/5735e0082cfb9642b5001b478c7880a9c8f3ff4c.png\"][/img]
Major changes:
Finished the Tower defence system and enabled the UI interaction
[/*]Added Various Towers to automate Actions such as: Defending and Healing a core or Attacking enemies
[/*]Added more explorable levels
[/*]Swapped the old input system with a improved input system to enable configurable key bindings
[/*]Added a FPS Limit configuration to the UI (previously if vSync was turned off the FPS would be limited to 100 FPS by default with no way to change the limit)
[/*]
Minor changes:
Fixed broken Translation files
[/*]Added Missing support for controllers in the backend of the game
[/*]Fixed clipping issues with the physics system
[/*]Fixed incorrect collision behaviour from coins
[/*]
Thats all for now thanks again for playing Fractured Balance! Your feedback means a lot and helps shape the game moving forward.
Vrglab (Developer)
Minimum Setup
- OS: Ubuntu 20.04 LTS (64-bit) or SteamOS 3.0
- Processor: Intel Core i3-7100 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 620. AMD Radeon R7 240. or NVIDIA GeForce GT 710 (OpenGL 4.3 or Vulkan support required)
- Storage: 5 GB available spaceAdditional Notes: Requires Vulkan-compatible GPU for optimal performance. Targeting 30 FPS on low settings in 720p.
Recommended Setup
- OS: Ubuntu 22.04 LTS (64-bit) or SteamOS 3.0
- Processor: Intel Core i5-8400 or AMD Ryzen 5 1600Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti. AMD Radeon RX 560. or better (Vulkan support required)
- Storage: 10 GB available spaceAdditional Notes: Targeting 60 FPS on high settings in 1080p resolution.
[ 6377 ]
[ 5871 ]
[ 751 ]
[ 2194 ]














