Greetings Chirpies!
Tomorrow we release Snowfall, hurray! We are of course very excited to bring you another DLC with snow, trams, more buildings and of course hats for Chirpy.
The DLC is set to launch some time during the afternoon CET.
Having that said - updating a game with the moddability we feature will have its issues. We have worked behind the scenes with a team of the core modders and asset creators to ensure a smooth transition for you all, yet everyone was not available and our resources limited. A few of the more popular mods will stop working with Snowfall.
The biggest one we have identified so far that might cause issues is Traffic++. From what we can see the author is currently not active and we don't have any indication on when or if it will be fixed. For users of this mod we recommend disabling it for new saves and only loading it in "ghost mode" for old saves that are reliant on it being activated to work.
Beyond this we expect most of the major mods and assets to work with Snowfall without bigger problems. HUGE thanks to the wonderful community members and prominent modders that have worked very hard during our closed testing to bring their creations up to speed. You're awesome!
With no further ado, here are the patch notes!
1.3.0-f4
Paid content Snowfall Expansion
- Winter theme added
- 3 winter maps
- 3 new winter parks
- 4 new landmark buildings
- Snow (generated on buildings)
- Snowfall
- Northern lights
- Chirper variations and new chirps
- Winter citizens
- Winter trees
- Winter props
- Cars slow down on snow
- Some twinkle!
- New sounds
- New music
- Winter versions for a few After Dark growables added
- Tram added
- Tram rails, electricity poles and models
- Tram roads and bridges/tunnels
- Tram stops
- Tram depot
- Thumbnails and tooltips
- Added to the public transport Info view
- Added to the economy panel
- Snow plows, that remove the snow from roads, and snow dump
- Heating
- Pipes
- Geothermal Heating Plant
- Boiler Station
- Road maintenance service
- Road maintenance truck and depot
- Road condition affects car speed
- Sauna
- Temperature affects electricity and heat consumption
- 8 new Steam achievements
- 4 new policies
- New loading tips
- New loading images
- Expanded public transportation UI
- Line detail / visibility icons
- Public transport lines panel (sorting of lines by name, vehicle count, passenger count or number of stops, color and renaming and day/night/daynight lines settings) available from the public transport info view
- Theme editor
- Added information on which custom map theme is used for a map to New game, Load game, New map and Load map panels, including the theme author name
- Warning added when trying to use a map or save that has a missing custom map theme
- New map panel allows custom themes when starting a new map
- Weather
- Rain
- Fog
- Chirper variations
- 5 new Steam achievements
- Thermometer shows current temperature either in Celsius or Fahrenheit
- Trams/taxi in info view now scalable size
- Tunnel entrances have lights
- WORKSHOP PANEL NOW DO ... INSTEAD OF CUTTING TEXT !!!!!
- Background menu image fading based on what DLCs are owned
- Main menu DLC badges
- Building collision height includes props/trees
- Small fixes for numerous buildings
- Terrain cliffs and sand have now higher texel density.
- Terrain cliff and sand textures have been improved and more uniformly tiled relative to different themes.
- Fixed: Expansion 1: "2x2 Pub" gets built in Tourism districts and not Leisure districts
- Fixed: Expansion 1: Design: 1x1_Souvenir Shops are built in Leisure Specilization districts.
- Fixed: Expansion 1: Three assets are in the wrong category in the Asset Editor
- Fixed: Expansion 1: "2x2 Beauty Salon" has wrong sort of names
- Fixed: Expansion 1: Polish text for "User Interface Volume" goes out of bounds
- Fixed: Russian option text in Display Mode scroll list goes out of bounds
- Fixed: SPA/RUS: Options: The Aspect Ratio drop-down menu has cut-off text
- Fixed: Magicka Theme Park is unevenly lit at night
- Fixed: There is no "Normal" style for European maps
- Fixed: Animated parks and unique buildings have flashing people and animals when viewed from the Electricity info view
- Fixed: Elevated roads cannot be upgraded
- Fixed: Some parks can be built under an elevated road, causing collision issues
- Fixed: Solar Power plants description doesn't match the functionality
- Fixed: It's possible to access locked construction menu tabs if loading into a smaller city save game from a large city save game
- Fixed: Some citizens remain in parks indefinitely and sometimes retain their child bodies
- Fixed: Graphics: Most props on the Magicka Theme Park are losing textures while zoomed out
- Fixed: Tourism drops significantly in cities which have reached an attractiveness limit
- Fixed: If too many 1x1 buildings are built close to each other, they, along with nearby buildings, will disappear if the user zooms out the view.
- Fixed: An error message appears when attempting to continue a power line by selecting the top-most part of a pylon.
- Fixed: AI: After loading a saved game, multiple vehicles return to their depot.
[ 2016-02-17 13:54:24 CET ] [ Original post ]
🕹️ Partial Controller Support
- Cities: Skylines Linux [4.74 G]
- Cities: Skylines - Station1 Linux [238.36 M]
- Cities: Skylines - Station2 Linux [210.94 M]
- Cities: Skylines - Event Linux [181.41 M]
- Cities: Skylines - AppID1 Linux [58.87 M]
- Cities: Skylines - AppID2 Linux [213.55 M]
- Cities: Skylines - CRR Linux [192.45 M]
- Cities: Skylines - Synthetic Dawn Radio Linux [200.87 M]
- Cities: Skylines - Radio Station 6 Linux [77.75 M]
- Cities: Skylines - Radio Station 7 Linux [63.88 M]
- Cities: Skylines - Chocolate Linux [66.13 M]
- Cities: Skylines - Cookies Linux [84.04 M]
- Cities: Skylines - Hawk Linux [70.18 M]
- Cities: Skylines - Breeze Linux [68.1 M]
- Cities: Skylines - Jelly Linux [73.95 M]
- Cities: Skylines - Brass Linux [65.07 M]
- Cities: Skylines - Cotton-Candy Linux [68.19 M]
- Cities: Skylines - Splooshies Linux [75.73 M]
- Cities: Skylines - Milkyway Linux [62.69 M]
- Cities: Skylines - RA Linux [78.51 M]
- [64.28 M]
- [73.51 M]
- [72.1 M]
- [69.41 M]
- [69.43 M]
- Cities: Skylines - After Dark
- Cities: Skylines - Snowfall
- Cities: Skylines - Match Day
- Cities: Skylines - Content Creator Pack: Art Deco
- Cities: Skylines - Natural Disasters
- Cities: Skylines - Content Creator Pack: High-Tech Buildings
- Cities: Skylines - Relaxation Station
- Cities: Skylines - Mass Transit
- Cities: Skylines - Pearls From the East
- Cities: Skylines - Green Cities
- Cities: Skylines - Concerts
- Cities: Skylines - Rock City Radio
- Cities: Skylines - Content Creator Pack: European Suburbia
- Cities: Skylines - Parklife
- Cities: Skylines - Carols, Candles and Candy
- Cities: Skylines - All That Jazz
- Cities: Skylines - Industries
- Cities: Skylines - Country Road Radio
- Cities: Skylines - Synthetic Dawn Radio
- Cities: Skylines - Campus
- Cities: Skylines - Content Creator Pack: University City
- Cities: Skylines - Deep Focus Radio
- Cities: Skylines - Campus Radio
- Cities: Skylines - Sunset Harbor
- Cities: Skylines - Content Creator Pack: Modern City Center
- Cities: Skylines - Downtown Radio
- Cities: Skylines - Content Creator Pack: Modern Japan
- Cities: Skylines - Coast to Coast Radio
- Cities: Skylines - Content Creator Pack: Train Stations
- Cities: Skylines - Content Creator Pack: Bridges & Piers
- Cities: Skylines - Rail Hawk Radio
- Cities: Skylines - Sunny Breeze Radio
- Cities: Skylines - Airports
- Cities: Skylines - Content Creator Pack: Vehicles of the World
- Cities: Skylines - Content Creator Pack: Map Pack
- Cities: Skylines - On Air Radio
- Cities: Skylines - Calm The Mind Radio
- Cities: Skylines - Content Creator Pack: Mid-Century Modern
- Cities: Skylines - Content Creator Pack: Seaside Resorts
- Cities: Skylines - Shoreline Radio
- Cities: Skylines - Paradise Radio
- Cities: Skylines - Plazas & Promenades
- Cities: Skylines - Content Creator Pack: Heart of Korea
- Cities: Skylines - Content Creator Pack: Skyscrapers
- Cities: Skylines - K-pop Station
- Cities: Skylines - 80's Downtown Beat
- Cities: Skylines - Financial Districts
- Cities: Skylines - Content Creator Pack: Map Pack 2
- Cities: Skylines - African Vibes
- Cities: Skylines - Content Creator Pack: Africa in Miniature
- Cities: Skylines - JADIA Radio
- Cities: Skylines - Content Creator Pack: Sports Venues
From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!
Main features:
Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.
Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted
Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.
Utilize the Day and Night Cycle:
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. This expansion will put you in control of managing the different aspects of the day and night cycles.
Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.
- OS: Ubuntu 12.04 (64-bit)
- Processor: Intel Core 2 Duo. 3.0GHz or AMD Athlon 64 X2 6400+. 3.2GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVIDIA GeForce GTX 260. 512 MB or ATI Radeon HD 5670. 512 MB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14.10 (64-bit)
- Processor: Intel Core i5-3470. 3.20GHz or AMD FX-6300. 3.5GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVIDIA GeForce GTX 660. 2 GB or AMD Radeon HD 7870. 2 GB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
- Storage: 4 GB available space
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