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Here are the patch notes for patch 1.6.1-f2!

  • Chinese localisation added
  • Added information about Tank Reservoir stored water in Water infoview
  • Added scenario loosing and winning conditions in New Game>Choose Scenario panel
  • IBuilding modding interface
  • Added missing service enumerations to modding API
  • Trailer-, sub building-, and prop variation assets disabled and enabled with main asset
  • Fixed: Typo "Distrcits" in In-Game Keymapping Settings options
  • Fixed: Mac/Linux: The white News Feed box stays highlighted after a user clicks on it.
  • Fixed: Scenario Editor: The word "Severity" isn't localised in any language in the info window for placed Disasters
  • Fixed: Garbage accumulation for International Airport and Cargo Hub is high
  • Fixed: Map Editor: Ancient Wall description text is placeholder text
  • Fixed: Scenario Editor: There's no efficient way of rearranging Conditions order in the list
  • Fixed: Asset Editor: Game stops working when creating a new International Airport asset with props
  • Fixed: Some buildings causing asset editor to crash
  • Fixed: Sub building heights and angles sometimes saved wrong
  • Fixed: Player not being able to place props made with certain templates
  • Fixed: An issue causing mods to disappear from content manager
  • Fixed: Superfluous dot sign at the end of By the Dam scenario name in PT and FR
  • Fixed: Superfluous dot sign at the end of Helicopter Park name in PL
  • Fixed: Multiple disaster reports generated for single disaster cluster
  • Fixed: Localization not refreshed in multiple places when changing languages
  • Fixed: Reloading Theme Editor in the same map theme cause Disaster Probabilities tab issues
  • Fixed: Weather Radar name overflows in KO
  • Fixed: Localization is not updating immediately in Asset Editor for all languages
  • Fixed: Cut off 'Helicopter Priority' in Milestone panel while playing with DE language
  • Fixed: Not updating translation for all policies tooltip text while in district panel
  • Fixed: Notification icons are present for sub-buildings in asset editor
  • Fixed: Citizen using evacuation buses need to first exit the Large Emergency Shelter in order to get inside it
  • Fixed: Loading a game while meteor strike is occurring result with no explosion SFX
  • Fixed: Player need to click twice on radio panel in order to open it
  • Fixed: The after disaster report panel is carried over between saves that both have the same map theme
  • Fixed: Player cannot dismiss after disaster report at will
  • Fixed: Water front buildings becomes displaced when hit by tsunami
  • Fixed: Sub building button disappearing with certain screen aspect ratios
  • Fixed: Garbage piling up in multi-part buildings
  • Fixed: Lose prompt doesn't mention which losing condition was met
  • Fixed: Scenario Editor: Using both trigger and non-trigger conditions for a win or loss makes the conditions get
  • sorted in a strange way inside Goals menu in-game when you use "After each other"
  • Fixed: Scenario Editor: The minus key is not registered when trying to enter a negative value for a money trigger.
  • Fixed: Advanced Wind Turbine becomes displaced when hit by tsunami
  • Fixed: Asset Editor - The user is able to place intersection assets outside of the asset zone limit.
  • Fixed: Asset Editor - User is unable to load the first saved intersection asset in a new asset editor.
  • Fixed: Radio channels streaming warning includes Relaxation Station even though it's okay to stream with that station
  • Fixed: Tutorial message for rebuilding collapsed city services doesn't appear
  • Fixed: Disaster Risk info view has no Advisor text
  • Fixed: Most Natural Disasters keymappings are missing.
  • Fixed: Early warning for disasters remains with unchanged text during the disaster
  • Fixed: Relocating a Shelter causes issues with the current evacuation route.
  • Fixed: Scenario Editor: Users are able to scroll the list of effects without opening the drop-down menu.
  • Fixed: The Chirper birds do not follow the bends in the Chirpynado.
  • Fixed: The Tsunami warning message is cut off.
  • Fixed: Disaster severity slider could be hard to understand for a new player at first
  • Fixed: The Trench Ruins do not get destroyed by disasters.
  • Fixed: Asset Editor - Intersections can be placed over each other.
  • Fixed: Disaster reports names can go out of bounds
  • Fixed: Map Editor: Load Map menu is using the wrong save name
  • Fixed: Role and effects of Disaster Response unit was unclear
  • Fixed: Newly added City Statistics' timelines are inconsistent with other City Statistics' timelines.
  • Fixed: UI: The Disaster warning bar slightly grows each time a new disaster hit the city.
  • Fixed: Some citizens are using evacuation route buses like a regular bus line


[ 2016-12-11 16:05:33 CET ] [ Original post ]

Cities: Skylines
Colossal Order Ltd. Developer
Paradox Interactive Publisher
2015-03-10 Release
GameBillet: 23.47 €
Game News Posts: 323
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (200628 reviews)
The Game includes VR Support
Public Linux Depots:
  • Cities: Skylines Linux [4.74 G]
  • Cities: Skylines - Station1 Linux [238.36 M]
  • Cities: Skylines - Station2 Linux [210.94 M]
  • Cities: Skylines - Event Linux [181.41 M]
  • Cities: Skylines - AppID1 Linux [58.87 M]
  • Cities: Skylines - AppID2 Linux [213.55 M]
  • Cities: Skylines - CRR Linux [192.45 M]
  • Cities: Skylines - Synthetic Dawn Radio Linux [200.87 M]
  • Cities: Skylines - Radio Station 6 Linux [77.75 M]
  • Cities: Skylines - Radio Station 7 Linux [63.88 M]
  • Cities: Skylines - Chocolate Linux [66.13 M]
  • Cities: Skylines - Cookies Linux [84.04 M]
  • Cities: Skylines - Hawk Linux [70.18 M]
  • Cities: Skylines - Breeze Linux [68.1 M]
  • Cities: Skylines - Jelly Linux [73.95 M]
  • Cities: Skylines - Brass Linux [65.07 M]
  • Cities: Skylines - Cotton-Candy Linux [68.19 M]
  • Cities: Skylines - Splooshies Linux [75.73 M]
  • Cities: Skylines - Milkyway Linux [62.69 M]
  • Cities: Skylines - RA Linux [78.51 M]
  • [64.28 M]
  • [73.51 M]
  • [72.1 M]
  • [69.41 M]
  • [69.43 M]
Available DLCs:
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Match Day
  • Cities: Skylines - Content Creator Pack: Art Deco
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Content Creator Pack: High-Tech Buildings
  • Cities: Skylines - Relaxation Station
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Pearls From the East
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Concerts
  • Cities: Skylines - Rock City Radio
  • Cities: Skylines - Content Creator Pack: European Suburbia
  • Cities: Skylines - Parklife
  • Cities: Skylines - Carols, Candles and Candy
  • Cities: Skylines - All That Jazz
  • Cities: Skylines - Industries
  • Cities: Skylines - Country Road Radio
  • Cities: Skylines - Synthetic Dawn Radio
  • Cities: Skylines - Campus
  • Cities: Skylines - Content Creator Pack: University City
  • Cities: Skylines - Deep Focus Radio
  • Cities: Skylines - Campus Radio
  • Cities: Skylines - Sunset Harbor
  • Cities: Skylines - Content Creator Pack: Modern City Center
  • Cities: Skylines - Downtown Radio
  • Cities: Skylines - Content Creator Pack: Modern Japan
  • Cities: Skylines - Coast to Coast Radio
  • Cities: Skylines - Content Creator Pack: Train Stations
  • Cities: Skylines - Content Creator Pack: Bridges & Piers
  • Cities: Skylines - Rail Hawk Radio
  • Cities: Skylines - Sunny Breeze Radio
  • Cities: Skylines - Airports
  • Cities: Skylines - Content Creator Pack: Vehicles of the World
  • Cities: Skylines - Content Creator Pack: Map Pack
  • Cities: Skylines - On Air Radio
  • Cities: Skylines - Calm The Mind Radio
  • Cities: Skylines - Content Creator Pack: Mid-Century Modern
  • Cities: Skylines - Content Creator Pack: Seaside Resorts
  • Cities: Skylines - Shoreline Radio
  • Cities: Skylines - Paradise Radio
  • Cities: Skylines - Plazas & Promenades
  • Cities: Skylines - Content Creator Pack: Heart of Korea
  • Cities: Skylines - Content Creator Pack: Skyscrapers
  • Cities: Skylines - K-pop Station
  • Cities: Skylines - 80's Downtown Beat
  • Cities: Skylines - Financial Districts
  • Cities: Skylines - Content Creator Pack: Map Pack 2
  • Cities: Skylines - African Vibes
  • Cities: Skylines - Content Creator Pack: Africa in Miniature
  • Cities: Skylines - JADIA Radio
  • Cities: Skylines - Content Creator Pack: Sports Venues
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
 
From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!


Main features:

Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.


Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted


Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.


Utilize the Day and Night Cycle:
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. This expansion will put you in control of managing the different aspects of the day and night cycles.

Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.

MINIMAL SETUP
  • OS: Ubuntu 12.04 (64-bit)
  • Processor: Intel Core 2 Duo. 3.0GHz or AMD Athlon 64 X2 6400+. 3.2GHzMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: nVIDIA GeForce GTX 260. 512 MB or ATI Radeon HD 5670. 512 MB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.10 (64-bit)
  • Processor: Intel Core i5-3470. 3.20GHz or AMD FX-6300. 3.5GhzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: nVIDIA GeForce GTX 660. 2 GB or AMD Radeon HD 7870. 2 GB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
  • Storage: 4 GB available space
GAMEBILLET

[ 6065 ]

4.44$ (11%)
11.20$ (68%)
12.44$ (17%)
8.49$ (15%)
8.39$ (16%)
16.96$ (15%)
16.96$ (15%)
12.14$ (65%)
16.99$ (15%)
8.39$ (16%)
16.79$ (16%)
8.25$ (17%)
33.59$ (16%)
14.46$ (15%)
50.39$ (16%)
3.35$ (16%)
33.59$ (16%)
4.82$ (81%)
13.34$ (11%)
12.74$ (15%)
0.88$ (91%)
21.24$ (15%)
4.24$ (39%)
33.97$ (15%)
13.04$ (13%)
17.79$ (11%)
16.99$ (15%)
14.10$ (17%)
7.64$ (15%)
25.49$ (-2%)
GAMERSGATE

[ 1312 ]

4.25$ (79%)
9.59$ (36%)
12.79$ (20%)
14.87$ (40%)
11.52$ (62%)
5.1$ (66%)
1.88$ (81%)
6.25$ (75%)
1.91$ (87%)
0.42$ (79%)
4.4$ (78%)
3.83$ (74%)
3.4$ (83%)
2.48$ (77%)
8.49$ (58%)
1.28$ (91%)
16.49$ (45%)
6.38$ (57%)
3.04$ (70%)
18.68$ (47%)
1.28$ (91%)
3.6$ (82%)
2.0$ (80%)
0.34$ (91%)
9.99$ (50%)
3.4$ (83%)
9.59$ (36%)
2.55$ (74%)
21.99$ (45%)
0.85$ (91%)

FANATICAL BUNDLES

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