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Sunset Harbor Dev Diary #2b
Intercity Bus is a public transport service that opens up a new outside connection. In addition to transporting tourists, the Intercity Bus Service also makes traveling easier for your citizens and ultimately decreases traffic, as people leave their own vehicles at home.
There's something to it when you travel by night, with home waiting in the distance. The Intercity Bus Service unlocks at Milestone 6, but you can already see intercity buses on the highways at the start of the game. The new intercity bus station and terminal are located in the same build menu tab as the local bus service. There is no need to create any stops or lines, just build an intercity bus station or terminal and you can notice intercity buses making frequent stops at your city. This new service also comes with a brand new intercity bus vehicle model and an updated Public Transport Infoview. Adjusting the old bus budget slider also encourages people to use intercity buses more.
An intercity bus station in the morning.
The next new public transport service takes citizens to new heights. Passenger helicopters circumvent traffic altogether and zip through the sky, connecting people in a whole new way. This service unlocks at Milestone 11, right before airports, and uses the same build menu tab as other Air transport services. The new assets that unlock with the service are the helicopter vehicle model, helicopter depot and helicopter stop. There is also an updated Public Transport Infoview and helicopters are added to the existing Air Transport budget slider. To start building your first passenger helicopter line, you first need to place a helicopter depot that sends out the helicopters. Then you build as many helicopter stops as you want and connect them with the new Helicopter pathway tool. Don't forget to connect the depot to one of the stops because helicopters can't move without pathways! Lastly, you can create helicopter lines by selecting joined Helicopter stops with the Helicopter Line tool. There are also two helicopter stops in one of the new transport hubs we are going to talk about next!
Connecting a Passenger Helicopter Depot to a Helicopter Stop using the Helicopter Pathway tool.
You read it right, we are adding new transport hubs to the game! There are five new hubs in total coming with Sunset Harbor. Transport hubs connect different transport networks together, making changing from one transport type to another easy and fast without the need to walk from one stop to another. All new hubs are added to a brand new build menu tab together with the older hubs. Transport hubs function the same way as public transport stops: If a transport hub has been built and is connected to a road, train track or metro track, it can be used as a stop when creating a public transport line.
Train-Metro hub, at your service! Here are short introductions to the new assets:
The Metropolitan Airport will bring citizens together from around the world. With these hubs, we've tied together all the new public transport services. The next Dev Diary is going to focus on completely different city services. We hope you liked these new features and are looking forward to the next ones! Until next time, city-builders! Colossal Order dev team PS. Don't forget to check out the video tutorial from Bsquiklehausen! Subscribe to our YouTube channel to not miss out on any of them - https://pdxint.at/Subscribe [previewyoutube=aPJM3xryEjA;full][/previewyoutube]
[ 2020-03-22 15:01:08 CET ] [ Original post ]
Greetings, fellow city-builders, and welcome to another Sunset Harbor Dev Diary! As the previous diary was dedicated to Trolleybuses, we think it's a good idea to follow it with even more public transport services coming to you in Sunset Harbor.
Intercity Bus Service
Intercity Bus is a public transport service that opens up a new outside connection. In addition to transporting tourists, the Intercity Bus Service also makes traveling easier for your citizens and ultimately decreases traffic, as people leave their own vehicles at home.
There's something to it when you travel by night, with home waiting in the distance. The Intercity Bus Service unlocks at Milestone 6, but you can already see intercity buses on the highways at the start of the game. The new intercity bus station and terminal are located in the same build menu tab as the local bus service. There is no need to create any stops or lines, just build an intercity bus station or terminal and you can notice intercity buses making frequent stops at your city. This new service also comes with a brand new intercity bus vehicle model and an updated Public Transport Infoview. Adjusting the old bus budget slider also encourages people to use intercity buses more.
An intercity bus station in the morning.
Passenger Helicopter
The next new public transport service takes citizens to new heights. Passenger helicopters circumvent traffic altogether and zip through the sky, connecting people in a whole new way. This service unlocks at Milestone 11, right before airports, and uses the same build menu tab as other Air transport services. The new assets that unlock with the service are the helicopter vehicle model, helicopter depot and helicopter stop. There is also an updated Public Transport Infoview and helicopters are added to the existing Air Transport budget slider. To start building your first passenger helicopter line, you first need to place a helicopter depot that sends out the helicopters. Then you build as many helicopter stops as you want and connect them with the new Helicopter pathway tool. Don't forget to connect the depot to one of the stops because helicopters can't move without pathways! Lastly, you can create helicopter lines by selecting joined Helicopter stops with the Helicopter Line tool. There are also two helicopter stops in one of the new transport hubs we are going to talk about next!
Connecting a Passenger Helicopter Depot to a Helicopter Stop using the Helicopter Pathway tool.
Transport Hubs
You read it right, we are adding new transport hubs to the game! There are five new hubs in total coming with Sunset Harbor. Transport hubs connect different transport networks together, making changing from one transport type to another easy and fast without the need to walk from one stop to another. All new hubs are added to a brand new build menu tab together with the older hubs. Transport hubs function the same way as public transport stops: If a transport hub has been built and is connected to a road, train track or metro track, it can be used as a stop when creating a public transport line.
Train-Metro hub, at your service! Here are short introductions to the new assets:
- Bus-Intercity Bus Hub utilizes the new intercity bus service introduced above and connects it to the good old local bus service. Bus lines can be created on the bus platforms and citizens can change between local and intercity buses with ease. At Milestone 6, this hub is the first of the five to unlock.
- Metro-Intercity Bus Hub combines the intercity bus service with an underground metro network to get your travelers all around town! This hub unlocks at Milestone 7.
- Bus-Metro Hub connects the local bus service and two metro networks together. You can see citizens taking the escalator to the metro and hurrying to the bus platforms as they change lines. Unlocks at Milestone 9.
- Train-Metro Hub has two large stations connected together by a road and a bridge over the road that makes it easy for train passengers to change to a metro line. But hang on, is that an overground metro line? More about that in the Dev Diaries to come. This beauty unlocks at Milestone 8.
- Metropolitan Airport brings with it the largest building to Cities: Skylines so far! This hub wraps together an international airport, two underground metro stations and two landing pads for the passenger helicopter. This colossal building unlocks at Milestone 13.
The Metropolitan Airport will bring citizens together from around the world. With these hubs, we've tied together all the new public transport services. The next Dev Diary is going to focus on completely different city services. We hope you liked these new features and are looking forward to the next ones! Until next time, city-builders! Colossal Order dev team PS. Don't forget to check out the video tutorial from Bsquiklehausen! Subscribe to our YouTube channel to not miss out on any of them - https://pdxint.at/Subscribe [previewyoutube=aPJM3xryEjA;full][/previewyoutube]
[ 2020-03-22 15:01:08 CET ] [ Original post ]
Cities: Skylines
Colossal Order Ltd.
Developer
Paradox Interactive
Publisher
2015-03-10
Release
GameBillet:
24.87 €
Game News Posts:
323
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(198731 reviews)
The Game includes VR Support
Public Linux Depots:
- Cities: Skylines Linux [4.74 G]
- Cities: Skylines - Station1 Linux [238.36 M]
- Cities: Skylines - Station2 Linux [210.94 M]
- Cities: Skylines - Event Linux [181.41 M]
- Cities: Skylines - AppID1 Linux [58.87 M]
- Cities: Skylines - AppID2 Linux [213.55 M]
- Cities: Skylines - CRR Linux [192.45 M]
- Cities: Skylines - Synthetic Dawn Radio Linux [200.87 M]
- Cities: Skylines - Radio Station 6 Linux [77.75 M]
- Cities: Skylines - Radio Station 7 Linux [63.88 M]
- Cities: Skylines - Chocolate Linux [66.13 M]
- Cities: Skylines - Cookies Linux [84.04 M]
- Cities: Skylines - Hawk Linux [70.18 M]
- Cities: Skylines - Breeze Linux [68.1 M]
- Cities: Skylines - Jelly Linux [73.95 M]
- Cities: Skylines - Brass Linux [65.07 M]
- Cities: Skylines - Cotton-Candy Linux [68.19 M]
- Cities: Skylines - Splooshies Linux [75.73 M]
- Cities: Skylines - Milkyway Linux [62.69 M]
- Cities: Skylines - RA Linux [78.51 M]
- [64.28 M]
- [73.51 M]
- [72.1 M]
- [69.41 M]
- [69.43 M]
Available DLCs:
- Cities: Skylines - After Dark
- Cities: Skylines - Snowfall
- Cities: Skylines - Match Day
- Cities: Skylines - Content Creator Pack: Art Deco
- Cities: Skylines - Natural Disasters
- Cities: Skylines - Content Creator Pack: High-Tech Buildings
- Cities: Skylines - Relaxation Station
- Cities: Skylines - Mass Transit
- Cities: Skylines - Pearls From the East
- Cities: Skylines - Green Cities
- Cities: Skylines - Concerts
- Cities: Skylines - Rock City Radio
- Cities: Skylines - Content Creator Pack: European Suburbia
- Cities: Skylines - Parklife
- Cities: Skylines - Carols, Candles and Candy
- Cities: Skylines - All That Jazz
- Cities: Skylines - Industries
- Cities: Skylines - Country Road Radio
- Cities: Skylines - Synthetic Dawn Radio
- Cities: Skylines - Campus
- Cities: Skylines - Content Creator Pack: University City
- Cities: Skylines - Deep Focus Radio
- Cities: Skylines - Campus Radio
- Cities: Skylines - Sunset Harbor
- Cities: Skylines - Content Creator Pack: Modern City Center
- Cities: Skylines - Downtown Radio
- Cities: Skylines - Content Creator Pack: Modern Japan
- Cities: Skylines - Coast to Coast Radio
- Cities: Skylines - Content Creator Pack: Train Stations
- Cities: Skylines - Content Creator Pack: Bridges & Piers
- Cities: Skylines - Rail Hawk Radio
- Cities: Skylines - Sunny Breeze Radio
- Cities: Skylines - Airports
- Cities: Skylines - Content Creator Pack: Vehicles of the World
- Cities: Skylines - Content Creator Pack: Map Pack
- Cities: Skylines - On Air Radio
- Cities: Skylines - Calm The Mind Radio
- Cities: Skylines - Content Creator Pack: Mid-Century Modern
- Cities: Skylines - Content Creator Pack: Seaside Resorts
- Cities: Skylines - Shoreline Radio
- Cities: Skylines - Paradise Radio
- Cities: Skylines - Plazas & Promenades
- Cities: Skylines - Content Creator Pack: Heart of Korea
- Cities: Skylines - Content Creator Pack: Skyscrapers
- Cities: Skylines - K-pop Station
- Cities: Skylines - 80's Downtown Beat
- Cities: Skylines - Financial Districts
- Cities: Skylines - Content Creator Pack: Map Pack 2
- Cities: Skylines - African Vibes
- Cities: Skylines - Content Creator Pack: Africa in Miniature
- Cities: Skylines - JADIA Radio
- Cities: Skylines - Content Creator Pack: Sports Venues
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!
Main features:
Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.
Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted
Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.
Utilize the Day and Night Cycle:
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. This expansion will put you in control of managing the different aspects of the day and night cycles.
Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.
From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!
Main features:
Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.
Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted
Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.
Utilize the Day and Night Cycle:
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. This expansion will put you in control of managing the different aspects of the day and night cycles.
Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.
MINIMAL SETUP
- OS: Ubuntu 12.04 (64-bit)
- Processor: Intel Core 2 Duo. 3.0GHz or AMD Athlon 64 X2 6400+. 3.2GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVIDIA GeForce GTX 260. 512 MB or ATI Radeon HD 5670. 512 MB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14.10 (64-bit)
- Processor: Intel Core i5-3470. 3.20GHz or AMD FX-6300. 3.5GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVIDIA GeForce GTX 660. 2 GB or AMD Radeon HD 7870. 2 GB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
- Storage: 4 GB available space
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