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Sunset Harbor Dev Diary #5
Imagine a busy city center, people walking towards a metro station and a metro train passing by in the background... That's right! One of the most highlyanticipated features, the overground metro, is coming to Cities: Skylines! Now you finally have the ability to build street level metro tracks or even raise them off the ground entirely! Plus, there are two new metro stations and a brand new metro vehicle as well. The new stations can naturally be connected to your old metro lines and underground metro network. These new buildings unlock at Milestone 6. Since the metro vehicle model now looks more realistic and is longer than the old one, some changes were made to the underground metro stations and pathfinding. This feature won't affect old saves, however you won't be able to make the tracks turn as sharply as was previously possible. Metro lines can still be created the same way as before, by selecting the line tool and adding nodes on metro stations. You can change the elevation of the metro tracks with the same old Page Up and Page Down keys as always. Have fun planning new overground metro lines in your cities!
Elevated metro station takes citizens to new heights.
As a part of the free content update, we offer a place for all elderly people to gather and spend time together, take part in hobbies and get treatment for the various ailments old age brings. Studies show that placing an Eldercare facility in your city increases the health of all elders, heals sick elders and increases the average lifespan of all citizens. Building Eldercare buildings might also attract more elders to move into your city. In addition to looking after the elderly, there is also another healthcare city service. The Child Health Center increases the health and, ultimately, the happiness of all children and teenagers in the neighborhood and increases the birth rate nearby. There is also a high chance of a sick minor getting cured when visiting the building. Together, these new additions come with a new Advisor text and an updated Health infoview.
Eldercare and Child Health Center to care for the elderly and children.
On top of the free content mentioned above, Sunset Harbor also includes lots of smaller improvements. The biggest of them all is the Tutorial Message Log. You know how sometimes you forget a tutorial text that popped up a moment ago and you want to read it again more thoroughly but can't find it anywhere? Well, now you can access all unlocked tutorial messages from a neat new log! The Tutorial Message Log can be found in the pause menu. It even comes with a search bar and categories to make searching easier when there are lots of unlocked tutorials.
The Tutorial Message Log stores all tutorials. Another handy new feature is the possibility of loading a game and having it start in a paused state. No more rushing to pause the game immediately after loading. This option will be on by default, and you can turn it off anytime from the Gameplay Options. The camera position can also now be saved when saving the game. This means you get to continue exactly where you left off when you load a saved game. If you save the game while zoomed in on a certain building for example, you will continue from the exact same place when you load the game again. Placing buildings on curved roads and slopes has also been made simpler with more flexible building placement. Building onto the inside curve of a curved road, for example, is not challenging anymore. Building pedestrian paths is easier now, too. And last but not least, we have walkable quays. Quays can now be edited in the Asset Editor to allow pedestrian paths on top of them. This makes quays work like pedestrian paths, which is a nice addition to city-planning and allows for detailing the shoreline in-game. And this wraps up Sunset Harbor DLC Dev Diaries! In addition to this free content, there are a lot of new features available ranging from the Fishing Industry all the way to Trolleybuses, the Waste Transfer System and Inland Water Treatment Plants. Are you already excited for Cities Skylines: Sunset Harbor? It's coming out soon, so you can already start planning on how to incorporate all these neat features into your new or existing cities! Best regards, Your Colossal Order dev team PS. Don't forget to check out the video tutorial from Bsquiklehausen! Subscribe to our YouTube channel to not miss out on any of them - https://pdxint.at/Subscribe [previewyoutube=ma8hQILOzOw;full][/previewyoutube]
[ 2020-03-25 15:00:05 CET ] [ Original post ]
Greetings, fellow city-builders, and welcome to another Sunset Harbor Dev Diary! This time we'll check out the free content coming with the update.
Overground Metro
Imagine a busy city center, people walking towards a metro station and a metro train passing by in the background... That's right! One of the most highlyanticipated features, the overground metro, is coming to Cities: Skylines! Now you finally have the ability to build street level metro tracks or even raise them off the ground entirely! Plus, there are two new metro stations and a brand new metro vehicle as well. The new stations can naturally be connected to your old metro lines and underground metro network. These new buildings unlock at Milestone 6. Since the metro vehicle model now looks more realistic and is longer than the old one, some changes were made to the underground metro stations and pathfinding. This feature won't affect old saves, however you won't be able to make the tracks turn as sharply as was previously possible. Metro lines can still be created the same way as before, by selecting the line tool and adding nodes on metro stations. You can change the elevation of the metro tracks with the same old Page Up and Page Down keys as always. Have fun planning new overground metro lines in your cities!
Elevated metro station takes citizens to new heights.
New Healthcare City Services
As a part of the free content update, we offer a place for all elderly people to gather and spend time together, take part in hobbies and get treatment for the various ailments old age brings. Studies show that placing an Eldercare facility in your city increases the health of all elders, heals sick elders and increases the average lifespan of all citizens. Building Eldercare buildings might also attract more elders to move into your city. In addition to looking after the elderly, there is also another healthcare city service. The Child Health Center increases the health and, ultimately, the happiness of all children and teenagers in the neighborhood and increases the birth rate nearby. There is also a high chance of a sick minor getting cured when visiting the building. Together, these new additions come with a new Advisor text and an updated Health infoview.
Eldercare and Child Health Center to care for the elderly and children.
Improvements
On top of the free content mentioned above, Sunset Harbor also includes lots of smaller improvements. The biggest of them all is the Tutorial Message Log. You know how sometimes you forget a tutorial text that popped up a moment ago and you want to read it again more thoroughly but can't find it anywhere? Well, now you can access all unlocked tutorial messages from a neat new log! The Tutorial Message Log can be found in the pause menu. It even comes with a search bar and categories to make searching easier when there are lots of unlocked tutorials.
The Tutorial Message Log stores all tutorials. Another handy new feature is the possibility of loading a game and having it start in a paused state. No more rushing to pause the game immediately after loading. This option will be on by default, and you can turn it off anytime from the Gameplay Options. The camera position can also now be saved when saving the game. This means you get to continue exactly where you left off when you load a saved game. If you save the game while zoomed in on a certain building for example, you will continue from the exact same place when you load the game again. Placing buildings on curved roads and slopes has also been made simpler with more flexible building placement. Building onto the inside curve of a curved road, for example, is not challenging anymore. Building pedestrian paths is easier now, too. And last but not least, we have walkable quays. Quays can now be edited in the Asset Editor to allow pedestrian paths on top of them. This makes quays work like pedestrian paths, which is a nice addition to city-planning and allows for detailing the shoreline in-game. And this wraps up Sunset Harbor DLC Dev Diaries! In addition to this free content, there are a lot of new features available ranging from the Fishing Industry all the way to Trolleybuses, the Waste Transfer System and Inland Water Treatment Plants. Are you already excited for Cities Skylines: Sunset Harbor? It's coming out soon, so you can already start planning on how to incorporate all these neat features into your new or existing cities! Best regards, Your Colossal Order dev team PS. Don't forget to check out the video tutorial from Bsquiklehausen! Subscribe to our YouTube channel to not miss out on any of them - https://pdxint.at/Subscribe [previewyoutube=ma8hQILOzOw;full][/previewyoutube]
[ 2020-03-25 15:00:05 CET ] [ Original post ]
Cities: Skylines
Colossal Order Ltd.
Developer
Paradox Interactive
Publisher
2015-03-10
Release
GameBillet:
24.87 €
Game News Posts:
323
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(198731 reviews)
The Game includes VR Support
Public Linux Depots:
- Cities: Skylines Linux [4.74 G]
- Cities: Skylines - Station1 Linux [238.36 M]
- Cities: Skylines - Station2 Linux [210.94 M]
- Cities: Skylines - Event Linux [181.41 M]
- Cities: Skylines - AppID1 Linux [58.87 M]
- Cities: Skylines - AppID2 Linux [213.55 M]
- Cities: Skylines - CRR Linux [192.45 M]
- Cities: Skylines - Synthetic Dawn Radio Linux [200.87 M]
- Cities: Skylines - Radio Station 6 Linux [77.75 M]
- Cities: Skylines - Radio Station 7 Linux [63.88 M]
- Cities: Skylines - Chocolate Linux [66.13 M]
- Cities: Skylines - Cookies Linux [84.04 M]
- Cities: Skylines - Hawk Linux [70.18 M]
- Cities: Skylines - Breeze Linux [68.1 M]
- Cities: Skylines - Jelly Linux [73.95 M]
- Cities: Skylines - Brass Linux [65.07 M]
- Cities: Skylines - Cotton-Candy Linux [68.19 M]
- Cities: Skylines - Splooshies Linux [75.73 M]
- Cities: Skylines - Milkyway Linux [62.69 M]
- Cities: Skylines - RA Linux [78.51 M]
- [64.28 M]
- [73.51 M]
- [72.1 M]
- [69.41 M]
- [69.43 M]
Available DLCs:
- Cities: Skylines - After Dark
- Cities: Skylines - Snowfall
- Cities: Skylines - Match Day
- Cities: Skylines - Content Creator Pack: Art Deco
- Cities: Skylines - Natural Disasters
- Cities: Skylines - Content Creator Pack: High-Tech Buildings
- Cities: Skylines - Relaxation Station
- Cities: Skylines - Mass Transit
- Cities: Skylines - Pearls From the East
- Cities: Skylines - Green Cities
- Cities: Skylines - Concerts
- Cities: Skylines - Rock City Radio
- Cities: Skylines - Content Creator Pack: European Suburbia
- Cities: Skylines - Parklife
- Cities: Skylines - Carols, Candles and Candy
- Cities: Skylines - All That Jazz
- Cities: Skylines - Industries
- Cities: Skylines - Country Road Radio
- Cities: Skylines - Synthetic Dawn Radio
- Cities: Skylines - Campus
- Cities: Skylines - Content Creator Pack: University City
- Cities: Skylines - Deep Focus Radio
- Cities: Skylines - Campus Radio
- Cities: Skylines - Sunset Harbor
- Cities: Skylines - Content Creator Pack: Modern City Center
- Cities: Skylines - Downtown Radio
- Cities: Skylines - Content Creator Pack: Modern Japan
- Cities: Skylines - Coast to Coast Radio
- Cities: Skylines - Content Creator Pack: Train Stations
- Cities: Skylines - Content Creator Pack: Bridges & Piers
- Cities: Skylines - Rail Hawk Radio
- Cities: Skylines - Sunny Breeze Radio
- Cities: Skylines - Airports
- Cities: Skylines - Content Creator Pack: Vehicles of the World
- Cities: Skylines - Content Creator Pack: Map Pack
- Cities: Skylines - On Air Radio
- Cities: Skylines - Calm The Mind Radio
- Cities: Skylines - Content Creator Pack: Mid-Century Modern
- Cities: Skylines - Content Creator Pack: Seaside Resorts
- Cities: Skylines - Shoreline Radio
- Cities: Skylines - Paradise Radio
- Cities: Skylines - Plazas & Promenades
- Cities: Skylines - Content Creator Pack: Heart of Korea
- Cities: Skylines - Content Creator Pack: Skyscrapers
- Cities: Skylines - K-pop Station
- Cities: Skylines - 80's Downtown Beat
- Cities: Skylines - Financial Districts
- Cities: Skylines - Content Creator Pack: Map Pack 2
- Cities: Skylines - African Vibes
- Cities: Skylines - Content Creator Pack: Africa in Miniature
- Cities: Skylines - JADIA Radio
- Cities: Skylines - Content Creator Pack: Sports Venues
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!
Main features:
Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.
Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted
Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.
Utilize the Day and Night Cycle:
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. This expansion will put you in control of managing the different aspects of the day and night cycles.
Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.
From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!
Main features:
Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.
Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted
Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.
Utilize the Day and Night Cycle:
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. This expansion will put you in control of managing the different aspects of the day and night cycles.
Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.
MINIMAL SETUP
- OS: Ubuntu 12.04 (64-bit)
- Processor: Intel Core 2 Duo. 3.0GHz or AMD Athlon 64 X2 6400+. 3.2GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVIDIA GeForce GTX 260. 512 MB or ATI Radeon HD 5670. 512 MB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14.10 (64-bit)
- Processor: Intel Core i5-3470. 3.20GHz or AMD FX-6300. 3.5GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVIDIA GeForce GTX 660. 2 GB or AMD Radeon HD 7870. 2 GB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
- Storage: 4 GB available space
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