





Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!
Main features:

Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.

Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted

Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.

Utilize the Day and Night Cycle:
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. This expansion will put you in control of managing the different aspects of the day and night cycles.
Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.
From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!
Main features:

Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.

Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted

Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.

Utilize the Day and Night Cycle:
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. This expansion will put you in control of managing the different aspects of the day and night cycles.
Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.
Airports Dev Diary #2

Airport Areas can be compact like the regular airport - but expanded when your citys needs grow
To reach level 2 your airport needs to service 500 passengers and have an Attractiveness Score of 200, which is reached by placing decorative buildings in your airport. Decorative buildings have their own menu filter and can be hotels, hangars and parked planes. Once your airport reaches level 2 you unlock the medium plane stand and your airport can start receiving medium planes, which can carry more passengers. Furthermore, you unlock large terminals, more decorative buildings, and integrated metro in the form of Concourse Hubs and the Elevated Airport Metro Station.

Decorative buildings make your airport more attractive
Level 3 is the highest level your airport can reach and requires 5000 passengers and an Attractiveness Score of 1000, but in turn unlocks not only large planes, but also cargo planes, the Airport Train Station and the Airline Headquarters Building, which lets you found your very own airline - more on that in the next Dev Diary!
Once an airport reaches a level, it cannot be lost even if you make changes to the airport. However, any new area created in the city will always start out as level 1. And yes, that means you can have multiple Airport Areas in your city if you want!

A well-established airport
Link to the city
Among the new airport buildings are options for integrated bus, metro, and train so you can easily connect your new airport to the rest of your city - or create shortcuts within your airport if it spans a large area!
The Airport Bus Station is available from level 1 and can be placed anywhere along the concourse network. It has 11 available stops for buses making for a perfect opportunity to use the two new buses! The Articulated Airport Bus is able to carry 50 passengers, while the Doubledecker Airport Bus can transport up to 60 passengers, making them ideal for busy routes headed into the city!

New bus options connect your city to the airport
When your airport reaches level 2 you unlock metro connections in the form of Large Terminals, the Elevated Airport Metro Station and Concourse Hubs. Like the bus station, they connect directly to the concourse network, but do not need a road connection! Simply connect them to your metro network and set up a line carrying passengers between your airport and the city. Keeping with the theme we added an Airport Express Metro, which can be selected using the vehicle selector when viewing the line details.

Dont miss your flight with the Airport Express Metro
At level 3 you are able to build the Airport Train Station. This modern ground station is placed along the concourse network and does not require a road connection either. You just connect the train tracks to your city and set up a train line. We also included an Airport Express Train, which can be selected from the Line Info Panel to add more variation to your train lines!

Integrated train station makes long distance travel in the city even easier
Weve arrived at the end of this Dev Diary and hope you have enjoyed what we had for you today. Monday at 4 PM CET / 7 AM PST we take a closer look at the Airline Headquarters Building, which unlocks at level 3 and lets you set up your very own airline!
Last but not least check out the video tutorial by City Planner Plays and don't forget to subscribe to our YouTube channel for more!
Welcome back to the second Airport Dev Diary! Today we invite those of you looking to create large airports to the front of the line as we begin this Dev Diary concerning Airport Progression and Public Transport Links.
Next level airports
A level 1 airport is comparable to the base game airport - its a basic connection to the outside world - but with a lot more flexibility in terms of layout. It consists of a terminal, at least one plane stand and a runway with connecting taxiways, and can accept small planes. Decorative buildings are available and needed for the airport to level up, unlocking larger planes, more buildings and additional connections to the city.
Airport Areas can be compact like the regular airport - but expanded when your citys needs grow
To reach level 2 your airport needs to service 500 passengers and have an Attractiveness Score of 200, which is reached by placing decorative buildings in your airport. Decorative buildings have their own menu filter and can be hotels, hangars and parked planes. Once your airport reaches level 2 you unlock the medium plane stand and your airport can start receiving medium planes, which can carry more passengers. Furthermore, you unlock large terminals, more decorative buildings, and integrated metro in the form of Concourse Hubs and the Elevated Airport Metro Station.

Decorative buildings make your airport more attractive
Level 3 is the highest level your airport can reach and requires 5000 passengers and an Attractiveness Score of 1000, but in turn unlocks not only large planes, but also cargo planes, the Airport Train Station and the Airline Headquarters Building, which lets you found your very own airline - more on that in the next Dev Diary!
Once an airport reaches a level, it cannot be lost even if you make changes to the airport. However, any new area created in the city will always start out as level 1. And yes, that means you can have multiple Airport Areas in your city if you want!

A well-established airport
Link to the city
Among the new airport buildings are options for integrated bus, metro, and train so you can easily connect your new airport to the rest of your city - or create shortcuts within your airport if it spans a large area!
The Airport Bus Station is available from level 1 and can be placed anywhere along the concourse network. It has 11 available stops for buses making for a perfect opportunity to use the two new buses! The Articulated Airport Bus is able to carry 50 passengers, while the Doubledecker Airport Bus can transport up to 60 passengers, making them ideal for busy routes headed into the city!

New bus options connect your city to the airport
When your airport reaches level 2 you unlock metro connections in the form of Large Terminals, the Elevated Airport Metro Station and Concourse Hubs. Like the bus station, they connect directly to the concourse network, but do not need a road connection! Simply connect them to your metro network and set up a line carrying passengers between your airport and the city. Keeping with the theme we added an Airport Express Metro, which can be selected using the vehicle selector when viewing the line details.

Dont miss your flight with the Airport Express Metro
At level 3 you are able to build the Airport Train Station. This modern ground station is placed along the concourse network and does not require a road connection either. You just connect the train tracks to your city and set up a train line. We also included an Airport Express Train, which can be selected from the Line Info Panel to add more variation to your train lines!

Integrated train station makes long distance travel in the city even easier
Weve arrived at the end of this Dev Diary and hope you have enjoyed what we had for you today. Monday at 4 PM CET / 7 AM PST we take a closer look at the Airline Headquarters Building, which unlocks at level 3 and lets you set up your very own airline!
Last but not least check out the video tutorial by City Planner Plays and don't forget to subscribe to our YouTube channel for more!

[ 2022-01-14 15:00:29 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04 (64-bit)
- Processor: Intel Core 2 Duo. 3.0GHz or AMD Athlon 64 X2 6400+. 3.2GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: nVIDIA GeForce GTX 260. 512 MB or ATI Radeon HD 5670. 512 MB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
- Storage: 4 GB available space
Recommended Setup
- OS: Ubuntu 14.10 (64-bit)
- Processor: Intel Core i5-3470. 3.20GHz or AMD FX-6300. 3.5GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: nVIDIA GeForce GTX 660. 2 GB or AMD Radeon HD 7870. 2 GB (Does not support Intel Integrated Graphics Cards)Network: Broadband Internet connection
- Storage: 4 GB available space
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