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Duskers 1.03 is LIVE!

New difficulty options, color-blind option, repair your schematic video feed & more. Please let us know your thoughts/feedback on any of these things below! If you do find bugs that you believe might be specific to this version please post them in the Support/Issues/Bugs Sub-forum with "[v1.03]" at the beginning of the title. (WARNING: Many changes may act odd if you're in the middle of a run. If you are in the middle of a run and aren't willing to start a new one you may want to wait till your run is ended, or see THIS post) V1.03

  • Added: Schematic video feed is now repairable in Modifications under Ship (cost prohibitive, commandeering is still optimal strategy). Also increased the minimum time it will take the feed to break.
  • Added: Option to enable re-starting a mission that was terminated early (game crash, exited to main menu, etc). Difficulty Options -> Abnormal Exit Revisit. We hope this helps those that experience crashes (especially the Mac rainbow bug)
  • Added: Color Blind mode, which changes colors for Sensor and Motion scanners to make them easier to distinguish.
  • Updated Strategy text for Commandeering and Ship Wear, as well as the help for Reroute command
  • Change: Disallow certain characters in a dronenames.txt file: ':', '|', ',', or '='. Drones with names containing these characters will be ignored.
  • Change: Ignore drone names in dronenames.txt file that start with characters that could be confused with door/room numbers (ex: R2D2)
  • Fix: Some Internal Processing Errors when using ‘tow’
  • Fix: When pressing ‘backspace’ on Main Menu, no longer deletes the main menu (this was the funniest bug evar, what did you expect?!)
  • Fix: The value shown for Days Survived at the end of a mission when in a continuing run was relative to the number of days survived since starting Duskers and not since the beginning of the run. While the value in Stats was correct, this fixes the value shown at the end of missions to match stats (the actual Days Survived on a run).
  • Fix: If either (or both) ‘begin’ and ‘end’ alias entries were removed or modified in the alias file, they would mistakenly be added back in whenever playing a challenge.
  • Fix: Viewing another galaxy from a system with a stargate, but when you were not on the stargate node, would return you to the stargate node instead of your actual node.
  • Fix: Using the same name for multiple drones was causing issues when one of those same-named drones was lost so that the lost drone would return and a good drone lost instead.
  • Fix: Teleporting sensors left the sensor sound in the original room (the room they were teleported out of). Similarly, a lost/destroyed sensor would continue to make sound.
  • Minor Fix: [spoiler]swarm enemy was able to chew through door[/spoiler] before mission started.
-Tim (Duskers Creator Guy)


[ 2016-06-14 20:45:42 CET ] [ Original post ]

Duskers 1.03 is LIVE!

New difficulty options, color-blind option, repair your schematic video feed & more. Please let us know your thoughts/feedback on any of these things below! If you do find bugs that you believe might be specific to this version please post them in the Support/Issues/Bugs Sub-forum with "[v1.03]" at the beginning of the title. (WARNING: Many changes may act odd if you're in the middle of a run. If you are in the middle of a run and aren't willing to start a new one you may want to wait till your run is ended, or see THIS post) V1.03

  • Added: Schematic video feed is now repairable in Modifications under Ship (cost prohibitive, commandeering is still optimal strategy). Also increased the minimum time it will take the feed to break.
  • Added: Option to enable re-starting a mission that was terminated early (game crash, exited to main menu, etc). Difficulty Options -> Abnormal Exit Revisit. We hope this helps those that experience crashes (especially the Mac rainbow bug)
  • Added: Color Blind mode, which changes colors for Sensor and Motion scanners to make them easier to distinguish.
  • Updated Strategy text for Commandeering and Ship Wear, as well as the help for Reroute command
  • Change: Disallow certain characters in a dronenames.txt file: ':', '|', ',', or '='. Drones with names containing these characters will be ignored.
  • Change: Ignore drone names in dronenames.txt file that start with characters that could be confused with door/room numbers (ex: R2D2)
  • Fix: Some Internal Processing Errors when using tow
  • Fix: When pressing backspace on Main Menu, no longer deletes the main menu (this was the funniest bug evar, what did you expect?!)
  • Fix: The value shown for Days Survived at the end of a mission when in a continuing run was relative to the number of days survived since starting Duskers and not since the beginning of the run. While the value in Stats was correct, this fixes the value shown at the end of missions to match stats (the actual Days Survived on a run).
  • Fix: If either (or both) begin and end alias entries were removed or modified in the alias file, they would mistakenly be added back in whenever playing a challenge.
  • Fix: Viewing another galaxy from a system with a stargate, but when you were not on the stargate node, would return you to the stargate node instead of your actual node.
  • Fix: Using the same name for multiple drones was causing issues when one of those same-named drones was lost so that the lost drone would return and a good drone lost instead.
  • Fix: Teleporting sensors left the sensor sound in the original room (the room they were teleported out of). Similarly, a lost/destroyed sensor would continue to make sound.
  • Minor Fix: [spoiler]swarm enemy was able to chew through door[/spoiler] before mission started.
-Tim (Duskers Creator Guy)


[ 2016-06-14 20:45:42 CET ] [ Original post ]

Duskers
Misfits Attic Developer
Misfits Attic Publisher
2016-05-18 Release
Game News Posts: 50
🎹🖱️Keyboard + Mouse
Very Positive (2152 reviews)
The Game includes VR Support
Public Linux Depots:
  • Duskers Linux [262.26 M]
In Duskers you pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard.

Explore

You are a drone operator, surrounded by old gritty tech that acts as your only eyes and ears to the outside world. What you hear comes through a remote microphone. What you see is how each drone sees the world. Motion sensors tell you something's out there, but not what. And when you issue commands, you do it through a command line interface.

Adapt

You have to earn everything in Duskers, scavenging drone upgrades, drones, and even ship upgrades. But dangerous creatures lurk in these derelict ships, and weapons are rare, so you may need to think of a clever way to explore a military outpost using only a motion sensor and a lure.

But even if you find a way, the sensor that you rely on may break down, or you may run out of lures, even your drone's camera feed can start to fail. A favorite strategy can't be exploited for long, so you'll have to continually adapt.

Survive

Duskers is set in a procedurally generated Universe, and when you die you lose everything. You not only need to worry about what hazards lay waiting for you in the derelicts, but also running out of fuel, or parts to modify your drones and ship.

You are alone, isolated in the dark reaches of space. Only by sifting through what ship logs remain un-corrupted can you piece together what happened.

Features
- Use a Command Line Interface to control drones & ship systems
- Explore procedurally generated derelict ships and universe
- Upgrade and modify drones with the salvage you find
- Discover ship logs and piece together what happened

About Us

We previously made A Virus Named TOM and then were fortunate enough to get Indie Fund to help us fund Duskers. More about us HERE

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: SSE2 instruction set supportStorage: 200 MB available space
  • Storage: 200 MB available space
GAMEBILLET

[ 6097 ]

6.22$ (11%)
12.42$ (17%)
24.89$ (17%)
7.47$ (63%)
19.97$ (20%)
36.89$ (18%)
15.12$ (11%)
8.42$ (16%)
12.42$ (17%)
42.59$ (15%)
16.97$ (15%)
10.00$ (50%)
4.29$ (14%)
11.56$ (11%)
25.79$ (14%)
26.39$ (12%)
16.79$ (16%)
25.47$ (15%)
17.54$ (12%)
25.46$ (15%)
16.52$ (17%)
4.44$ (11%)
16.97$ (15%)
4.95$ (17%)
4.12$ (17%)
19.97$ (20%)
38.21$ (15%)
12.89$ (14%)
14.44$ (15%)
31.14$ (11%)
GAMERSGATE

[ 1352 ]

1.53$ (91%)
13.49$ (10%)
4.25$ (83%)
1.0$ (80%)
5.1$ (83%)
0.75$ (85%)
0.75$ (85%)
1.02$ (91%)
9.41$ (69%)
0.43$ (91%)
12.74$ (15%)
1.0$ (80%)
6.8$ (66%)
16.99$ (32%)
3.83$ (87%)
5.1$ (83%)
2.11$ (89%)
0.75$ (85%)
2.25$ (85%)
1.74$ (83%)
9.4$ (53%)
0.85$ (91%)
3.04$ (70%)
0.85$ (91%)
0.43$ (91%)
0.9$ (85%)
0.75$ (85%)
1.5$ (85%)
0.75$ (85%)
1.35$ (85%)

FANATICAL BUNDLES

Time left:

13 days, 11 hours, 44 minutes


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356438 days, 3 hours, 44 minutes


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24 days, 11 hours, 44 minutes


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HUMBLE BUNDLES

Time left:

11 days, 5 hours, 44 minutes

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