Name | Duskers | ||
Developer | Misfits Attic | ||
Publisher | Misfits Attic | ||
Tags | |||
Release | 2016-05-18 | ||
Steam | 9,99€ 7,49£ 9,99$ / 50 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  13  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  50,000 .. 100,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 214 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 214 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Duskers Linux [262.26 M] |
Got interviewed for a book on horror games and it was way bigger and prettier than I expected! Bitmap Books sent a copy and its really cool seeing Duskers in there - just thought I'd share :) |
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Hey all,
Fixes:
-Tim (Duskers Creator Guy) |
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Hey all,
The update should be automatic. You'll know you've gotten it when you see v1.202 in the bottom right corner of the Main Menu (Duskers Boot Utility). If you do find bugs that you believe might be specific to this version please post them in the Support/Issues/Bugs Sub-forum with "[v1.202]" at the beginning of the title (please include your OS in the post). (WARNING: Some changes could act oddly if you're in the middle of a run. This doesn't seem extremely likely, but if you are in the middle of a run and aren't willing to risk starting a new one, you may want to switch to the "Past" branch till your run is ended, or see THIS post) Please let us know your thoughts/feedback on any of these things below (possible spoilers)! V1.202 Additions:
Fixes:
Wishing you all a safe and happy holiday season! -Tim (Duskers Creator Guy) |
Hey all,
Fixes:
-Tim (Duskers Creator Guy) |
Hey all,
Fixes:
-Tim (Duskers Creator Guy) |
Hey all,
-Tim (Duskers Creator Guy) |
Hey all,
Fixes:
-Tim (Duskers Creator Guy) |
Hey all,
Fixes:
-Tim (Duskers Creator Guy) |
We've got ideas a few achievements we need help naming, and we're looking for suggestion for others! |
Duskers is once again available for purchase on Mac! Thanks to all in the community that helped <3 |
Hey Duskers, |
[h2]The Longer[/h2] [h3]Game #3[/h3] We're planning on creating Misfits Attic game #3. I thought long and hard about a sequel to Duskers or DLC. Every evolution of the game I came up with just felt like it didn't fit perfectly with Duskers. So what I came up with is more of a "spiritual successor". That said, I like to prototype 3 game ideas - and then pick the best. So Jeremy and I are working on those, but in the meantime we wanted to update Duskers for all the amazing fans that have kept exploring derelicts. (Note: I created a Developer Page if people wanna follow us) [h3]Duskers Mac[/h3] For starters, current mac OS's stopped working with the old build, so we wanted to bring those players back into the fold if we could, and I think we have that build (currently in the default branch). [h3]Decavoid's patch[/h3] The community member Decavoid took it upon themselves to create a patch that addressed some outstanding bugs with the game. So we thought, why not hire Decavoid to integrate those changes (and possibly others) into the base game? So we did :) While "bug fixes" isn't the sexiest of changes, we know they can be frustrating so we wanted to eliminate as many as we can. It also does add some features. [h3]Achievements[/h3] We're a really small team right now, so it's hard to bring in new content while we prototype game #3, so we're looking for ways we can add to the experience without opening up a can of worms. Some of the community has asked repeatedly for achievements. Our reservation with this was that it would break the deep immersion of the game (same reason there is no soundtrack). That said, others were confused by the somewhat open-ended nature of the games narrative, unsure if they had "completed" all of the storylines. While we don't adore putting up borders around the games world, it seems like we could add an achievement at the end of each storyline, as well as one when all the storylines are completed. These are deep enough into the game that they likely wouldn't egregiously break immersion and they could supply some level of closure to players. There's also the opportunity to put some achievements in the game to create new gameplay scenarios, a bit like how we did them in A Virus Named TOM. These would, in theory, be intentionally achieved, and wouldn't pop up when a new player is immersed in the world (this is precious to us because of all the stories we hear from fans about turning off the lights in their basement, putting their headphones on, and really imagining themselves in a cockpit). That's all for now (I don't want to get too far ahead of ourselves), and thanks to all of you that have been amazing members of this community of scavengers <3 -Tim Keenan (Duskers creator guy) |
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So we hope we have a new Mac version of Duskers that will run on the newer and older OS's. Would love if our Mac players could give it a try. I just pushed it to the "future" branch on Steam. Just go to Duskers, right click (two finger or control-click) and select properties -> Betas, then choose "future" from the dropdown. You should see the game re-download/update. Then just try to play :) |
Duskers turns 5 years old TODAY! Were doing an AMA on r/Games @ 4pm PT, its 50% off all week, and ...Im returning to being a full time indie :) |
Hey all! |
Hey all! |
Today's Deal: Save 25% on Duskers!* |
Hey all,
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Hey all,
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Just a reminder that there's a creeeeepy Halloween Skin in Duskers. Enjoy the haunted derelicts! |
Just a reminder that there's a creeeeepy Halloween Skin in Duskers. Enjoy the haunted derelicts! |
Today's Deal: Save 20% on Duskers!* |
Ship Upgrades and larger derelicts on Daily Challenge, better handling of Drone overflow, collect scrap in corridors, never more than half of rooms "inconclusive", & more.
-Tim (Duskers Creator Guy) |
Ship Upgrades and larger derelicts on Daily Challenge, better handling of Drone overflow, collect scrap in corridors, never more than half of rooms "inconclusive", & more.
-Tim (Duskers Creator Guy) |
Ship Upgrades and larger derelicts on Daily Challenge, better handling of Drone overflow, collect scrap in corridors, never more than half of rooms "inconclusive", & more.
-Tim (Duskers Creator Guy) |
Ship Upgrades and larger derelicts on Daily Challenge, better handling of Drone overflow, collect scrap in corridors, never more than half of rooms "inconclusive", & more.
-Tim (Duskers Creator Guy) |
New difficulty options, color-blind option, repair your schematic video feed & more.
-Tim (Duskers Creator Guy) |
New difficulty options, color-blind option, repair your schematic video feed & more.
-Tim (Duskers Creator Guy) |
New difficulty options, color-blind option, repair your schematic video feed & more.
-Tim (Duskers Creator Guy) |
New difficulty options, color-blind option, repair your schematic video feed & more.
-Tim (Duskers Creator Guy) |
So we wanted to get some fixes out there for bugs that the launch exposed, and hopefully not cause any new bugs!
Thanks! -Tim (Duskers Creator Guy) |
So we wanted to get some fixes out there for bugs that the launch exposed, and hopefully not cause any new bugs!
-Tim (Duskers Creator Guy) |
To celebrate, here's the Launch Trailer and printable Drone Operator's Manual :) |
Duskers is Now Available on Steam and is 10% off!* |
Duskers is Now Available on Steam and is 10% off!* |
As promised, frequent future updates :)
-Tim (Duskers Creator Guy) |
As promised, frequent future updates :)
-Tim (Duskers Creator Guy) |
It's been an amazing 9 months in Early Access with you guys, even longer with some of you that were playing before Steam. Now it's time to get Duskers out to the rest of the word and we could use your help. First, by reporting any bugs/issues in the "Future" branch. |
As promised, frequent future updates :)
-Tim (Duskers Creator Guy) |
As promised, frequent future updates :)
-Tim (Duskers Creator Guy) |
As usual, please opt into the "Future" branch if you're brave enough to test out what we're working on (see HERE for how to opt-in).
Thanks! -Tim Keenan (Duskers creator guy) |
Dear Duskers, |
Wanted to get these in for you guys while we work on 1.0
- Tim Keenan (Duskers creator guy) |
Watch the video for a quick summary (full playlist HERE)
Thanks! -Tim Keenan (Duskers creator guy) |
We're on final approach! Only a few weeks till launch! Here's a teaser trailer for the announcement, all Command Line Interface of course :) |
Only in the "Future" branch for now, but we'd love feedback on if the Drone View (feedback here) seems better/correct on various machines.
- Tim Keenan (Duskers creator guy) |