
In Salvagers, you command a small crew of greedy explorers that land on abandoned space stations that litter the galaxy, and it's your job to loot them for anything worth a credit. Scrap tech, lost weapons, forgotten treasures because everything has a price.
Travel from system to system, upgrading your gear and expanding your crew. But beware - each station hides its own dangers. Face off against aliens, zombies, rogue AIs, and Federation agents.
With randomized station layouts, loot and weapon upgrade system each run becomes unique! Customize your arsenal, manage your resources, and prepare for the final battle at the Federation Main Station (F.M.S.).
Features:
Randomized space stations with unique themes and threat
Weapon upgrade and modification system
Dynamic encounters: aliens, zombies, rogue AI, and more
Roguelike progression system
Each sector contains a unique boss associated with its general theme
Added difficulty pre-sets
[list]Easy
[/*]Normal
[/*]Hard
[/*]
Added pop-up on the first menu load, asking to pick a difficulty pre-set
[/*]Added new setting \"Use Juice Mechanic\", when set to disabled:
Juice timer does not appear during station exploration phase
[/*]Buying juice is disabled
[/*]Juice doesn\'t display in UI of Map View
[/*]All events that give or decrease juice use money instead
[/*][/*]The \"Use Juice Mechanic\" has been added as one of the most common complains is that said mechanic is too stressful, which is valid, so now you can customize your experience however you like! :D
[ 6410 ]
[ 7153 ]
[ 3474 ]
[ 4937 ]











