
Arcaneering blends factory automation with magical engineering. Design production lines where spells boost efficiency, mana powers your machines, and mystical recipes unlock capabilities beyond conventional manufacturing.

Reclaim forgotten lands rich with secrets and resources. Ancient fortifications block access to valuable resources and rare discoveries, requiring you to develop increasingly sophisticated weapons and magical capabilities to claim them.

Discovery fuels progression. Uncover treasure chests containing secret recipes or spells, trade with traveling merchants for exclusive technologies, nurture mana trees for powerful rewards, and adapt your factories to each world's unique geography and resource distribution.

Customize your progression through technology and skill trees. Focus on pure automation efficiency, embrace arcane arts for magical solutions, or blend both approaches. Procedural world generation ensures every playthrough offers fresh strategic challenges and different optimal paths.

The result is factory building with purpose: Every production line serves territory reclamation, every research choice opens new strategic possibilities, and every world presents fresh mysteries to unravel.
Patch Notes v0.1.2
Building & Construction Fixes
- Fixed Splitters and Mergers not properly detecting connections to the left and right when placed on top of existing belts
- Fixed edge case where drag-building a single curve would fail to connect properly
- Fixed Splitter placement issues when positioned in the middle of multiple eligible buildings
- Fixed direction of projected output arrows when placing Splitters
- Fixed building selection not immediately vanishing when closing building info UI via delete mode
- Fixed visual flickering of placement preview mesh elements
Drag-Building Improvements
- Significantly improved auto-rotation/-correction when drag-building parallel (\"wrongly\" rotated) belt lines
- Added automatic curve insertion when drag-building parallel belt lines
- Fixed curve direction when starting with a curve and then drag-building in the opposite (\"wrong\") direction
Power System
- Fixed Ward Generator deletion during power outage not properly stopping protection on buildings until power is restored
- Added automatic power outage reset when player deletes or pauses buildings after tripping power
UI Fixes
- Fixed WASD keys incorrectly shifting focus away from recipe buttons in building UI and Build Menu
- Fixed building tooltips appearing through the research panel
- Fixed research panel z-ordering to ensure it always appears on top of special info panel
Tutorial Improvements
- Made tutorial-complete message collapsible with a summary view
- Added auto-close after two minutes for regular tutorial messages, if left open too long
- Made Arcane Manufacturing skill description more informative
Misc
- Made blueprint auto-names more compact
- Traveling Merchant now flies away instead of vanishing abruptly
Minimum Setup
- OS: Steam OS 3
- Processor: Zen 2 4c/8t. 2.4-3.5GHzMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: 8 RDNA 2 CUs. 1.6GHz
- Storage: 3 GB available space
Recommended Setup
- OS: Steam OS 3
- Processor: Zen 2 4c/8t. 2.4-3.5GHzMemory: 16 GB RAM
- Graphics: 8 RDNA 2 CUs. 1.6GHz
- Storage: 4 GB available space
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