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Pumpkin Woods is a witch-themed Open World Survival Craft.

* IMPORTANT *

  • This is a fairly complex, non-handholding game with many hours of gameplay

  • You will probably die, but it gets easier once you are familiar with the items

  • Only 16:9 resolutions (available in settings) and keyboard & mouse is supported

  • Roam around on your fancy traveller wagon

  • Custom outfits for your witch

  • Craft tools to gather magical resources

  • Manage your health, happiness, hunger and thirst

  • Adopt a companion cat

  • Furnish your secluded witch cabin

  • Chill mode available for a more relaxed gameplay

  • Brew potions and trade with merchants

  • Explore the beautiful locations on an enchanted broom

  • Dynamic weather system

  • Intriguing wildlife encounters

  • Procedural generation for a unique experience

Pumpkin Woods
Enchanted Pumpkin Co.Developer
Enchanted Pumpkin Co.Publisher
2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Demo Is Out Now!

Hello Witches & Wizards,\n\nWe\'re very excited to launch the Pumpkin Woods Demo as part of the Hungry Ghost Festival! The new update includes many quality of life features, new content and a ton of bug fixes thanks to your valuable feedback during the playtest!\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44792401/533846f885f2781cd9f8339ba0f66be67e357a95.png\"][/img]\nFull Changelog Version 0.2.2 (Demo)\n

- Added a new quest to tame a wild unicorn (requires healing potion)

- Added a letter at the start of the game to establish lore

- Added large cliffs and scenic wooden pathways to the starting biome

- Integrated menu between inventory / craft / journal / map panels

- Item health effects are now stackable and show on the UI

- Tooltip system for actions completely reworked with intuitive interface

- Dig spots now reveal a hidden chest with random loot instead of gold ore

- Attack and use tool animations are now faster and without delay

- Standing on fire now deals damage

- Days have become 20% faster (48 minutes instead of 60 minutes)

- Added visual effects for cat & unicorn taming, stay and follow actions

- Added new map icons for tents and important landmarks

- Wolf and unicorn behavior completely reworked with significant optimization

- New reliable door system with better performance and audio

- Improved pathfinding for wild animals

- World generation process reworked for better performance at the start

- Digging now plays a digging animation instead of attacking

- The witch tower will no longer spawn next to the vendor

- Witch huts had their spawn rate slightly increased

- Sleep time multiplier increased from 36x to 48x (time passes faster)

- Locked doors now play a warning sound that a key is required

- Mine, catacombs, maze, temples are now limited to 1 each to increase variety

- Reduced the negative health effects when eating pizzas

- Upgraded the chest mesh in the old tent

- Added controls section and return to game button in the pause menu

- Large rocks were slightly modified to better fit the terrain

- Shop panel now displays icon of the selected item

- Wooden boxes are now easier to hit and destroy

- Minor collider optimization

- Minor UI improvements\n

Chill Mode Specific Changes\n

- Chill mode now have wolves that don\'t charge the player unprovoked

- Unicorns in chill mode no longer attack the player unprovoked\n

Bug Fixes\n

- Fixed dialogue not starting when the player is near NPCs

- Fixed player getting stuck in an infinite loop when using doors

- Fixed an issue where the player could spawn under a rock

- Fixed an issue where wolves and unicorns would often get stuck

- Fixed an issue where sometimes the player could not use tools

- Fixed a bug where the anvil could not be placed

- Fixed an issue where the vanity table could not be used

- Fixed an issue where the shop panel would not open properly

- Fixed UI tooltip flickering when displaying the required item

- Fixed a bug where the cursor would recenter when opening the journal

- Fixed clipping issues on the unicorn & horse mane and tail

- Fixed a bug where the player could get stuck on the campfire and firewood

- Fixed an issue with colliders on one of the temples

- Removed the cinematic intro due to inconsistent camera behavior

- Minor fixes and adjustments\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44792401/8f78ed3390464ef9af311f203ba77ae82918fda0.png\"][/img]\nImportant Note\n\nSaves from previous versions are not compatible, please start a new world.\nDemo saves won\'t be playable in the full game due to ongoing system upgrades.

\nYour feedback is very much welcomed in the Steam discussions or Discord:

https://discord.gg/warRP5bDFJ

[ 2025-09-04 11:07:11 CET ] [Original Post]

Minimum Setup

  • Memory: 8 GB RAMStorage: 6 GB available spaceAdditional Notes: Low Quality Settings
  • Storage: 6 GB available spaceAdditional Notes: Low Quality Settings
  • Memory: 16 GB RAMStorage: 6 GB available spaceAdditional Notes: High Quality Settings
  • Recommended Setup

    • Storage: 6 GB available spaceAdditional Notes: High Quality Settings
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