Story
You play the role of a captain that has been stranded in space for a vast amount of time, in all honesty only the computer knows for how long and you stopped caring a long time ago.
Finally the ships systems has been restored, enabling your flight with limited capabilities.
With a basic shield and some defensive armaments, you start your journey back to earth.
There is only one problem.. space!
Game mechanics
In a classic top down view style you take on asteroids, celestial bodies, gravity wells and space native obstacles that will constantly work against you trying to return to humanity.
Pilot a nimble ship through dense asteroid fields using precise movement.
With direct weapons you have to rely on survival by movement, dodging or deploying gravity bombs.
You can also collect resources on your journey.
As you journey through uncharted space you can expect a growing difficulty in your journey.
Score is earned through distance traveled and asteroids avoided. Every run challenges your focus and control—can you outmaneuver the chaos and top the local leaderboard?
Core Features
• Quick to pick up, challenging to master
• Defensive gameplay focus - by movement, dodge or gravity bomb
• Local leaderboard for tracking high scores
• Minimalist visuals for clean spatial awareness
• Dynamic difficulty that ramps with your performance
• Reflex-driven arcade action with a sci-fi twist
Early access
As noted this game is released in early access. so the game mechanics as presented will be enriched as the game content and replay value is expanded. Resources can be gathered, but what will they be spent on? Research? Skills? Time will show!
A new patch has been released for v0.7.5
This patch includes:
Research has been enabled
[/*]Research is performed automatically by the computer as the captain is obviously inebriated
[/*]Researching occurs in a round robin fashion and might stall if any resources are missing
[/*]Research also lists the spent resources so you can keep track of how must you\'ve invested into a tech
[/*]Active researching is indicated above the profile menu below your resources
[/*]Orbital stations has been added, you can now hover above them (indicatated visually where) to discover new tech or perhaps even aquire some loot
[/*]At least 6 different techs can be discovered, some are known from the start - some has to be discovered
[/*]Nebula has been added to the game, watch out for the statics that comes with them
[/*]Proper death animation added to the game
[/*]Godot had an update - so the base underlying code was checked during version bump to ensure everything is ok
[/*]Godot 4.5 comes with \"Shader packing\" which in short pre-packs and preps multiple visual aspects of the game which can lead to less stuttering and \"graphical\" loading glitches
[/*]Added active dialog window from computer in the actual game with the correct obfuscated computerized language we all love
[/*]Added a talk label above the ship allowing the captain to make comments during drive and to display results of discovery events on orbitals
[/*]Enriched some effects around the sun
[/*]General script refactoring surrounding every aspect that touch and integrates with the newly added features and adjusted features
[/*]
\nStay safe and drift proper!
Minimum Setup
- OS: Ubuntu
- Processor: 2Memory: 2 GB RAMStorage: 300 MB available space
- Memory: 2 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
Recommended Setup
- OS: Ubuntu
- Processor: 2Memory: 4 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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