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Here's a brief showcase of the Ravager, the final playable character in FIENDRISE: a mobile fiend with powerful melee abilities and a unique passive that grants permanent stat boosts over time. Its been a blast to play and test!
Aside from that, I've been finalizing the game: adding the final boss, reworking parts of the UI, implementing in-game achievements, attempting to add controller support, and of course, doing a lot of playtesting~
This is my first ever public game and a solo-developed project, so it's definitely been a journey over the past few months. But now it's time to get ready for release! I'm aiming to launch as soon as possible: stay tuned.
Choose your fiend and battle endless hordes of enemies in this action-roguelike survivor game. Explore ever-changing stages, unlock new powerups and abilities, and grow stronger with every level.
Unlock more playable characters in The Fiendonomicon! Each fiend offers a unique playstyle with a passive ability and a set of 4 active skills. Whether you prefer an aggressive, defensive, passive, or active approach, mastering your fiend's strengths is key to progressing through the stages.
Each stage is randomly generated, offering new challenges every time. You'll find treasure chests, traps, powerful rewards guarded by enemies, and mysterious devices.
Each level up lets you choose 1 powerup from 3 options. Powerups come in two forms: Augmentations, which provide passive boosts, and Mutations, automatic weapons that trigger independently. Mix your fiend's abilities with different powerups to try new builds and wreak havoc.
Features:
9 playable characters, over 20 unique weapons, and much more: collect in-game currency to unlock additional content.
4 unique stages, each featuring its own enemies and bosses.
Original soundtrack: every stage comes with its own exclusive music.
Endless build possibilities: combine fiend abilities with power-ups to experiment with various builds and strategies.
Available on Windows, Linux and SteamOS (Steam Deck).
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