





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Read about the latest update: Friday Dev Blog - 48 ==Changelog== WoD version 0.15.10 - August 28, 2015 ==Art== - Configured lots of shininess settings on terrain textures - Added new regulator and inflator particles - Improved diving base visuals - Improved U-352 visuals ==Code== - Added a setting to reduce view distance (fog density) - View distance now determines the distance at which objects are hidden - Above water objects are no longer renderer when under water and vice versa - Added a new way of player rotation in VR based on look direction - Added a setting to disable strafing in VR to reduce nausea - Improved fish wandering and flocking algorithms - Improved performance of fish - Improved performance of terrain - Added the Egyptsun community suits - It's now possible to spawn on the ground - Configured plankton for better performance - Generated lower level of detail models of rocks to enable when far away - Configured level of detail on models to only show detailed versions of models when close to them - SteamVR works again so we have an alternate VR mode - Lens flares of mission markers are now disabled at very long range to increase performance - Lots of code performance improvements ==Bugs== - Fixed player models being hidden on VR - Fixed a bug where some settings sometimes aren't saved - Fixed crocodiles swimming around in a much too small territory instead of their intended territory - Fixed picture frames being too small - Fixed the scuba mask screen overlay - Fixed the '... miles swum' achievements
[ 6277 ]
[ 2274 ]
[ 1932 ]