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Odd Remedy
Oddscure Developer
Oddscure Publisher
2024-11-06 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
v0.4.0.1

  • Added font support for the following glyphs: Emoji, Japanese, Thai, Traditional Chinese, Simplified Chinese, Sunuwar, Arabic, Hong Kong, Korean
  • Updated the font of phone UI
  • Increased start Flashlight battery to 100%
  • Made Flashlight battery go down slower by 20%
  • Added using Bone as a melee weapon
  • Increased damage of Candy Cane to 10%
  • Moved starting Water Bottle to quick slots instead of inventory
  • Moved "dead/alive/grabbed" info to the left side in the spectator name list
  • Added a hint about the Glovebox to the "send items to prison" prompt
  • Added a hint about breaking a window when it's locked
  • Added showing the reason of Prisongram post deletion
  • Renamed Global Chat Filter setting to Profanity Filter
[FIXES]
  • Fixed starting the game through a friend invite causing the join prompt to be visible in the startup brightness setup UI, which then causes a black screen after pressing join
  • Fixed a rare case of the Lighthouse spawning in the city
  • Fixed Prisongram loading posts too early when scrolling
  • Fixed "Smack with scissors" hint being shown to host when a non-host pushes a carton box
  • Fixed mouse scroll not working in Prisongram profile menu


[ 2025-07-15 08:11:35 CET ] [ Original post ]

The Prisongram Update (v0.4.0.0)


[GENERAL]

  • Added Prisongram Beta
    • Uploading image posts with captions
    • Player profiles with game stats and follower count
    • Posting comments, liking/disliking posts
  • Optimized procedural building's roof meshes (decreased vertex count from ~4k down to 64)
  • Added a new menu for deleting save files
  • Added sound effects when in stealth mode
  • Added taking damage from flying props impact
  • Added "Players today" counter
  • Increased start flashlight battery from 5% to 9%
  • Removed the "convert" beta branch
[UI]
  • Improved the look of UI panels, consistency of text and layouts
  • Removed the recharge hint on first dead flashlight toggle
  • Added color highlights to prompts and tutorials
  • Added carton box open hint when pushed
  • Fixed boat fixing action hint saying "fix boat box"
  • Fixed building intro text showing wrong name for the Cave Base
  • Fixed main objective text overlapping
[FIXES]
  • Fixed sending empty bug reports
  • Fixed starting the game through friend invite not showing a password prompt and causing other bugs by not finishing game startup prompts
  • Fixed game server packet read error causing infinite loop


[ 2025-06-25 14:02:22 CET ] [ Original post ]

v0.3.5.2

  • Added UI text color highlighting in many places
  • Decreased fog intensity a bit
  • Decreased fall damage
  • Renamed Cave Entrance to Cave Base
  • Added a sound effect when an action can't be done
  • Added a hint when Flashlight battery is dead
  • Added black bars to the intro


[ 2025-06-04 11:45:16 CET ] [ Original post ]

v0.3.5.1

A few fixes

  • Fixed Cassette Tape not appearing in the car when brought from prison
  • Fixed being unable to use Klock while sitting
  • Fixed prison Gift Boxes dropping 0% items
  • Increased Extend Wall limits
  • Fixed prison wall not extending if one side reached limit
  • Decreased Gamba Machine and Arcade Machine screen brightness


[ 2025-06-03 06:07:45 CET ] [ Original post ]

The Lighthouse Update (v0.3.5.0)


[GENERAL]

  • Added new building - Lighthouse
  • Added new item - Shotgun
  • Added new item - Shotgun Shell
  • Added spiders climbing walls
  • Added new objective "Take a selfie at the top of the Lighthouse"
  • Added barbwire on the Cave Entrance fence
  • Added ladders to the Cave Entrance roof
  • Added more props to Cave Entrance and Gas Station
  • Made all dragged bullets insert into a weapon at once
  • Added pressing F while holding Shift shortcut to quickly move prison items to storage
  • Made toxic barrels explosive
  • Added empty weapon trigger click sound
  • Added always aiming weapons even with zero bullets
  • Decreased Klock fire rate
  • Added entity (players, spiders, etc) collisions with ragdolls
  • Improved phone camera icon
  • Increased brightness
  • Decreased default brightness setting to 0.5
  • Improved intro text and added color highlighting
[FIXES]
  • Improved building bounds creation and detection, improving spider pathfinding
  • Fixed Cave Entrance waypoints generating outside the map causing pathfinding bugs
  • Fixed building bounds rotated offset being wrong, causing spider pathfinding bugs
  • Fixed spiders going directly after player when height difference is large
  • Fixed spiders falling back to pathfinding instantly after line of sight is blocked
  • Fixed objectives state loading incorrectly in an active game
  • Improved spider sack collider to reduce clipping through walls
  • Fixed spiders not knocking back car trailer
  • Fixed seagulls flying on the ground in the island
  • Fixed showing gas station twice in map legend
  • Fixed NetEvents.ChatPhoto error
  • Fixed NetProp.BreakLootBox error
  • Fixed Player.EnterSeat error


[ 2025-05-30 11:48:23 CET ] [ Original post ]

v0.3.4.3

Some hotfixes

  • Fixed shift-clicking on multiple items fast causing some items to disappear
  • Fixed joining a new game as a spectator throwing errors
  • Fixed allow respawns value loading incorrectly in an active game
  • Fixed displaying wrong allow respawns value to non-hosts


[ 2025-05-13 11:23:50 CET ] [ Original post ]

v0.3.4.2

  • Added in-lobby Host Options menu
  • Added Allow Respawns option to Host Options
  • Added cheats, give, print Console commands
  • Added hiding Events list
  • Increased auto exposure speed
  • Changed default FOV Adjustment setting value to 5 and increased it's range to 20
  • Added car seat action icons on the outside handles and added front/back seat hints
  • Improved car enter seat interactable colliders
  • Added text of an objective becoming strikethrough when completed
  • Changed default Mic Activation Threshold value to 0
  • Fixed Console not blocking game input
  • Fixed locker doors struggling to open sometimes


[ 2025-05-12 18:10:22 CET ] [ Original post ]

v0.3.4.1

[GENERAL]

  • Added Cake item (cooked in the Oven)
  • Added a chance of explosion when fueling a car that's on fire
  • Added wet spider ragdoll sounds
  • Added a call button in chat
  • Changed current Main Objective number display to start from 1/3 instead of 0/3
  • Changed session description input into larger text area
  • Decreased Lab device props and carton boxes push force
[FIXES]
  • Fixed showing "Steam not authenticated" when clicking on Custom Games and added auto refresh when connection opens
  • Fixed Quick Play entities not migrating to the new host when the previous host disconnects causing a variety of bugs
  • Fixed connection to master server timing out randomly in Quick Play when game ends
  • Fixed props spawning under Lab tables sometimes
  • Fixed document photo objective not counting sometimes when the paper is on the ground
  • Fixed UI phone open key text overlapping downwards
  • Fixed phone flash not lighting up props sometimes
  • Fixed prison item sync error
  • Fixed spectator list player names going under profile pictures sometimes and updated open mic display
  • Fixed taking damage after exiting car on game start (was likely happening when waiting for players takes longer) by removing fall damage when exiting seat
  • Fixed showing respawn timer countdown after work week is over
  • Fixed voices of players sitting in another car not occluding
  • Fixed collection modified error on spider egg explosion


[ 2025-05-10 10:45:22 CET ] [ Original post ]

The Cooking Update (v0.3.4.0)


[GENERAL]

  • Added Oven prison item (can be crafted using the Workbench)
  • Added Construction Helmet item
  • Added Baked Egg item
  • Added Cooked Meal item
  • Added Olive Oil item
  • Added Fish item (Raw, Cooked, Rotten)
  • Added Spice item
  • Added Egg item
  • Added Flour item
  • Added Sugar item
  • Added Rice item
  • Added Inedible Garbage item
  • Turned paintings in Apartment buildings into collectible items
  • Made giant spiders recover from stun faster after taking damage
  • Decreased prison item move further/closer speed
  • Decreased helicopter shooting inaccuracy
  • Increased Knife damage
  • Added showing player colors on UI phone notifications for calls
  • Added "Already Full" notification when eating or healing
[FIXES]
  • Fixed not hearing other players while spectating sometimes (when one player is inside the caves and another is not)
  • Fixed newly joined player (spectator) not hearing other players
  • Fixed Sticky Patch sticked items falling on lobby start
  • Fixed host refueling car with Gas Can exploding even if engine is not running
  • Fixed 100% Wheel attaching as deflated for non-hosts
  • Fixed non-host deflating a wheel causing car wheel state desync
  • Added some index range and null checks
  • Fixed BreakLockRequest error
  • Fixed having Parachute in hand appearing stuck under player
  • Fixed showing picked up item count instead of percentage to non-hosts
  • Fixed unable to join active game after typing a wrong password (already denied)


[ 2025-05-02 11:45:28 CET ] [ Original post ]

v0.3.3.2

A small hotfix update while the Cooking Update is being prepared.

  • Fixed prison item Shelf spamming errors
  • Fixed cars sharing the same fuel value
  • Moved Sticky Patch from prison shop to workbench
  • Added a chance of explosion when refilling fuel while the car's engine is running


[ 2025-04-17 14:04:49 CET ] [ Original post ]

v0.3.3.1

  • Updated networking code to use the new Steam Networking API
  • Added new video setting "FOV Adjustment"
  • Made player names colored on UI phone notifications
  • Fixed not being able to focus filling Gas Cans on Gas Station pumps
  • Fixed Gamba Machine sync rate being way too frequent
  • Fixed trailer wheels suspension and wheel clipping
  • Fixed Landmine not exploding when colliding with seagull
  • Fixed Gas Station pumps only appearing from up close


[ 2025-04-14 10:54:37 CET ] [ Original post ]

The Seagull Update (v0.3.3.0)


This update introduces the first animal type - Seagull. [GENERAL]

  • Added seagulls
  • Added a new objective - "Take a photo of a seagull"
  • Made Gas Station pumps explode after being hit
  • Added Abandon Match button in Quick Play
  • Added "Report Problem" menu which can be accessed in the Main Menu or pause menu in-game
  • Added showing dates of Global Chat messages
  • Increased inventory tooltip size and updated text layout
  • Added saving Global Chat visibility status
  • Increased Apartment building count in the city by 4
[FIXES]
  • Fixed spiders randomly stopping and stuttering backwards while chasing players
  • Fixed taking damage while sitting in a car if the other car is being hit
  • Fixed connection state window disappearing after closing settings in pause menu
  • Fixed "Can't remove Rigidbody because SpringJoint depends on it" error
  • Fixed "Collection was modified error" that happens after a Firework explosion
  • Fixed helicopter rotation interpolation
  • Fixed being unable to take a photo with left click while dancing


[ 2025-04-10 11:18:08 CET ] [ Original post ]

v0.3.2.1

[MISC]

  • Added more props to cave entrance building
  • Increased bullet item size
  • Added showing who's the host in player list
  • Small UI fixes
  • Added showing how many seconds are remaining to be dead to respawn
[FIXES]
  • Fixed opened carton box spawning 0% and 0 count items
  • Fixed opened carton box item dropping outside the map
  • Fixed rejoining the game (usually while dead) not syncing correctly, causing errors, being unable to move and breaking the game completely sometimes
  • Fixed rejoined player being invincible sometimes
  • Fixed disconnected player not being able to rejoin after failing to join once
  • Fixed new player peer missing error
  • Fixed phone notifications errors after joining a game sometimes
  • Fixed entering lobby twice, causing bugs
  • Fixed new peer creating/disconnecting multiple times with same player index
  • Fixed joining Quick Play stuck after failing to join the first match
  • Fixed not respawning sometimes in Quick Play
  • Fixed player index bugging out from Quick Play, causing various bugs (displaying wrong inventory, showing wrong colors)
  • Fixed Quick Play game not ending after everyone dies if host was migrated
  • Fixed Quick Play game starting without resetting player index
  • Fixed joining Quick Play camera getting stuck in place (looking at the ocean)


[ 2025-04-01 09:03:21 CET ] [ Original post ]

The Dragging Update (v0.3.2.0)


[GAMEPLAY]

  • Added dragging player bodies (by holding RMB on a dead player's hand)
  • Improved player revive/free from cocoon hitboxes
  • Added screen shake effect on explosions and loud noises
  • Added Frying Pan item
  • Added opening small boxes for loot with scissors
  • Decreased hunger bar decreasing rate by 25%
  • Decreased hunger damage rate by 50%
  • Made health recover when hunger bar is 80% or above (instead of 90%)
[ENVIRONMENT]
  • Added a dining room to Lab, Police, Hospital buildings
  • Added more prop and item spawns in Police, Hospital, Lab, Shop buildings
  • Updated Car Service props, added more item spawns
  • Added fridge props to Shop building
  • Added big trashcan props
  • Added sitting in a shopping cart prop and added items spawning in it
  • Moved building roof sheds to be above ladder
  • Added opening Cave Entrance control panel door
[MISC]
  • Added setting "Show Custom Faces" - All/Friends/Only Mine
  • Increased Cave Map paper brightness
  • Made default Anti-Aliasing setting be x2
  • Added "heals nearby players" hint to Cassette Tape
  • Made "Odd Events" highlighted in different color
  • Increased event name and description max input length
  • Moved specific item description above
  • Made Event List and Global Chat visible in Quick Play pause menu
[FIXES]
  • Fixed loot box dropped items showing wrong capacity/count to non-hosts
  • Fixed storage box not updating for non-hosts and after purchasing/crafting items
  • Fixed someone consuming food or health putting phone away for host
  • Fixed items not falling inside trash can prop
  • Fixed event list sorting by date
  • Fixed raining in police station
  • Fixed rain drops direction
  • Fixed showing missing input tutorial (hold to point)
  • Fixed Global Chat text going out of bounds
  • Fixed lobby password icon out of bounds
  • Fixed showing wrong item name on "return item to storage" prompt
  • Fixed gas station shelf back faces missing
  • Fixed shop shelves missing faces


[ 2025-03-25 10:41:07 CET ] [ Original post ]

v0.3.1.3

  • Added UTF8 support for text, all languages should be displaying correctly now
  • Fixed spiders not dragging players into buildings
  • Fixed second car trunk displaying the first car's items
  • Fixed not being able to interact with stuff in prison while joining Quick Play
  • Fixed global chat wrapping
  • Fixed "Drop the item by holding G" displaying a number instead of item name
  • Fixed Arcade and Gamba Machine screen visible in the game world
  • Added Storage Box hint on hover


[ 2025-03-10 18:01:22 CET ] [ Original post ]

v0.3.1.2

Another hotfix update

  • Fixed intro breaking/freezing the game for non-hosts
  • Added showing the gate lever in the intro
  • Added money reward display for extracting with the car
  • Increased extraction with car reward from 40 to 50 monies


[ 2025-03-08 09:14:49 CET ] [ Original post ]

v0.3.1.1

  • Fixed "Seat taken" stuck on some car seats on game start
  • Fixed Gamba Machine rewarding items with 0%
  • Increased Event schedule hours max value to 168
  • Fixed button navigation not working in Main and Custom Game menus
  • Fixed Arriving track playing on Quick Play game join
  • Fixed active Quick Play lobby stuck after game ends


[ 2025-03-07 09:03:59 CET ] [ Original post ]

The Quick Play Update (v0.3.1.0)

Hello, I've been figuring out a way to make playing solo with randoms better, and this update aims to move towards a solution for this problem with the new "Quick Play" along with other new additions and improvements to the game. "Sessions" was an experiment that was added to be used as a tool for finding people to play with, but it seems like it didn't work at all and mostly ended up being accidentally created when trying to host a lobby. With that being said, I'm not removing the "Sessions" yet, though it's now been renamed to "Events" and the Create Event button was moved under the "Host" button to avoid confusion. This update introduces "Quick Play", which can be entered from the Main Menu. The previous "Play" button is now renamed to "Custom Game" and is placed under the new "Quick Play" button. The "Custom Game" menu works the same way it did before. I wanted to give players more reason to play solo and make it much easier to get into a game with this new mode. Entering "Quick Play" puts you in your own Prison, a place where your progress is saved and combined from the games you play in "Quick Play". Starting the game here puts you in a match-making queue, which will automatically join an active game or create a new one. Another big difference is that the game won't end for everyone if the host disconnects. Keep in mind that "Quick Play" is still early in development, so fixes and changes are to be expected. I'll be looking forward to feedback and I'm curious to see how it goes! [GENERAL]

  • Added a new Quick Play mode with match-making
  • Added a new prison item "Gamba Machine"
  • Added a new "Gamba Token" item, which you can insert into the "Gamba Machine"
  • Made new joined players (spectators) respawn every 45 seconds
  • Made "stealth mode" activate faster and made it less sensitive to movement
  • Added "Upscaling Filter" setting
  • Made the game always start with 2 cars
  • Improved spiders dragging objects physics
  • Removed Flashlight from shop
  • Added an extra first aid in the trunk on start
  • Moved Fahoe left wiper more to the left
  • Moved Hord Pickup Box spawn further back
  • Updated Arcade Machine texture
  • Increased max value of the Brightness setting
  • Decreased sun/moon light saturation a bit
  • Refactored object occlusion system and made it multi-threaded
  • Performance improvements (optimized garbage collection and physics simulation)
[FIXES]
  • Fixed items falling through props, ending up stuck under them
  • Fixed objects not activating fast enough and suddenly appearing in front of player (for example while driving)
  • Fixed selling a stack of items dropped in prison for the price of one item
  • Fixed spiders being stuck shaking violently in place
  • Fixed video call from cave or underwater being dark if the caller is above
  • Fixed active game loading player positions wrong
  • Fixed loaded active game ending if host is dead
  • Fixed opening shop and workbench while game is starting
  • Fixed Objectives Completed game save counter not increasing
  • Fixed occluded spiders not rotating
  • Fixed player jump animation interpolation
  • Fixed car wheels interpolation
  • Fixed drop the item hint showing wrong item name
[UI]
  • Made respawn hint show remaining time
  • Made Global Chat unhide by pressing on middle
  • Made health value round up and show decimal value if it's under 1%
  • Updated Custom Game menu layout
  • Added notification when helicopter rope attaches if not everyone is in the car
  • Added item count display on dropped prison item
  • Added more phone control hints
  • Renamed "Sessions" to "Events"
  • Renamed "Play" to "Custom Game"


[ 2025-03-06 15:11:32 CET ] [ Original post ]

v0.3.0.2

  • Made kitchen oven props pushable, their lid openable with loot inside and optimized their geometry
  • Made opening/closing trunk sync faster
  • Fixed buying Bread adding Canned Food instead
  • Decreased Canned Food price to 3
  • Added experimental section Language option (it's still WIP and won't work yet)
  • Added Anti-Aliasing video setting
  • Made UI visible in pause menu when HUD is hidden and added a notification how to unhide HUD
  • Made Firework explosion deal damage
  • Disabled Managed Stripping


[ 2025-02-20 12:28:20 CET ] [ Original post ]

v0.3.0.1

  • A hotfix for black screen on game start


[ 2025-02-17 19:55:42 CET ] [ Original post ]

Odd Remedy is an online multiplayer action-adventure game in which you make your escape from a dangerous, abandoned island infested with monster spiders. Clear out and destroy the isolating dungeons, loot the island for tools and your survival, use your smartphones for communication and work together to complete objectives. Get ready to make your escape from the island with the secret boat attached to your car without the Blackfang Corp finding you. The island is at your disposal to reach your goals the way you want to, but it's new inhabitants will not allow you to feel safe at every turn.

TEAMWORK

While stealth is an option, against the hordes of spiders, your fellow prisoners are key to increase your chances of success. Work together, fight together.

SHARING IS CARING

Use your smartphones to call, text and share (relevant) photos. Be aware that your phones also make noise, sometimes attracting unwanted attention.

HOME SWEET PRISON

Collect (cool) items from your journeys and customize your prison workplace. Manage your inventory, craft (useful) stuff for your next journey or treat yourself.

Features:

  • Online multiplayer with up to 8 players

  • Interactive phone system (phone calls, messages, taking/sending photos)

  • Customizable player faces

  • Physics based interactions with objects and items

  • Interactive vehicle mechanics

  • Procedurally generated open-world island map (each run is different)

  • Collecting items and upgrading your base

  • Dynamic enemy behaviour

  • Proximity voice chat

  • Original soundtrack

Game Lore:

Blackfang Corp - a secret, government-backed military unit, running experiments on unique weapons and people in occupied, hidden areas. As tests on mutating spider monster species in the so called Hell Island were handled by underpaid and unmotivated workers, a dozen of spiders have unknowingly escaped the facility. The bugs were growing and multiplying in the forest for months, until they would eventually run out of resources, and begin flooding into the city. The emergency alarms were set on blast as many Blackfang workers escaped. Lacking further resources and desperate for a solution, they select a few prisoners to send on a remotely supervised mission. That's you, you are the odd remedy. What they don't know though, is that you have other plans.


MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. CentOS 7
  • Processor: Intel Core i5-4590 (AMD FX 8350) or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. CentOS 7
  • Processor: Intel Core i5-4590 (AMD FX 8350) or betterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.2+
  • Storage: 1 GB available space

GAMEBILLET

[ 6448 ]

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17.75$ (11%)
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GAMERSGATE

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MacGamestore

[ 1844 ]

1.19$ (88%)
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0.99$ (93%)
1.19$ (76%)
21.99$ (12%)
1.19$ (87%)
0.69$ (65%)
1.19$ (88%)

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