A21.2 b30 EXP
Added
[ 2023-11-15 23:26:43 CET ] [ Original post ]
Hello Survivors! Today we bring A21.2 b30 to EXP. This patch will help with drone issues, reduces the RAM used during RWG creation, and plenty of other changes, fixes, and additions.
Changelog A21.2 b30
Added
- Lockable inventory slots are now enabled by default
- Proper exception message when more blocks are defined than allowed
- Loadingscreen.xml to dumped XMLs when running exportcurrentconfigs
- Allow overriding the maximum wire length when using the wiretool in the item's action definition with the MaxWireLength property, defaulting to 15
- Console command "visitmap full" version
- Doors can have a trigger collider that pushes players out of the doorway as it closes
- Push away trigger to iron garage door
- Default gfx preset for AMD 6950 GPU
- Junk Drone manager recovery of existing broken positional data.
- Property for CallGameEvent triggeredEffect to allow client call.
- Junk drone catch all point that finds an open block around the player.
- Junk Drone checks to address an issue when a path was being consumed but not followed.
- AddChatMessage TriggeredEffect for buffs.
- Graphics default calculation detects Steam OS
- Added after ChunkBlockLayer Read we clear block ids that ref null blocks. Minor Chunk SetBlockRaw and ChunkBlockLayer get/set tweaks.
- Telnet interface no longer logs full exceptions when the remote host aborts the connection
- Resource bundles now sell for the same price as their unbundled stack size in rented vending machines
- Updated prefab tags on showerHandlePrefab to enable collision
- Updated colliders on table lamps
- Updated collider on stationary_bikePrefab
- JunkDrone physics transform interaction for set position to avoid adding of the origin position
- JunkDrone MaxDistance from owner to 32 blocks from 64
- Junk drone follow group positions to include 3 more points when behind the target is blocked.
- Junk Drone pathing when in confined spaces, small structures, rooms and mineshafts.
- Adjusted colliders on stone pallets to allow projectiles to pass around them easier
- Adjusted colliders on gun and equipment racks to allow projectiles to pass around them easier
- Optimized Vector3i and Vector2i
- Optimized Vector3b
- Optimized Chunk ToWorldPos for x y z
- Reduced stormy weather lightning and thunder rate
- Optimized RWG run township dirt roads
- Optimized Utils Fast function
- RWG creation memory usage optimizations
- Minor GameObjectPool optimization
- Exception after closing server browser while a search is in progress
- Dumping XMLs to files was not creating new files
- Some EOS networking exceptions
- Prevented duplicate trader waypoints by moving the logic from EntityTrader to the first time the POI is entered. Automatically placed waypoints can now also be deleted, though they will be readded the next time the POI is entered. (Tom)
- Player Vending Machine dupe bug for stackable items with a minimum sellable amount such as stones, gunpowder etc.
- Lab zombie left hand becomes haunted after dismemberment
- "White River Supplies" stays in your inventory after dying on Permanent Death.
- Doors connected directly to generators will toggle on login after completing a restore power quest
- Issue with magazine LootProb causing them to never show up again if maxed out
- Item Info Panel item display hides behind the quality bar.
- Nokilling setting prevents radzone/hazard/vending machine damage.
- POI police_station_03 wall section inside garage has wrong texture.
- POI : downtown_strip_05 mismatching texture.
- POI trigger system not working correctly when utilizing multiple triggers to trigger another item
- Forge allowing Anvil or Bulletproof Glass Block to be Crafted without the full amount of required iron/sand. And can return more iron/sand than it started with when crafting canceled.
- Forum Report : Zombie dog's snout has no collider
- POI : fire_station_04 Can't enter room without breaking blocks.
- POI : downtown_strip_04 SI with garage door.
- Drone : lastKnownPosition becomes none, and spams logs and errors when it gets stuck.
- Junk Drone avoidance of player focus block not being able to reach target.
- Junk Drone build up of motion when stuck in place.
- Deprecate log warnings for the drone teleport.
- Fixed Grammar issues with the vending machine tooltips
- JunkDrone SentryMode errors when out of range.
- Drone : lastKnownPosition becomes none, and spams logs and errors when it gets stuck.
- Localization : Extra space in the snowball item description
- Test_POIReset game event not working on dedi
- Icons for some items overlap quantity in trader UI.
- Forum Report : Possible to smelt items instantly
- Fixed Localization : Craft lot amount needed in Cornmeal description.
- Localization : Craft lot amount needed in Paper description.
- Localization : Craft lot amount needed in Paint description.
- Localization : Military Fiber missing "Crafted in lots of 10."
- Added line breaks to Cornmeal and Military Fiber descriptions
- Removed extra space from localizations
- POI : roadside_checkpoint_03 possible to get stuck part way
- Beer and Moonshine drunk screen effects now carry over on game restart
- Player footstep breaks audio if done after an origin reposition
- Brown corn stalk prefab LODGroup missing LOD2 mesh
- Clients cannot pick up dropped items
7 Days to Die
The Fun Pimps
The Fun Pimps Entertainment LLC
2013-12-13
Action Indie RPG Adventure Simulation Singleplayer Multiplayer Coop EA
Game News Posts 201
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(233112 reviews)
http://www.7daystodie.com
https://store.steampowered.com/app/251570 
The Game includes VR Support
Linux Universal [3.12 G]
HOW LONG WILL YOU SURVIVE?
7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!GAME FEATURES
- Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
- Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with nearly 400 recipes.
- Build – Take over a ruin, or build from the ground-up. Design your fortress to include traps and defensive positions to survive the undead - the world is fully destructible and moldable.
- Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
- Create - Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to nearly 400 in-game items and 1,200 unique building blocks in creative mode.
- Improve – Increase your skills in a multitude of active and passive disciplines. 7 Days to Die is the only true survival RPG with nearly 50 multi-tiered skill and perk groups.
- Choose – Play the Navezgane campaign world, or dive back in with friends in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and wilderness locations. The possibilities are infinite with over 300 locations.
- Combat – Encounter a wide variety zombie archetypes including special infected with unique behaviors and attacks.
- Survive – Experience real hardcore survival mechanics with over 45 buff boosts/ailments along with dynamic cold and hot weather to contend with.
- Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design.
- Loot – Scavenge the world for the best guns, weapons, tools, armor, clothing, and vehicle parts which have quality ranges which govern attributes to provide hundreds of thousands of item permutations.
- Quest – Find dynamic treasure maps left by survivors and dig for real buried loot. Discover quest notes and complete them for rewards and skill points.
- Customize – Create your own character or pick a preset and customize in-game even more with a huge selection of clothing and armor you can craft or loot in the world.
- Drive – Enjoy the badass vehicle system where you find all the parts, learn all the recipes and craft and augment your own vehicle.
- Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt wild animals.
MINIMAL SETUP
- OS: Ubuntu 16.04 (64-bit)
- Processor: 2.8 Ghz Quad Core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB Dedicated MemoryNetwork: Broadband Internet connection
- Storage: 15 GB available spaceAdditional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
- OS: Ubuntu 18.04 (64-bit)
- Processor: 3.2 Ghz Quad Core CPU or fasterMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: 4 GB Dedicated MemoryNetwork: Broadband Internet connection
- Storage: 15 GB available spaceAdditional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
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