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HOW LONG WILL YOU SURVIVE?

7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!

GAME FEATURES

  • Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
  • Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with nearly 400 recipes.
  • Build – Take over a ruin, or build from the ground-up. Design your fortress to include traps and defensive positions to survive the undead - the world is fully destructible and moldable.
  • Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
  • Create - Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to nearly 400 in-game items and 1,200 unique building blocks in creative mode.
  • Improve – Increase your skills in a multitude of active and passive disciplines. 7 Days to Die is the only true survival RPG with nearly 50 multi-tiered skill and perk groups.
  • Choose – Play the Navezgane campaign world, or dive back in with friends in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and wilderness locations. The possibilities are infinite with over 300 locations.
  • Combat – Encounter a wide variety zombie archetypes including special infected with unique behaviors and attacks.
  • Survive – Experience real hardcore survival mechanics with over 45 buff boosts/ailments along with dynamic cold and hot weather to contend with.
  • Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design.
  • Loot – Scavenge the world for the best guns, weapons, tools, armor, clothing, and vehicle parts which have quality ranges which govern attributes to provide hundreds of thousands of item permutations.
  • Quest – Find dynamic treasure maps left by survivors and dig for real buried loot. Discover quest notes and complete them for rewards and skill points.
  • Customize – Create your own character or pick a preset and customize in-game even more with a huge selection of clothing and armor you can craft or loot in the world.
  • Drive – Enjoy the badass vehicle system where you find all the parts, learn all the recipes and craft and augment your own vehicle.
  • Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt wild animals.
7 Days to Die
The Fun PimpsDeveloper
The Fun Pimps Entertainment LLCPublisher
2013-12-13Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (119816 reviews)
VR Support
Public Linux Depots:
  • Linux Universal [3.12 G]
Available DLCs:
  • The Hoarder Armor Set
  • The Marauder Armor Set
  • The Desert Armor Set
V2.0 b289 EXP update

Game Description Image

Hello Survivors!
Here is our first EXP update for V2.0.

We wish you all an enjoyable and relaxing weekend!

Here's what changed since b285:

Added

  • bunker_00 - Tier 5 POI with all quest types

    [/*]
  • POI Editor Light Density Stat

    [/*]
  • Running Steam as Ubuntu Snap without microphone permission showing warning window

    [/*]

Changed

  • Biome smoothies now grant a 10% speed boost while in the appropriate biome

    [/*]
  • Honey is now using a mason jar and hold type for drinking

    [/*]
  • Increased the amount of gas found in quad barrels

    [/*]
  • Increased the entity damage on Shotgun Slugs

    [/*]
  • Intro to Buried Supplies quests are now clamped to the Pine Forest

    [/*]
  • Light Armor perk now adds 1 Armor Rating per perk level to each Light Armor piece equipped

    [/*]
  • Optimized EnumDecoAllowedExtensions

    [/*]
  • Reduced Berserker from 50% for 10 seconds to 25% for 5 seconds

    [/*]
  • Reduced Hard Target from 10, 20, 30, 40, 50% to 5, 10 ,15, 20, 25%

    [/*]
  • Reduced Pack Mule from 10, 20, 30, 40, 50% to 5, 10, 15, 20, 25%

    [/*]
  • Reinstated biome loot stage modifier and loot stage bonus

    [/*]
  • Renamed Banded Armor Plating Mod to Advanced Armor Plating Mod

    [/*]
  • Renamed Customized Fittings Mod to Advanced Armor Fittings Mod

    [/*]
  • Renamed Improved Fittings Mod to Armor Fittings Mod

    [/*]
  • Sleeper Spawn Material Sounds (Metal only)

    [/*]
  • Updated tool box loot lists with various tool themed magazines

    [/*]
  • remnant_house_06 sleepers quantity to prevent unguarded loot

    [/*]


Fixed

  • AI pathing issue addressed in church_02

    [/*]
  • Adjusted rally marker in tudor_02

    [/*]
  • Bandage cancels unless user waits longer for it to complete than feels right

    [/*]
  • Biome general atmospheric particle effects were not playing

    [/*]
  • Clipping issues in cabin_16

    [/*]
  • Drone projectile collider issue

    [/*]
  • Game launcher CLI argument for UserDataFolder now overrides same argument if supplied in the custom arguments text box

    [/*]
  • Garage door replaced in house_old_ranch_08

    [/*]
  • Garage door replaced in house_old_tudor_02

    [/*]
  • Insect swarm no longer has trouble hitting players a second time on dedi

    [/*]
  • Insect swarms can now hit you if you're walking

    [/*]
  • InvalidCastException thrown in networking when clients are passengers in a vehicle while holding a ranged weapon

    [/*]
  • Junk sledge should now target insect swarm on dedi

    [/*]
  • Left and Right news screen is now mapped to same buttons on controller

    [/*]
  • Lighting issue in house_burnt_01

    [/*]
  • Low volume modified on Track SFX for Challenge UI

    [/*]
  • Missing tags are now on Rad Remover for charged and infernal zombie variants

    [/*]
  • Percentage in description was not updating properly for Farmer Full Set Bonus

    [/*]
  • Perception Mastery: Vital Wound and Agility Mastery: Bleeding Hearts no longer use the maxBleedCounter that is governed by Deep Cuts

    [/*]
  • Plague Spitter swarm can no longer hold arrows

    [/*]
  • Players in v2.0 are no longer spawning with no challenges when using Steam invite / join

    [/*]
  • Prefab Editor no longer starts during night time

    [/*]
  • Rally Marker SFX Loop is no longer heard when game is paused

    [/*]
  • Reworked logic to prevent Modify option on Biome Badges

    [/*]
  • Settings option no longer overlaps logo after exiting audio settings in Discord first time prompt

    [/*]
  • Snow particles are no longer seen in the pine forest

    [/*]
  • Structural issues in fire_station_03

    [/*]
  • Texture issues in countrytown_business_02

    [/*]
  • Texture issues in remnant_house_10

    [/*]
  • Vehicles shouldn't restore HP after damage and re-mount on dedi anymore

    [/*]
  • Weather shelter checks adjusted on some sloped walls

    [/*]

[ 2025-06-21 00:07:32 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04 (64-bit)
  • Processor: 2.8 Ghz Quad Core CPUMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 2 GB Dedicated MemoryNetwork: Broadband Internet connection
  • Storage: 15 GB available spaceAdditional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
  • Memory: 12 GB RAM
  • Recommended Setup

    • OS: Ubuntu 18.04 (64-bit)
    • Processor: 3.2 Ghz Quad Core CPU or fasterMemory: 12 GB RAM
    • Graphics: 4 GB Dedicated MemoryNetwork: Broadband Internet connection
    • Storage: 15 GB available spaceAdditional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    GAMEBILLET

    [ 6489 ]

    25.19$ (16%)
    8.19$ (18%)
    0.73$ (93%)
    8.85$ (11%)
    8.13$ (80%)
    8.85$ (11%)
    8.39$ (16%)
    13.14$ (56%)
    5.03$ (16%)
    5.38$ (82%)
    17.75$ (11%)
    8.74$ (78%)
    8.39$ (16%)
    2.74$ (73%)
    28.69$ (18%)
    4.95$ (17%)
    5.03$ (16%)
    16.79$ (16%)
    8.74$ (56%)
    1.20$ (92%)
    24.87$ (17%)
    4.19$ (16%)
    16.79$ (16%)
    13.49$ (78%)
    2.62$ (85%)
    12.42$ (17%)
    17.75$ (11%)
    2.12$ (89%)
    16.79$ (16%)
    2.43$ (90%)
    GAMERSGATE

    [ 3000 ]

    2.5$ (75%)
    0.9$ (77%)
    2.25$ (89%)
    3.75$ (81%)
    9.0$ (70%)
    29.99$ (40%)
    3.0$ (50%)
    4.5$ (77%)
    1.5$ (81%)
    4.5$ (82%)
    0.75$ (92%)
    2.55$ (83%)
    6.75$ (73%)
    3.0$ (85%)
    8.0$ (80%)
    10.91$ (22%)
    1.35$ (91%)
    1.0$ (80%)
    1.8$ (80%)
    5.95$ (83%)
    1.05$ (85%)
    0.56$ (81%)
    1.58$ (95%)
    0.56$ (81%)
    3.83$ (74%)
    3.28$ (84%)
    5.25$ (65%)
    8.8$ (78%)
    3.4$ (83%)
    4.4$ (78%)
    MacGamestore

    [ 2346 ]

    1.24$ (75%)
    65.99$ (6%)
    1.99$ (87%)
    15.89$ (21%)
    1.19$ (76%)
    1.19$ (88%)
    2.49$ (75%)
    4.99$ (83%)
    3.99$ (80%)
    1.99$ (80%)
    1.19$ (76%)
    3.99$ (69%)
    1.39$ (91%)
    4.99$ (90%)
    1.19$ (76%)
    3.39$ (92%)
    1.19$ (88%)
    4.09$ (91%)
    1.10$ (84%)
    2.48$ (75%)
    13.99$ (7%)
    13.99$ (7%)
    7.99$ (80%)
    29.99$ (40%)
    1.49$ (85%)
    1.19$ (88%)
    1.19$ (88%)
    1.99$ (60%)
    1.28$ (87%)
    2.49$ (75%)

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