WHAT IS STARGROUND?
Starground is a top-down automation dungeon crawler combo. Alternate between gathering and refining resources on your home planet, and venturing across space to fight through action roguelite-inspired dungeons. How you split your time is entirely up to you! There's no right way to play the game, and any path will progress the story.
MULTIPLAYER
Starground was built up with multiplayer from the beginning. Experience what Starground has to offer as a full co-operative experience with as many friends as you'd like. Invite your friends to work towards common goals, or divide and conquer each part of the game. If multiplayer isn't your thing though, you can play alone in single player too!
AUTOMATION
Develop and maximize an island of resources through automation. Work your way through a research tree filled with all sorts of unique machines and solutions to your logistical needs. Start humble by mining resources by hand and smelting manually, but soon build up to a formidable factory that can tackle anything you can throw at it.
DUNGEONS
If you're not into automation, or need to wait for your factory, then venture to other places in the solar system to explore and crawl your way through a variety of dungeons. Battle enemies, avoid obstacles, kill bosses, and reap the rewards of your effort. Take resources from dungeons back to your factory, or use rare loot to make yourself stronger and craft modular weapons. Make a spear, dual-bladed sword, or maybe a gun on a stick. The choice is yours.
Be sure to add Starground to your Wishlist!
This small update to Starground continues to refine changes made in 0.14.1. This update includes a large variety of bug fixes, as well as some minor balancing.
The save/load menu has also been upgraded, now with the ability to fuzzy search, as well as options for autosave interval, number of autosaves, and separating autosaves into their own section and folder as to not confuse them with other regular saves.
Additions
Added numbers to various sliders in the option menu
[/*]Added two options for configuring autosaves (time interval and count)
[/*]Added the ability to fuzzy search for saves in the save/load menu
[/*]
Changes
Made it so that the tree of wisdom\'s text box is not affected by lighting
[/*]Decreased the cooldown of the sparkstone from 1.0 to 0.5
[/*]Increased the attack range of spider minions
[/*]Moved autosaves into a separate section while saving/loading
[/*]
Fixes
Fixed an issue where splitters would break when a mover grabs items from them
[/*]Fixed an issue where sorting inventories wasn\'t working (thanks xefensor!)
[/*]Fixed an issue where the surge protector didn\'t update its warning on multiplayer (thanks yochic!)
[/*]Fixed a potential crash related to bees on multiplayer
[/*]Fixed a potential crash related to splitters accessing an invalid item
[/*]Fixed an issue where player death would sometimes not sync on multiplayer (thanks DevNinYa!)
[/*]Fixed an issue where multiplayer clients could place multiple bombs in one click (thanks Ace!)
[/*]Fixed an issue where movers would not push items into researchers that needed them (thanks xefensor!)
[/*]Fixed an issue where researchers could get stuck in an active state once a research is finished
[/*]Fixed an issue where entering and exiting text boxes in the pause menu would cause the player to start mining and moving again
[/*]Fixed a potential crash caused by using nuclear bombs in the dungeons
[/*]
Minimum Setup
- OS: LinuxMemory: 1 GB RAMGraphics: Vulkan SupportStorage: 200 MB available space
- Memory: 1 GB RAM
- Graphics: Vulkan Support
- Storage: 200 MB available space
Recommended Setup
- OS: LinuxMemory: 4 GB RAMGraphics: Vulkan SupportNetwork: Broadband Internet connectionStorage: 1 GB available space
- Graphics: Vulkan SupportNetwork: Broadband Internet connection
- Storage: 1 GB available space
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