With the demo (that actually hasn't even been publicly mentioned until now) taking way longer than I thought to finish, I've decided to start a closed playtest for [TSN].
What This Playtest Includes
This playtest has all the levels of the first chapter, as well as all the planned weapons for the first chapter. I will try to steadily update this playtest as I fix bugs and create new content. This playtest may eventually have content from future chapters beyond the one that will be shown in the demo.
Please Be Patient
This is a very early version of the game, with many features yet to be polished and potentially many bugs and glitches that I will need to fix, the purpose of this first version of the playtest is for me to get feedback on the base mechanics and gameplay loop, but I will continue to try to make this experience as best as it can be. Remember, this is not a full release, most of the problems you may encounter while playing now will be patched out when the game comes out, especially with the help of you playtesters.
[Test Subject Name] is an FPS Platformer that sees you descend through layers of test chambers, fighting multitudes of robots along the way, and coming in contact with intelligent machines that want you dead.
Use your robotic implants and marksmanship to combat the hordes of hostile machines, and try to figure out if the voices you keep hearing through the speakers are friends or foes, or both.
Keep swapping and dropping guns as they start to overheat, and decide whether to use a laser-powered sniper rifle or a radon-fueled minigun, or simply return to your trusty revolver.