can you believe that chapter 2 is out now, it's only been 218 days. Well let's see whats changed in those 218 days
Patch Notes
Additions
Added All 5 Chapter 2 levels
Added New Achievements: Run Cold, Amputee, SUPER F, Too Fast, and System Failure
Added invincibilty and flight cheats (always available in sandbox, can be activated in normal levels)
Added Checkpoint option in the pause menu (and by extension reworked the restart option)
Added Confirmation when quitting to desktop mid level
Added Searching for prefabs in the sandbox spawn menu
Added Visualizer for Orb Fragments collected on the title screen
Added Weapon sway
Added Level rankings and timers on level completed
Added Rocket Launcher
Added Option to change look sensitivity in the general options menu
Added Title screen "sets" that load randomly when loading title screen
Added Cheat console in the sandbox
Added THE MAN
Changes
Rifle rate of fire increased
Rifle damage increased
Switching to the pistol no longer reloads guns
Changes to prevent infinite healing
Grappling enemies now requires the player to not be grounded
Save files are now saved in JSON format
Level Selection now requires players to reach a level before it can be selected
Lightmaps are now fully baked
Bug Fixes
Fixed music not playing correctly when starting or restarting levels
Fixed enemies firing through walls and floors
Fixed time being frozen on the title screen
That's all for this update guys! Thanks for waiting this decently long time, I really appreciate it. If you find any bugs or glitches please report them in the discussion post in the community tab.
I'll be live on the \[TSN] store page for around 1 hour after this post is made live so tune in if you want to watch me play, and like always...
[Test Subject Name] is an FPS Platformer that sees you descend through layers of test chambers, fighting multitudes of robots along the way, and coming in contact with intelligent machines that want you dead.
Use your robotic implants and marksmanship to combat the hordes of hostile machines, and try to figure out if the voices you keep hearing through the speakers are friends or foes, or both.
Keep swapping and dropping guns as they start to overheat, and decide whether to use a laser-powered sniper rifle or a radon-fueled minigun, or simply return to your trusty revolver.