




A project from a one man dev team, MALEDICTOR is a boomer shooter inspired by classics such as Blood, DOOM, and Duke Nukem.
Take the role of the resurrected Clayton in his fight against the Cult of the Maledictor. MALEDICTOR puts an importance on difficult gameplay, high impact weapons, tight movement, and a dark bloody ambience. Avoiding hitscanners, dodging projectiles, evading traps, managing your resources, and committing to an attack are crucial in making it through this boomer shooter where the enemies are as dangerous as you are.
MALEDICTOR features easter eggs and references both retro and modern, interactables scattered throughout the levels, various hidden radio shows spanning from in-game lore to ghost stories, and even playable arcade games with prizes!
Take the role of the resurrected Clayton in his fight against the Cult of the Maledictor. MALEDICTOR puts an importance on difficult gameplay, high impact weapons, tight movement, and a dark bloody ambience. Avoiding hitscanners, dodging projectiles, evading traps, managing your resources, and committing to an attack are crucial in making it through this boomer shooter where the enemies are as dangerous as you are.
MALEDICTOR features easter eggs and references both retro and modern, interactables scattered throughout the levels, various hidden radio shows spanning from in-game lore to ghost stories, and even playable arcade games with prizes!
Dev Log 17
With MALEDICTOR now submitted to the GDWC, the second Alpha build has been made and passed on to testers. A lot of refining and some nice additions like a voice for our protagonist, Clayton! More about him to come. As for now once the bugs found in this Alpha are fixed it will be on to developing more levels and enemies!
[ 2024-06-04 20:48:15 CET ] [Original Post]
Minimum Setup
- Processor: Intel Core i7-9700Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060
- Storage: 5 GB available space
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