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Mithra
Seventh Disorder Developer
Seventh Disorder Publisher
To be announced Release
Game News Posts: 11
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
APRIL DEVLOG - WE BREAK NEW GROUND!

Hello beautiful people!!! It's April and we're back with another DEVLOG. It's been a while since we last spoke. How are you? How's work and everything? How's the kids? The wife? The shaky financial agreement you made with your friend who told you to "trust me mate, the Papua New Guinean government are LITERALLY about to start mining for plastercine, we need to invest NOW" ? Oh really? I'm sorry to hear that. Hopefully we can cheer you up with an update on ALL things MITHRA! We have been steadily working away on all aspects. The narrative of our opening slice is all fleshed out, though particular text & dialogue will get a redraft and spruce up before the NextFest release. It's really cool to see it all take shape though and we have almost two thirds of it in a rough build. Although some other members of our DevTeam are more experienced in this, as a writer this has been my first time working on a game! It's seems obvious now but I remember being surprised that building a game is also quite similar to building a piece of filmic content - that is, it doesn't have to be made linear! Up until now, we've been zigzagging across parts of the demo, putting things together here and there but still feeling our game was just a bunch of separate pieces. HOWEVER, as we smash through into April, we seem to have taken a turn and lots of parts of our game seem to be coming together! For example, look at this notification system. Cool, right?
Also, check this still from the build of the opening. Go on, if you're reading this, you deserve a sneak peek:
Across all aspects of the game, from the incredible music that being composed (honestly, I can't wait for you guys to hear it!) to the beautiful art being drawn (I get so excited every time I see our main character!) as well as building a game with mechanics that we hope are as intuitive as the games we love ourselves, we're really trying to create something that we would enjoy playing. And you too, hopefully. That being said, we're entering crunch time. We're working all out on this but still, nerves remain as we push to get this thing ready for NextFest and whatever we can plan for beyond. So, my question to you, oh wise Steam community - how do you deal with nerves?!! Any top tips? Send help & calming thoughts to Seventh Disorder towers. Anyway, hope you're well and all that financial stuff you got caught up in works itself out. Lots of love, SD


[ 2024-04-16 12:57:27 CET ] [ Original post ]

What if the world's first real cult...never actually disappeared?

One night, Kyra receives a mysterious email that changes her life forever. By replying, she tumbles into an adventure that begins in the colourful crashes of London, onto the winding depths of Beijing's back-alleys and beyond.

Mithra is a 2D hand-drawn narrative mystery where forgotten gods, urban labyrinths and conspiratorial puzzles collide in a modern myth you live through.

A WORLD TO GET LOST IN

Follow Kyra, a young girl from Brixton, South London, whose ties to the ancient group run deeper than she ever thought possible.

As she falls deeper down the rabbit-hole, Kyra must unravel the truth about her past and make choices that will determine her fate and the world's.

PUZZLES WITH PERSONALITY

Solve layered, narrative-driven puzzles – from audio riddles to cryptic codes. Each puzzle type offers a distinct tone, mechanic, and emotional feel that works in tandem with the rest of the game. 

Street-level prophets, hooded archivists, creepy bridal shop owners: every encounter deepens the mystery and the relationships you forge.

Be prepared - it will get weird.

STUNNING HAND DRAWN WORLD & FULLY ORIGINAL SOUNDTRACK

Get lost in unique, textured environments deliberately crafted to invite exploration and evoke emotion.

Layered & adaptive audio soundscapes that features a completely bespoke soundtrack to draw you in.

  • Mythic Conspiracy: Uncover a secret cult that’s shaped history.

  • Hand‑Drawn Art: Stylised, richly detailed 2D environments.

  • Diverse Puzzles: Environmental, logic, and audio-based brainteasers - that's just the start!

  • A Global Adventure: London, Beijing & more – all with their own secrets.

  • Immersive Ambience: A soundtrack and sound-design reacting to your moves.

  • Narrative Depth: Dialogue choices shape revelations and relationships.

ARE YOU READY TO JOIN?

PATER TE EXSPECTAT...



GAMEBILLET

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MacGamestore

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