Granvir is an action roguelite featuring mech building. Players battle through a route of their choice reaching extraction and completing side objectives at the cost of valuable resources. Between battles, players can swap out parts for upgrades found on the battlefield and manage their campaign by taking on loans to afford ammunition, aiding the locals for support in battle and more.



Complete any campaign in single-player or multiplayer co-op with up to 10 Granvir pilots at a time. Share parts and resources utilizing the squad depot in rest areas as you plan your next moves.

2.11.3
Features
Added a compass for tracking distant objectives and points of interest to replace the in-world markers.
[/*]Added starting location variation to the first map in Millennium Front.
[/*]Added a map variant of each liberate mission in Millennium Front.
[/*]Added a map variant of the coastal battery, trainyard and satellite dish array in Millennium Front.
[/*]Added an additional boneyard map to Millennium Front.
[/*]Items can now be added to the squad depot when it is locked due to another player using it using drag and drop. If the item cannot be added due to a change in inventory state during network communication, it will return to your depot.
[/*]Items can now be removed from the squad depot when it is locked due to another player using it using item context buttons.
[/*]
Fixes
Fixed shop tabs resetting after a purchase in a shop.
[/*]Fixed ground attack indicators showing as blue unless the setting is changed manually.
[/*]Fixed hover jets not properly activating for non-host players on Granvirs they do not have authority over.
[/*]Fixed destroyed enemies activating their barriers.
[/*]Fixed some Bodai variants missing their name suffix.
[/*]Fixed walking over some ground pipes in Millennium Front being awkward.
[/*]Fixed chainblade attacks not bouncing when excessive heat has been applied.
[/*]Fixed the chain spear not applying heat when its chainblade attacks hit.
[/*]Fixed being able to modify the squad inventory while not owning it on controller causing desync issues.
[/*]
Minimum Setup
- OS: Debian-based Distribution
- Processor: Intel/AMDMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated Graphics
- Storage: 2 GB available space
Recommended Setup
- OS: Debian-based Distribution
- Processor: Intel/AMDMemory: 8 GB RAM
- Graphics: Dedicated Graphics
- Storage: 2 GB available space
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