Something's wrong with the window...

Windowkill is a twin-stick shooter, but the game window itself is constantly closing in on you.
This game is experimental, your screen itself is the play area. Windows move and shift around on your screen as you play.
Mouse and keyboard is preferred, but gamepad is supported.
A game by torcado
Music by keestak

Windowkill is a twin-stick shooter, but the game window itself is constantly closing in on you.
This game is experimental, your screen itself is the play area. Windows move and shift around on your screen as you play.
Gameplay features
- Twin-stick shooter controls
- Roguelike permadeath
- Shop screens
- Upgrades and Perks
- Hordes of enemies and bosses
- Several unique characters
- Local co-op
- Unlocks
- Secrets
Multiplayer
Unlocks, Stats, and More
Mouse and keyboard is preferred, but gamepad is supported.
A game by torcado
Music by keestak
                        Windowkill v4.0 update!!
                         Added all characters to "friend" reward, available after completing the challenge with each one individually  Buying a perk in multiplayer now keeps the selection after restocking  Increased Orb Array's snap attack speed  Reduced Slime's base health  Reduced wealth scaling slightly, and increased base coin spawn value  Player attacks now no longer collide with the window while detached  Max charge orbs now bounce off window edges when fully halted  Smiley's "click here" arrow now flips sides depending on the current window theme control layout  Changed controller aim indicator when playing as :) to point towards the attack area  Reduced scaling of nyx's crowd control slightly  Bellow level 2+ now damages wall enemies  Added limit to Wrym's segment count  Reduced movement speed of ???'s hands when firing lasers  Made the "close this window" tooltip on end screen clickable, specifically for controller input  Reduced brightness of adjacent tabs in the options menu  Added a "blend" config option for player visibility custom assets  Adjusted layering of several objects to appear in screen-reading shader backgrounds [/list]
                        
This update adds more of everything. I hope you enjoy :)
As always, thank you so much for the continued support <3 
changelog below!
New Features
- Added a new character
- Added a new boss
- Added a new enemy
- Added a new game mode
- Added a new upgrade
- Added a new action item
- Added a new music track
- Added two new backgrounds
- Added a new custom cursor
- Added a new player visibility image
- Added a new window theme
- Added a music shuffle option
-  Added big tunneller variants
 
Changes
-  Adjusted action item weight scaling 
 [list]
-  Action items now populate the shop more gradually, and cap out at about 50/50 action items vs. upgrades, instead of overtaking upgrades
 
Fixes
- Fixed piercing level 2+ for bastion not piercing multiple enemies
- Fixed freezing not applying for nyx
- Fixed endure's level 2 and 3 contact effects not applying
- Fixed position-based attacks snapping back to the mouse cursor when using controller
- Fixed controller cursor during Smiley fight drifting in some cases
- Fixed Orb Array's snap attack getting stuck white sometimes
- Fixed some of Orb Array's sounds getting stuck playing after death
- Fixed music not stopping in some cases
- Fixed music effects not resetting on new run occasionally
- Fixed end screen icons stretching when using some mods
- Fixed display issues when switching between nyx's hector skin
- Fixed slime trail damage sound effect playing while bubbled
- Fixed unlock notification particles pausing with game
-  Fixed option sliders not updating when holding a direction on controller
 
[ 2024-09-06 19:55:29 CET ] [Original Post]
                    Minimum Setup
- OS: Ubuntu 12.04.5
- Processor: 1.8 GHz Dual Core ProcessorMemory: 500 MB RAM
- Memory: 500 MB RAM
- Graphics: 1GB VRAM. Opengl 3.3
- Storage: 110 MB available space
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