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Haste is a high-speed third-person running game, set in a collapsing universe. Race through a variety of worlds, master your movement and use items and abilities to progress through each level before it falls apart around you. The game consists of ten Shards, each featuring a collection of procedurally generated levels that must be completed without fail to unlock the next. You’ll encounter challenges and characters on your journey, seeking answers about what lies behind the destruction, and how to escape it!

FEATURES

  • Third-person high-speed running gameplay 

  • Both single player and online co-op running

  • 10 Shards, each featuring a collection of procedurally generated levels that must be completed without fail to advance to the next Shard

  • 90+ Items that let you customize your build for each attempt to clear a Shard

  • A story to explore and a lovable cast of characters to befriend

  • Four spectacular biomes with several different variations

  • 4 abilities to master and 4 different bosses to discover

  • An unlockable endless mode

MASTER YOUR MOVEMENT

Mind-blowing speed is key and every landing counts! Hit the ground running (literally) and you’ll build up speed, but if you fumble it will cost you. You’ll need to think fast and keep track of your ever-changing surroundings to escape before the world crumbles beneath your feet.

ITEMS

In your run you'll be able to collect Sparks to use in the shop levels to manifest items. Items help you customise your run, affecting speed, damage, luck, health and other variables. 

PROCEDURAL WORLDS

Speed through procedurally generated levels as you make your way through each Shard, completing every level before you run out of lives to advance to the next. Gather items and experiment with builds to help you on your way. Your journey through the broken worlds will be unique to you as you try to outrun the apocalypse.

CO-OP RUNNING

You can now play through the entire game with other Zoes! It's cooperative in that you work together to progress, but we also keep track of player times in levels, which allows for some friendly and pleasant competition. To keep your friends apart we have unlockable skins!

THE CREW

As Zoe, you’ll meet different characters to aid you on your journey, whether through wisdom, encouragement or items to assist you.

Haste
LandfallDeveloper
LandfallPublisher
2025-04-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (6837 reviews)
Public Linux Depots:
  • [0 B]
The Wrapping Paper Update!

Hi everyone!

As all things must, the year is soon coming to an end. However, that does not mean it has to be a time of dourness and darkness! Especially since another Haste update is here!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/8c62a14274e4275a143ddd3e5f1933b3eee44dda.png\"][/img]

The team is working on a slightly bigger update, but they wanted to get this out the door while they finish what they\'re cooking up.

In addition to the usual bug fixes, this update has a special focus on tweaks to the various User Interfaces in the game, which is what makes this the Wrapping Paper update!

However, first there is one gameplay change I need to address. All Cooldown Reduction items now reduce a percentage of Cooldowns (-X%), rather than absolute values (-X seconds).

Now, before you get your pitchforks out because we\'ve ruined Atomic Timepiece synergies, this doesn\'t actually change much for how these items interact with items with short Cooldowns. However, it makes a huge difference for how they interact with items with long Cooldowns! It results in Cooldown Reduction items being a lot more useful than before, when they were reliant on getting one of a handful of extremely powerful synergies.

For the UI updates, we have worked hard to make them more accommodating to the variety of screen sizes and resolutions out there, as well as to make them overall nicer to look at. If we\'re being honest, some of them were put together in quite a slapdash fashion, and gradually built up as the game has kept evolving since release. This was a chance to improve the feel of the game in a lot of little, subtle ways.

Personally, I think it has resulted in a more pleasant experience, even if I don\'t spend much time thinking about it!

The Shard Settings view has received a significant overhaul, with a top-to-bottom look that makes it easier to parse:

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/6d325cb6dfcfb129b180d5e3389c5793cb139bb2.jpg\"][/img]

The Fragment Descriptions and Disruption notifications now look more coherent with the rest of the game\'s aesthetics:

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/a9d71c7e8820fa9ab5bfb29366a311a87b5b3a84.jpg\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/a7bd5d9004a9a4930d48757c919c64872e318729.jpg\"][/img]

A lot of other views have been adjusted, so play through and see if you notice a difference!

Patch Notes 1.9.a:

Balance:

  • Cooldown Reduction Items now reduce a percentage of other items\' total Cooldown, rather than absolute values.

    [/*]

Fixes:

  • Sparks now stay where they are supposed to in Boss Fragments again

    [/*]
  • The game no longer soft locks when completing a Shard without the UI enabled (oooops)

    [/*]
  • Having too many items will no longer make the pause screen inventory go off-screen

    [/*]
  • Item Tooltip cards can no longer go off-screen (a common problem on lower resolutions)

    [/*]
  • The version number on the main menu now stays anchored to the logo no matter the aspect ratio

    [/*]

UI:

  • Improved Steam Deck (and other small screen) UI sizing overall

    [/*]
  • Updated the Shard Settings view

    [/*]
  • Updated the Antisparks Upgrade view

    [/*]
  • Updated the All-Time Stats view

    [/*]
  • Updated the Unlocked Items view

    [/*]
  • Updated the Hungry Weeboh view

    [/*]
  • Updated the Multiplayer Invite window

    [/*]
  • Updated the multiplayer Player List

    [/*]
  • Updated the PostGameScreen view

    [/*]
  • Updated the Fragment Description view

    [/*]
  • Updated several notifications, including the Fragment Disruption notification

    [/*]
  • Of course as usual we have a selection of very cool Community Art to show off, too!

    [/*]

Time for some more Community Art!

Banane42 with this awesome Zoe Pixel art animation

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/c406c62a2a7abb5d6dd359eeb22c1e00fc280f33.gif\"][/img]

Starboydave made me !!! And this beautiful Zoe hat !!! SO COOL !!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/e667a43a7d0fead38a5eed96e16bace142f11ed2.jpg\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/790205dfcbc2b7386afd5318fde1d320bb5e3b17.jpg\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/f5a2421a969c27d11e07d6b30f469d07611d708c.jpg\"][/img]

And of course, we can\'t finish the year without more Ishtheva art!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44762838/e3b80931bd4c0962076f1ffc764f6c947534e41f.jpg\"][/img]

That\'s it for now! Have a good rest here at the end of the year, and then I\'ll see you out there in the worlds!

/Riza

[ 2025-12-19 14:00:21 CET ] [Original Post]

Minimum Setup

  • OS: Linux (tarball installation)
  • Processor: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 670 or AMD R9 270 (2GB VRAM with Shader Model 5.0 or better)
  • Storage: 4 GB available spaceAdditional Notes: Only runs on 64 bit systems
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Linux (tarball installation)
    • Processor: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalentMemory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)
    • Storage: 6 GB available spaceAdditional Notes: Only runs on 64 bit systems
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