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Yep, another game update, yay o/
As you can see we've been doing a lot updates lately. We hope you enjoy how the game is so far.
So this one is basically bug fixes, some small updates in combat and stuff.
Here it is.
- Finishing move triggers only with 5 squad members. NPCs don't count.
- Player only helps in weapon teamwork if his weapon skill is ready and weapon teamwork attacks spend sp from helping allies
- Charmed (Fishmaid) player no longer freezing episode
- Director's Instructions Fix
- Mecha Cutscene color fix
- Alien Bomb with explosion
- Some small fixes in studio screens
- Fix on Bird animation
- NPCs with teamwork pose
- Various bug fixes
- TV range change (fix #455);
- DrMonster (with summon), Woodman, Tornaq, ColinsBear, SpongeBad, Tutorial, EvilDirector, Investor pass with fixes, skills and animation syncs
- Teleport range changed
- Tornaq_LG sprite fixed
- NPCs don't chromatize with players and are pushed away
- Minions assassin, tank and elite with animations reimported and resynced
- Check for nullreference on CheckDamage
- Removed path check from targetting
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