Yeah! Chroma Squad is out for Kickstarter backers! yay o/
Every backer deserves to play the game right now!!!!!!
So if you're a Kickstarter backer check your email!
Also the version 1.0 was finally uploaded to Steam! Have fun!
We are restarting the ChangeLog history so you might find a pretty empty ChangeLog now moved to the bottom of the screen.
Since we have no info on Change Log v1.0, I'll tell you some of the latest changes we've made for this build.
- Fix on the HUD messages
- Mecha with Difficulty Level
- Different endings…
- Last episode updated
- New portals + script
- Fixes on all Weak bosses AI
- Minion rebalance
- Episode fixes
- Animation fixes
- Weekly Random Marketing Action is now based on the contract
- Henshin Cinematic layer updated
- Monsters, Minion Healer and Bosses rebalanced
Oh, btw... There is also some quick fix on Transitmancer damage (increased) on Change Log v1.01. But it was just this fix, so i'll put it all together :P
The game's official release will be on April 30th
[ 2015-04-28 18:53:05 CET ] [ Original post ]
🕹️ Partial Controller Support
- ChromaSquad Linux [683.16 M]
- Chroma Squad - Soundtrack
- Chroma Squad - Episode Editor
- Customize your TV studio: hire actors, upgrade your gear, do marketing, craft weapons, costumes and giant cardboard robots!
- Tactical RPG combat with a twist: combine your heroes’ abilities with Teamwork maneuvers!
- In-Depth RPG systems with skill trees, random equipment, crafting, and branching storyline with 3 different endings!
- Giant Mecha combat – destroy the city to save the city!
- A love letter to Power Rangers, Tokusatsu and the Japanese series of our childhoods!
- Deliciously-animated pixel art and a chiptune soundtrack that shines like justice!
- OS: Ubuntu 10 or later
- Processor: 2000 MhzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 640x480 minimum resolution (Direct3D/OpenGL compatible card with at least 128MB)Sound Card: 2D sound compatible card
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