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The Crazy Hyper-Dungeon Chronicles
Fix-a-Bug Developer
Fix-a-Bug Publisher
2025-10-23 Release
Game News Posts: 17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Work in progress!

The Crazy Hyper-Dungeon Chronicles - Latest modifications Significant changes have been made since the Steam Demo release (with more to follow). Content: - Added 6 new levels (we're now at 21 levels done over 50 totals) Gameplay: - Implemented a defense system against magical attacks (which deal damage) in combat: you can dodge them by pressing at the right moment.
- Through special items or by drinking a particular potion, the hero can see the area visually controlled by enemies.
- Added a defense feature for some enemies who might retaliate by attacking the hero immediately if the player presses at the wrong moment.
- The crafting system now allows making multiple units of the same product at once.
- Changed the management of power cooldowns: they are immediately available after their effect ends (e.g., Focus) or after they have been used instantaneously (e.g., Preemptive Strike). Cosmetics: - Enhanced various dungeon levels: biomes are now (moderately and evenly) adorned with various graphical embellishments, from puddles on the ground to sewer bars, from cracks on the walls to bloodstains, etc., as in classic dungeon crawlers. Before
After
- Messages from specific events now appear in the lower left corner without invading the gameplay area.
Future (upcoming): - Changes to the rage accumulation system. - Introduction of some variants for certain enemies to become more aggressive as levels increase. - Introduction of new enemy attack and defense special moves. - Removal of the Renegade (Adventurer) profile from the game (the fact that it has some features of other game profiles makes it interesting on paper but not in practice).


[ 2024-04-16 18:38:13 CET ] [ Original post ]

Plunge into the heart of adventure with our 2D dungeon crawler featuring roguelite elements and get catapulted into a series of mind-bending labyrinths with a top-down perspective. All this is rendered in glorious pixel-art and adorned with a turn-based combat system infused with electrifying arcade nuances, where each weapon serves as a unique extension of your character.

Another hallmark of this adventure is its randomly generated level design. Every zone of the Hyper-Dungeon is a unique universe, different from any other gameplay session. The layout of the rooms, the shape of the corridors, and the placement of monsters, traps, and treasures are reinvented every time, providing players with an ever-changing challenge.

Navigating these subterranean levels will be anything but a walk in the park: you'll need tactics, quick reflexes, and keen observation to overcome lethal traps and a wide variety of enemies. The full version of the game offers a total of 50 meticulously designed levels, paying special attention to gameplay mechanics, plot, and dialogue. The gameplay offers a broad spectrum of experiences that continually alternate: from last-stand battles to tactical reasoning, and from puzzles that require intuition and wit.

Each level is a microcosm unto itself, with different biomes, varying levels of brightness, and changing dimensions. Think you can dodge some challenges? Think again... what invaluable treasures will you miss by taking the easier path? But it doesn't end here: classic mechanics of the genre—such as character development, leveling up, and collecting rare items—are enriched by an intuitive yet effective crafting system.

Additionally, you'll have the opportunity to customize your fighting technique with three different styles, each with unique unlockable abilities. Monsters in the game are numerous and exhibit different behaviors, making encounters compelling without being excessively difficult or frustrating: we firmly believe that a video game should above all be fun.

But don't be fooled by the seriousness of the challenge: the entire adventure is imbued with eccentric humor and sharp dialogue, rich in pop culture, nerd/geek references, and nods to classic video game lore, which, we hope, will capture the heart of every gamer!


MINIMAL SETUP
  • OS: Ubuntu 18.04+
  • Processor: x86_64 ProcessorsMemory: 1024 MB RAMStorage: 1 GB available space
  • Memory: 1024 MB RAMStorage: 1 GB available space
  • Storage: 1 GB available space

GAMEBILLET

[ 6446 ]

1.00$ (90%)
3.00$ (80%)
26.65$ (11%)
49.77$ (17%)
13.02$ (13%)
25.19$ (16%)
13.34$ (11%)
16.96$ (15%)
16.79$ (16%)
41.47$ (17%)
26.65$ (11%)
4.87$ (19%)
9.98$ (67%)
12.59$ (16%)
24.87$ (17%)
1.50$ (90%)
24.59$ (18%)
16.57$ (17%)
8.29$ (17%)
16.59$ (17%)
5.03$ (16%)
12.42$ (17%)
16.57$ (17%)
16.79$ (16%)
12.42$ (17%)
4.19$ (16%)
13.79$ (8%)
33.17$ (17%)
8.27$ (17%)
4.00$ (80%)
GAMERSGATE

[ 1486 ]

3.4$ (91%)
1.5$ (70%)
6.0$ (80%)
4.13$ (62%)
2.5$ (75%)
5.1$ (87%)
3.38$ (62%)
2.55$ (83%)
3.4$ (91%)
4.25$ (83%)
6.44$ (82%)
6.8$ (66%)
10.0$ (75%)
2.89$ (83%)
10.62$ (58%)
4.0$ (90%)
0.13$ (87%)
0.89$ (87%)
8.5$ (83%)
2.18$ (78%)
1.28$ (91%)
2.61$ (83%)
11.24$ (55%)
5.25$ (65%)
0.85$ (91%)
4.08$ (66%)
2.55$ (91%)
7.5$ (75%)
3.48$ (83%)
10.0$ (75%)
MacGamestore

[ 1844 ]

1.19$ (94%)
21.99$ (27%)
6.37$ (79%)
29.99$ (40%)
1.19$ (88%)
1.49$ (85%)
1.19$ (88%)
0.99$ (75%)
2.99$ (75%)
1.10$ (89%)
1.10$ (93%)
67.19$ (16%)
49.99$ (17%)
2.49$ (75%)
2.98$ (85%)
1.42$ (93%)
1.09$ (95%)
2.29$ (88%)
1.19$ (88%)
1.19$ (88%)
1.99$ (82%)
1.99$ (80%)
1.39$ (90%)
1.19$ (60%)
1.19$ (76%)
4.99$ (50%)
1.99$ (75%)
1.19$ (88%)
1.19$ (76%)
15.99$ (20%)

FANATICAL BUNDLES

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356259 days, 17 hours, 53 minutes


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356259 days, 17 hours, 53 minutes


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HUMBLE BUNDLES

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1 days, 18 hours, 53 minutes


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3 days, 11 hours, 53 minutes


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17 days, 20 hours, 53 minutes

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