MAP PACK #3 is finally live! It will bring to you: [quote]NEW MAPS: ... the ported classic map Thüringer Wald in two variants: 3v3 Snake Pit 3v3 Crossroad Plus 4 variants of existing maps: 4v4 Heartbreak Ridge 4v4 Crown of Crags 2v2 Operation Chomite 1v1 Death Row[/quote] [quote]MAP CHANGES : Based on the feedbacks brought by the community after the release of the previous Map Packs, we have made some changes on the following maps: Sun of Juche & Final Meltdown: downscaling the reinforcement arrow. Mud Fight: smaller red spwan sector to balance the "point of contact" near Alpha. Mud Fight: central sector moved slightly closer to blue side in order not to incorporate another hedge. Nuclear Winter is Coming (Conquest): increasing one sector's value from 1 to 2. Punchbowl, removing the contral sector, outside of the town. Hell in a very small place, central and bottom zones slightly extended in favor of blue side. 38th Perpendicular, increasing the size of India sector to facilitate access to the city above. Highway (big), central secttor's value increased from 1 to 2. Wrecks & Rocks, extending Foxtrot sector to include some woods in order to help blue side securing it.[/quote] [quote]BALANCE: GENERiC: - Autocanons noise increased by about 20% - Tank filters in the armory fixed. - Light supply vehicles (500 and 800 supply) are now available in Airborne decks - Howitzer ammo consumption modified to take accuracy and reactivity into account. High end units remain almost the same while low end units benefit from much cheaper ammunitions. - Aircraft fuel level reordered according to their real stats with weapon load taken into account, ToT normalized to match that fuel load. - Tank guns accuracy increased according to their range : 1925m +10% 2100m +5% Some adjustments had to be made to prevent some earlier version to have a better accuracy than the next. Cheap vehicles accuracy didn't strictly follow this rule most of the time. This bonus comes in addition with the individual modifications listed below. - CSSR T21 Tarasnice recoiless rifle range incresed from 1050m/1225m (infantry and vehicle version) to 1400m - BLUE MG3 used by line infantry time between bursts increased from 5 to 8sec - BLUE Centurion AVRE and M728 CEV dispersion increased, the shell used to land to close from the target when missing - BLUE Eryx's HE suppression damage reduced. INF: - Soviet Gornostrelki '90 access to BTR transport series reverted. - French Légion price reduced from 25$ to 20$ RECO: - CSSR BPzV Snezka optics reduced to good, price reduced to 30$, avialability set to 12 - Chinese ZTQ-62G price reverted to 60$ (this nerf was supposed to be an alternative to the gun noise nerf) - British SBS's M72 LAW replaced with a M2 CG, price increased from 25$ to 30$ SUPPORT: - Soviet Buratino aim time increased from 15s to 20s - E-German Tunguska availability brought to the level of the Soviet version - Danish & Japanese HAWKs speed increased to 35kmh like the other HAWKs - British M270 MLRS restricted to Support decks like all others cluster MLRS TANKS: - Soviet T-55AM/AM2/AMV and their foreign variants accuracy increased by 5% - Soviet T-62 obr75 / M1 / M / MV-1 and foreign variants accuracy increased by 5% - Soviet T-64A accuracy increased by 5% - Soviet T-64BM range increased by 175m (a 10$ price nerf have been forgotten here) - E-German KPz T-72M1 accuracy increased by 5% - Polish T-55AM2 Merida accuracy increased by 5% - Polish and Czech T-72M1 Jaguar accuracy increased by 5% - Czech T-55AM2 Dyna-1 accuracy increased by 5% - Chinese ZTZ-59-II accuracy increased by 5% - Chinese ZTZ-59-IIA accuracy increased by 5% - Chinese ZTZ-85-II accuracy increased by 5% - Chinese ZTZ-85-II accuracy increased by 5% - N-Korean CH'ONMA-HO II accuracy increased by 5% - N-Korean CH'ONMA-HO IV accuracy increased by 5% - N-Korean CT-72M accuracy increased by 5% - American M8 AGS price increased from 50$ to 55$ - Japanese Nana-Yon Shiki series reload time after their 4 shot burst increased from 10sec to 12sec - Japanese and ANZAC M41A1 range increased by 175m - British Challenger 1 Mk.2 price reduced from 130$ to 125$ - British Challenger 1 Mk.2 price reduced from 155$ to 150$ - British Chieftain Mk.10 range increased by 175m - French AMX-30B2 Brennus accuracy increased by 5% - French AMX-13 Harpon range increased by 175m - Swedish SRTV 103 series accuracy increased by 5% VEHICLES: - Soviet BTR-90 price increased from 25$ to 30$ and availability decreased by 1 per card. - Soviet BTR-70 availability increased by one step - Soviet BMP-3 number of ATGM carried reduced from 6 to 4 - Soviet late BMP-2 autocannon range increased from 1575m to 1750m - Soviet early BMP-2 autocannon accuracy fixed, there was a discrepancy between AT and HE accuracy. HE accuracy now match the AT. - Soviet early BMP-2 autocannon accuracy increased by 5% - Soviet SU-122-54 price increased from 15$ to 20$ - E-German MT-LB & BTR-70 avalability per card increased by one step - N-Korean BTR-80A availability brought to the level of the Soviet version - W-German Marder 2 price increased from 35$ to 40$ - ANZAC Vickers MK.11 LRPV price reduced from 50$ to 45$ HELO: - Soviet Ataka V missile accuracy reduced from 65%/45% to 60%/45% - Soviet Ka-50's Vikhr range reduced from 2975 to 2800m - Soviet Ka-50's Vikhr accuracy changed from 50%/40% to 70%/35% - Soviet Ka-50's Vikhr speed increased and are fired rapidly one after the others in a burst of 2. (that's the closest from ripple fire we can do without making them F&F) PLANES: - Soviet Mig-25PD price increased from 90$ to 100$ - Chinese J-7C veterancy increased by one step - Chinese J-8C availability increased by 1 step and veterancy reduced by 1 step - N-Korean Mig-29 9-12B availability increased by one step and veterancy reduced by one step - American F-14 Tomcat is now available in the AIR tab in addition to the NAVY tab[/quote]
MAP PACK #3 is finally live! It will bring to you: [quote]NEW MAPS: ... the ported classic map Thringer Wald in two variants: 3v3 Snake Pit 3v3 Crossroad Plus 4 variants of existing maps: 4v4 Heartbreak Ridge 4v4 Crown of Crags 2v2 Operation Chomite 1v1 Death Row[/quote] [quote]MAP CHANGES : Based on the feedbacks brought by the community after the release of the previous Map Packs, we have made some changes on the following maps: Sun of Juche & Final Meltdown: downscaling the reinforcement arrow. Mud Fight: smaller red spwan sector to balance the "point of contact" near Alpha. Mud Fight: central sector moved slightly closer to blue side in order not to incorporate another hedge. Nuclear Winter is Coming (Conquest): increasing one sector's value from 1 to 2. Punchbowl, removing the contral sector, outside of the town. Hell in a very small place, central and bottom zones slightly extended in favor of blue side. 38th Perpendicular, increasing the size of India sector to facilitate access to the city above. Highway (big), central secttor's value increased from 1 to 2. Wrecks & Rocks, extending Foxtrot sector to include some woods in order to help blue side securing it.[/quote] [quote]BALANCE: GENERiC: - Autocanons noise increased by about 20% - Tank filters in the armory fixed. - Light supply vehicles (500 and 800 supply) are now available in Airborne decks - Howitzer ammo consumption modified to take accuracy and reactivity into account. High end units remain almost the same while low end units benefit from much cheaper ammunitions. - Aircraft fuel level reordered according to their real stats with weapon load taken into account, ToT normalized to match that fuel load. - Tank guns accuracy increased according to their range : 1925m +10% 2100m +5% Some adjustments had to be made to prevent some earlier version to have a better accuracy than the next. Cheap vehicles accuracy didn't strictly follow this rule most of the time. This bonus comes in addition with the individual modifications listed below. - CSSR T21 Tarasnice recoiless rifle range incresed from 1050m/1225m (infantry and vehicle version) to 1400m - BLUE MG3 used by line infantry time between bursts increased from 5 to 8sec - BLUE Centurion AVRE and M728 CEV dispersion increased, the shell used to land to close from the target when missing - BLUE Eryx's HE suppression damage reduced. INF: - Soviet Gornostrelki '90 access to BTR transport series reverted. - French Lgion price reduced from 25$ to 20$ RECO: - CSSR BPzV Snezka optics reduced to good, price reduced to 30$, avialability set to 12 - Chinese ZTQ-62G price reverted to 60$ (this nerf was supposed to be an alternative to the gun noise nerf) - British SBS's M72 LAW replaced with a M2 CG, price increased from 25$ to 30$ SUPPORT: - Soviet Buratino aim time increased from 15s to 20s - E-German Tunguska availability brought to the level of the Soviet version - Danish & Japanese HAWKs speed increased to 35kmh like the other HAWKs - British M270 MLRS restricted to Support decks like all others cluster MLRS TANKS: - Soviet T-55AM/AM2/AMV and their foreign variants accuracy increased by 5% - Soviet T-62 obr75 / M1 / M / MV-1 and foreign variants accuracy increased by 5% - Soviet T-64A accuracy increased by 5% - Soviet T-64BM range increased by 175m (a 10$ price nerf have been forgotten here) - E-German KPz T-72M1 accuracy increased by 5% - Polish T-55AM2 Merida accuracy increased by 5% - Polish and Czech T-72M1 Jaguar accuracy increased by 5% - Czech T-55AM2 Dyna-1 accuracy increased by 5% - Chinese ZTZ-59-II accuracy increased by 5% - Chinese ZTZ-59-IIA accuracy increased by 5% - Chinese ZTZ-85-II accuracy increased by 5% - Chinese ZTZ-85-II accuracy increased by 5% - N-Korean CH'ONMA-HO II accuracy increased by 5% - N-Korean CH'ONMA-HO IV accuracy increased by 5% - N-Korean CT-72M accuracy increased by 5% - American M8 AGS price increased from 50$ to 55$ - Japanese Nana-Yon Shiki series reload time after their 4 shot burst increased from 10sec to 12sec - Japanese and ANZAC M41A1 range increased by 175m - British Challenger 1 Mk.2 price reduced from 130$ to 125$ - British Challenger 1 Mk.2 price reduced from 155$ to 150$ - British Chieftain Mk.10 range increased by 175m - French AMX-30B2 Brennus accuracy increased by 5% - French AMX-13 Harpon range increased by 175m - Swedish SRTV 103 series accuracy increased by 5% VEHICLES: - Soviet BTR-90 price increased from 25$ to 30$ and availability decreased by 1 per card. - Soviet BTR-70 availability increased by one step - Soviet BMP-3 number of ATGM carried reduced from 6 to 4 - Soviet late BMP-2 autocannon range increased from 1575m to 1750m - Soviet early BMP-2 autocannon accuracy fixed, there was a discrepancy between AT and HE accuracy. HE accuracy now match the AT. - Soviet early BMP-2 autocannon accuracy increased by 5% - Soviet SU-122-54 price increased from 15$ to 20$ - E-German MT-LB & BTR-70 avalability per card increased by one step - N-Korean BTR-80A availability brought to the level of the Soviet version - W-German Marder 2 price increased from 35$ to 40$ - ANZAC Vickers MK.11 LRPV price reduced from 50$ to 45$ HELO: - Soviet Ataka V missile accuracy reduced from 65%/45% to 60%/45% - Soviet Ka-50's Vikhr range reduced from 2975 to 2800m - Soviet Ka-50's Vikhr accuracy changed from 50%/40% to 70%/35% - Soviet Ka-50's Vikhr speed increased and are fired rapidly one after the others in a burst of 2. (that's the closest from ripple fire we can do without making them F&F) PLANES: - Soviet Mig-25PD price increased from 90$ to 100$ - Chinese J-7C veterancy increased by one step - Chinese J-8C availability increased by 1 step and veterancy reduced by 1 step - N-Korean Mig-29 9-12B availability increased by one step and veterancy reduced by one step - American F-14 Tomcat is now available in the AIR tab in addition to the NAVY tab[/quote]
Wargame: Red Dragon
Eugen Systems
Focus Home Interactive
2014-04-17
Singleplayer Multiplayer
Game News Posts 55
🎹🖱️Keyboard + Mouse
Very Positive
(14907 reviews)
http://www.eugensystems.com
https://store.steampowered.com/app/251060 
The Game includes VR Support
Linux Specific [2.22 G]
Wargame Red Dragon - The Millionth Mile
Wargame Red Dragon - Second Korean War
Wargame Red Dragon - Norse Dragons
Wargame: Red Dragon - Nation Pack: Netherlands
Wargame: Red Dragon - Nation Pack: Israel
Wargame: Red Dragon - Russian Roulette [10vs10 Map DLC]
Wargame Red Dragon - Double Nation Pack: REDS
Wargame Red Dragon - South Africa
Wargame Red Dragon - Italy
The Wargame series returns to duty, larger, richer and more spectacular than ever before. In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc.
1991: the two blocs confront each other in a new theater of war, Asia, joined by various other countries: Japan, China, North Korea, South Korea, Australia and New Zealand.
You command the military resources of all 17 nations involved, assembling your fighting force from a phenomenal selection of 1,450 units that have been meticulously reproduced from their source! Command tanks, planes, helicopters, new warships and amphibious units in intense battles of unequaled tactical depth. Master the relief of varied, ultra realistic battlefields, dominate the new maritime areas and rewrite history in a conflict that has been directed and designed in stunning detail by development studio Eugen Systems.
Wargame Red Dragon is thrilling in single-player mode with its new dynamic campaign system, and also offers an extensive multiplayer mode where up to 20 players can compete against each other simultaneously.
- OS: UBUNTU 12.04 LTS 64bits/UBUNTU 12.10 64bits/SteamOS 64bits
- Processor: AMD/INTEL DUAL-CORE 2.5 GHZMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: 256 MB SHADERS 3.0 COMPATIBLE. ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT/INTEL HD 3000 OR HIGHERNetwork: Broadband Internet connection
- Storage: 20 GB available spaceAdditional Notes: INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
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