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The day has arrived!
Make ready for Wargame: Red Dragon - Nation Pack: Italy... available now.
The release of the latest DLC for Wargame: Red Dragon comes with a major balance update, plus a Ranked reboot.
Read all the juicy details below.
Nation Pack: Italy
Wargame: Red Dragon - Nation Pack: Italy will feature Italy as a stand-alone NATO nation in Wargame: Red Dragon. They will bring their unique mix of domestic and foreign equipment to the battlefield, old and brand-spanking new. Fully voiced and featuring 104 new Italian units, 19 new models, many existing models redone or upgraded, and a score of new variants, Wargame: Red Dragon - Nation Pack: Italy will boast one of the most visually up-to-date arsenals of our game.
https://store.steampowered.com/app/3025360/Wargame_Red_Dragon__Nation_Pack_Italy/
The Nation Packs arrival also means we managed to squeeze in some major balancing and improvements across the board. Be sure to check out the change log in the link below. Whats more, Ranked has been rebooted!
https://steamcommunity.com/games/251060/announcements/detail/4276817570978274536
Whats in the box again?
If you are curious about which new toys and units you get to play with in Wargame: Red Dragon - Nation Pack: Italy, be sure to check out the DevBlogs below.
In the previous DevBlogs, we detailed the upcoming new Italian infantry. Read all the juicy details here. We also previewed the new and striking Italian vehicles of the Nation Pack, which you can check out the DevBlog here. And the last DevBlog details the Italian flying craft. Check out all the details here.
See you very soon!
Go forth and enjoy. And do let us know what you think of Wargame: Red Dragon - Nation Pack: Italy.
If you want to be kept appraised of all the latest Eugen has to offer, be sure to check out our Eugen forums, or (Facebook page and Twitter).
Ciao!
Commanders, rejoice!
We are the bringer of good news. Our latest expansion, Nation Pack: Italy, will release into the wild - and in your eager hands - soon!
Sooner than you think ...
Read on for more details.
Nation Pack: Italy coming soon
Celebrating Wargame Red Dragon with Nation Pack: Italy, our major new expansion. At long last, it introduces the much requested Italian armed forces to WRD, with a host of new units, voice acting, models, and more.
It will be released on August 29th, that his next Thursday! And as usual, i will be accompanied by a major balance patch AND a reboot of the ranked.
Wargame: Red Dragon - Nation Pack: Italy will feature Italy as a stand-alone NATO nation in Wargame: Red Dragon. They will bring their unique mix of domestic and foreign materiel to the battlefield, old and brand-spanking new. Fully voiced and featuring 104 new Italian units, 19 new models, many existing models redone or upgraded, and a score of new variants, Wargame: Red Dragon - Nation Pack: Italy will boast one of the most visually up-to-date arsenals of our game.
In the previous DevBlogs, we detailed the upcoming new Italian infantry. Read all the juicy details here. We also previewed the new and striking Italian vehicles of the Nation Pack, which you can check out the DevBlog here. And the last DevBlog details the Italian flying craft. Check out all the details here.
We are also closing the "Enlist in the Italian Army" form from this moment, in order to clean the list from all the playwords and derogatory nicknames we're sure some have introduced (don't try to deny), then include it in the final version version of the game.
In the meantime, until release next Thursday, some members of the WRD community who have helped us test and balance the DLC will now start streaming videos of the new Italian nations, for your perspective.
https://store.steampowered.com/app/3025360/Wargame_Red_Dragon__Nation_Pack_Italy/
See you very soon!
We hope to share with you the release date of the Wargame: Red Dragon - Nation Pack: Italy in the very near future!
If you want to be kept appraised of all the latest Eugen has to offer, be sure to check out our (Facebook page and Twitter).
Ciao!
Hello!
You might be wishing, you might be waiting, but Wargame: Red Dragon - Nation Pack: Italy is really getting awfully close to release. We only need to put the final flourish and finishing touches on our newest Nation Pack DLC.
We have a couple of other, smaller news to share, including the opportunity to feature your chosen name in our new Nation Pack. Keep reading to find out more!
Enlist in the Italian Army
We are very close to the finish line. When we are ready, well announce a release date ASAP. Note that with the Nation Packs launch, well also reboot the Ranked leaderboards in Wargame: Red Dragon.
In the meantime, we offer you to Enlist in the Italian Army. You might know the drill, but this is where you can submit your chosen name as a squad leaders name in-game.
There are a couple of rules:
Hello, hello!
We are back with the final installment of our Wargame: Red Dragon - Nation Pack: Italy previews. In todays DevBlog, we take to the skies with a look at the DLCs new helicopters and aircraft.
Lets go!
Flying High With Nation Pack: Italy
In terms of helicopters, Italy initially relied only on American-made helos. These were mostly civilian variants of military helicopters such as the Kiowa, Huey, and Chinook, with some of them modified by local Italian industries. From the 1980s onwards, a wind of change blew as Italians started developing and deploying their own designs. These proved effective, such as the multi-purpose A.109 and the A.129 attack helicopter.
When it comes to aircraft, the Italian Air Force can be divided into three categories: the F-104, which was used, reused, heavily upgraded, and kept on for almost half of the Cold Wars duration; the jointly developed Italian-British-German Tornado; and older, lighter domestic designs, such as the G.91, MB-399, and A-11 Ghibli. The odd one out - not falling under the above labels - is the AV-8B.
The Helicopter Force
As before, all bolded units are new or remade models.
In the LOG tab, youll find.
We are back!
As promised, in todays DevBlog, well shine a light on the new arsenal of vehicles youll get to play with in the upcoming Wargame: Red Dragon - Nation Pack: Italy.
Lets go!
Play it cool with Nation Pack: Italy
Italys roster of vehicles and equipment is quite peculiar. For most of the Cold War, the Italian Army had to make do with foreign materiel, especially its main battle tanks. However, it had a strong automotive and manufacturing base, with the domestic military industry designing some striking armored vehicles destined for an export market.
This means that Italy had a large number of potential prototypes, most of which were actually way beyond the experimental stage, finding export success in other countries. So many of these types of vehicles exist that we could have made a Wargame: Red Dragon Italian Army with only export prototypes. A fine line had to be walked between featuring a realistic Italian Armed Forces and balancing the prototype/export deemed fun or necessary.
A technical note before we dive in: most of the models done (or remade) for this Nation Pack benefited from the latest advancements in Eugens modeling process - the same one we are using now for WARNO. This is very much in the same vein as the SADF leveraged Steel Division 2 improvements. The Italian Nation Pack models will be some of the most advanced and visually striking in Wargame: Red Dragon!
Main types of Italian vehicles
What kind of vehicles will you be able to encounter in Wargame: Red Dragon - Nation Pack: Italy? Bolded units are new!
LOG
Surprise, surprise, surprise!
We are back with a new Nation Pack for our ever-popular Wargame: Red Dragon, introducing the armed forces of Italy!
Thats right, an often-requested new nation is being worked on in Eugens workshop as we speak. The upcoming Wargame: Red Dragon - Nation Pack: Italy will feature the cool and striking Italian Armed Forces, with a release date in the very short future.
In todays post, well take a first look at the Italian Nation Packs infantry. Future posts will detail new Italian ground vehicles to be followed by air forces.
Lets dig in.
Play it cool with Nation Pack: Italy
We love to spring a good surprise on our player base. But you might be wondering, why now? As you all should know, Italy has been popularly requested by the community to be included in Wargame: Red Dragon for quite some time.
In our opinion, the Mediterranean nation was the last missing piece in our game. With enough domestic designs to justify its place in Wargame: Red Dragon, it would have been a shame for Italy to remain excluded.
Thats why the Italian Armed Forces will finally, and gloriously so, if we might say, make their appearance with the upcoming Wargame: Red Dragon - Nation Pack: Italy.
Whats in the box?
Wargame: Red Dragon - Nation Pack: Italy will feature Italy as a stand-alone NATO nation in Wargame: Red Dragon. They will bring their unique mix of domestic and foreign materiel to the battlefield, old and brand-spanking new. Fully voiced and featuring 104 new Italian units, 19 new models, many existing models redone or upgraded, and a score of new variants, Wargame: Red Dragon - Nation Pack: Italy will boast one of the most visually up-to-date arsenal of our game.
The capable Italian Armed Forces were the linchpin of any NATO-led Mediterranean operation. They enjoy a long and proud military lineage, from its elite Alpine troops to the fast-moving armored units. So, too, the Italian automotive and armament industries, having produced iconic and noteworthy vehicles during the Cold War and beyond. Among others, these include the AR.76 Campagnola army jeep, the wheeled B1 Centauro, the C1 Ariete main battle tank, the hard-hitting A-129 Mangusta attack helicopter, and the A-11 Ghibli ground-attack aircraft.
Italian Infantry detailed
But first, the Italian foot soldier! Infantry in the Italian Armed Forces remained equipped with small arms stemming from World War 2 or immediate post-war designs for the longest time. The main individual weapon for most soldiers was the BM 59 battle rifle, a locally produced M1 Garand modified with a detachable magazine and selective fire. Some units requiring lighter weapons, such as weapon crews, scouts, and commanders, even retained the MAB 38/49 SMG (considered one of the best of its kind during the war).
The MG 42/59 was the preferred squad automatic weapon, which, as anyone can guess, is a locally produced World War 2-era originally German iconic MG-42 rechambered to the NATO 7,62mm round. Squad anti-tank weapons are either M20A1 Super Bazooka (another upgraded World War 2 weapon) or the Belgian RL-100 Blindicide. In some cases, the M18 57mm recoilless rifle is fielded.
By the late 1980s, Italy has developed its own assault rifle: the AR 70/90. It also went looking for better anti-tank weapons, resulting in the APILAS and even a few PzF 3 becoming available to its troops. Italian Alpine forces favored the recoilless rifle, which resulted in a domestic design, the Folgore 80mm. Although a few special forces units received the Minimi as an off-the-shelves option, the previously mentioned MG 42/59 kept on being Italys main machine gun for the whole duration of the Cold War.
These straight-from-World War 2 weapons were the mainstay of the Italian infantrys armament for most of the Cold War. Only a select few units transitioned to more modern equipment in the late 1980s. This means that within Wargame: Red Dragon, only non-era restricted decks will have access to the most modern weapons.
The main types of Italian infantry
Which will be the main types of infantry for Wargame: Red Dragon - Nation Pack: Italy?
Hello!
In case you missed the big news: we have revealed the spiritual successor to the Wargame series today! Get ready to deploy into our next-gen World War III battle simulator, WARNO! You dont have to wait long. This coming January 20th when we will launch into Steam Early Access!
https://store.steampowered.com/app/1611600/WARNO/
WARNO results from months and years of hard work from our talented (but small) team at Eugen Systems. Our new real-time strategy and simulation game will focus on an escalating conflict between NATO and Warsaw Pact forces in Western Europe in 1989.
In case you missed it, be sure to check out WARNOs reveal trailer.
[previewyoutube=z4yZRkFsQUM;full][/previewyoutube]
We took most of the exciting, fun gameplay of Wargame and added all the best elements of our Steel Division series to the mix. And voila, WARNO was born. What does this mean? For instance, in WARNO youll be able to play our Army General campaigns depicting a devastating World War III in West Germany, gain access to the new division-based battlegroup building system, and get to play with Rules of Engagement and Smart Orders - and much much more.
Most of the information you can read on the WARNOs Steam store page, but we wanted to highlight that the full version of WARNO will contain over 600 units, six different nations, four massive turn-based Army General campaigns, scripted Operations, a host of quality-of-life updates and enhancements, etc.
The Early Access launch of WARNO is scheduled for the 20th of January. You will be able to play with the arsenals of two nations (U.S. and Soviet Union) on Skirmish maps either solo or online (up to 10v10 matches). This is just the start. After the Early Access release, our aim is to update WARNO continuously. So expect frequent updates, content drops, new nations, units, Army General campaigns, scenarios!
We hope you will join us on our new journey. Be sure to wishlist WARNO (if you havent done so) as you get ready for action on the 20th of January! If you want to keep up to date, dont forget to check out our dedicated Discord server or WARNOs own Steam forums.
Before we sign off: from the whole team at Eugen Systems, we hope you have a wonderful holiday season and a happy new year. See you soon!
Strap in manne, today is the big day!
Wargame: Red Dragon - Nation Pack: South Africa is now available!
Get ready to unleash South African Defence Forces arsenal on the battlefield!
What will the South Africa Nation Pack bring?
https://store.steampowered.com/app/1575820/Wargame_Red_Dragon__Nation_Pack_South_Africa
Wargame: Red Dragon - Nation Pack: South Africa features:
Good news, everyone!
We will release Wargame: Red Dragon - Nation Pack: South Africa on Thursday, September 30th. The wait is almost over!
Itching to get back into the fight with the South African Defence Forces unique Cold War arsenal? Keep reading for the latest details on the new Nation Pack.
Whats on offer?
https://store.steampowered.com/app/1575820/Wargame_Red_Dragon__Nation_Pack_South_Africa
Wargame: Red Dragon - Nation Pack: South Africa will be available for $9.99 / 9,99 (or the equivalent in your local currency). The reason for this price is multifold. First, keep in mind that this Nation Pack is the first in many years, with the number and quality of (new) models exceeding those featured in previous DLC. Not only that, the amount of work required for this expansion was substantial - game development is neither cheap nor straightforward, especially resuming work on a game as complex as Wargame: Red Dragon.
To lessen the wait until September 30th, Wargame: Red Dragon - Nation Pack: South Africa can now be freely streamed by our VIP testers. Keep your eyes peeled on your favorite channels to see when this hot stuff drops!
What will the South Africa Nation Pack bring?
Wargame: Red Dragon - Nation Pack: South Africa will feature:
Hello there, we are back again!
Now, you might wonder what we have been up to in August. Not sitting quietly, thats for sure.
The release of our new Wargame: Red Dragon - Nation Pack: South Africa DLC is getting closer. But before we get there, we wanted to highlight what we have been working on.
Active development
A special team has been chipping away and testing the Wargame: Red Dragon - Nation Pack: South Africa for a month. Thanks to their hard work and dedication, we have rebalanced and tweaked the SADF forces in-game, and made sure the new arsenal is as polished as can be. Such as?
Some of the plane load-outs have been changed compared to ones detailed in our [url=https://store.steampowered.com/news/app/251060/view/2993187041046213532
]South African Air Force Gameplay post.
We have reworked some of the models and we are continuing our balancing efforts. This also means that the balance patch we previously promised for the base game has grown significantly in size and scope.
There is more, though!
New units
Based on the teams feedback, we have added two new units to the roster.
Hello!
We are back with a much-needed update about our upcoming
Wargame: Red Dragon - Nation Pack: South Africa DLC. We know you are longing to play our new Nation Pack, but we are still some ways off before our upcoming expansion is ready to be released.
What? Why? When?
Keep reading to find out.
A mea culpa
Game development is hard, and the way to any kind of launch is beset with roadblocks and detours. We know that some of you were hoping for a release soon - as in next week soon - or alternatively sometime in August. That is, unfortunately, not going to happen.
We still need more time with Wargame: Red Dragon - Nation Pack: South Africa. Even though unit balancing is done, as most of the unit models, there is plenty of work left. Not only that, August is a very quiet month in which everything slows down. We try to avoid releasing anything in the deepest part of the summer holidays.
There is more: next to Wargame: Red Dragon, we are also working concurrently on two new expansions for or our other popular strategy game (you might have heard about it here or there) Steel Division 2. In all fairness, we bit off more than we could chew, and coupled with the small delays that are always encountered, a post-August launch of the Nation Pack seems ever more likely. Our apologies!
An updated roadmap
When we get close to the launch, well let you know. Until then, we dont want to leave you completely empty-handed. Some new details:
Hello!
Welcome back to what is currently our last in-depth look at the upcoming Wargame: Red Dragon - Nation Pack: South Africa DLC. We will give you a detailed insight into the gameplay and in-game load-outs of the South African Air Forces (SAAF) rotorcraft in todays post.
As always, everything you read is work in progress and is subject to change. Much like in our previous Air Force Gameplay post, keep in mind that the modeling for each helos ammunition and ordnance load-out is not final.
We are getting closer to releasing Wargame: Red Dragon - Nation Pack: South Africa, but we are still some ways off. When the time is right, well let you know. Hang tight!
Supply
Our first unit is a true SAAF workhorse. Since 1967, SAAFs heavy hauler is the French SA.321 Super Frelon. In-game, this cargo helicopter will be in the same category as the American CH-53E or the Soviet Mi-6.
Recon
Two dedicated helicopters will be available in this section, presented as part of a single family:
Hello!
We are going to look into the dashing flyboys of the South African Air Force (SAAF) in todays deep dive of our upcoming Wargame: Red Dragon - Nation Pack: South Africa. Lets see what the fixed-wing inventory looks like in-game.
Note that everything youll be reading is work in progress and is subject to change. Keep in mind that most of the following plane models are finished, but the planes munitions are still being worked on. This is the main reason the planes are not being shown with any missiles, ordnances, or weapon pods under their wings in this post.
Bombers and Close Air Support
The SAAF kept some of their vintage aircraft operational long into the 80s, using most of these in a dedicated bomber or close air support (CAS) role. In our new expansion, youll get to play with several distinct families, including some golden oldies:
Hello!
Welcome back to another deep dive in our upcoming Wargame: Red Dragon - Nation Pack: South Africa. In our last post, we put the spotlight on the South African Infantry forces as they would appear in-game, including armament and transport options.
This week, Armor receives our special gameplay treatment. Lets look at what you can expect from the South African armored fighting vehicles, from tanks to SPGs, from imported to domestic designs and rare prototypes!
Please keep in mind that everything is still very much work in progress and is subject to change. In case you were wondering: the integration and balancing of these units is done in close consultation with a leading South African military expert!
Kings of the battlefield
First up: the almighty TANK, which in Wargame: Red Dragon - Nation Pack: South Africa is brought to you in three distinct South African families:
Welcome back!
In our previous Wargame: Red Dragon posts, we highlighted the various combat arms of the South African Defense Force as they appear in our upcoming, new Wargame: Red Dragon - Nation Pack: South Africa.
Well go even deeper this time and lift the veil on how each unit will be featured in-game, including their weapon and transport options. First up on the stage, the almighty grunt - Infantry.
Mind you, please treat all the following as work in progress - subject to change!
Boots on the ground
Before we continue, lets have a happy family shot, and we let you guess whos who!
The SADF Infantry (as foot soldiers in general, not just the INF ones) will be composed of:
Hello there! We are back again with another Wargame: Red Dragon - Nation Pack: South Africa showcase. This time, well be looking at them dakakadas set to be featured: SAAF Helicopters. In case youve missed it, weve already covered several other units of this upcoming Nation Pack:
Hey! As you know, Wargame: Red Dragon - Nation Pack: South Africa is on its way. Every two weeks, we take a deep dive into a different branch of the SADF as it existed in the 80s during the Bush War. This time, well be detailing the daring flyboys raining death from above: the South African Air Force (SAAF). Weve already covered two other unit rosters of our new Nation Pack:
Hello!
We are back with another Nation Pack: South Africa deep dive. Today, well look at the (wheeled) firepower that made the SADF so infamously lean and mean on the battlefield: the hard-hitting and very mobile Armor.
In case youve missed it, in our previous post, we put a spotlight on the boots-on-the-ground, the all-important grunt: SADF Infantry. Read all about it here.
SADFs Heavyweight Champion
Wargame: Red Dragon - Nation Pack: South Africa will give you access to the SADF arsenal as it existed at the end of the Border War and Cold War. The conflict that raged on the frontiers of Southern Africa typically took place on relatively flat arid terrain: savannah and bushland. The vast distances and limited infrastructure influenced overall vehicle design. It led the SADF to focus on wheeled armored fighting vehicles over tracked equipment, emphasizing off-road mobility, long range, less maintenance and logistical support, while retaining firepower.
There was, however, one undisputed heavyweight champion in the SADF vehicle pool which was still tracked: the Olifant (Elephant) tank. Based on the venerable British Centurion, the locally improved Olifant Mk1 is quite similar to the Israeli Shot Kal. This basic variant will be available in-game in either a regular tank or command version.
Over time, the basic version was modified to the Olifant Mk1A, then the Olifant Mk1B, culminating in the prototype Olifant Mk1B Optimum - all armed with a 105mm gun. The experience with Centurions and Olifants led to the first true indigenous design, codenamed Loggim. One demonstrator was built of this design: a Leopard 2-like tank sporting a 120mm gun and heavy frontal armor. However, due to the end of the Cold War, the project was canceled.
Hard-hitting, wheeled firepower
Please note that the following list doesnt feature each and every variant; expect some surprises further down the line!
The vast majority of SADFs units are wheeled, with light armor but highly mobile and sporting a substantial amount of firepower. Some of the SADFs equipment is instantly recognizable. One of these is the Casspir APC. Infamous for patrolling South Africas townships during apartheid, this vehicle was originally designed for the Border War and can be considered the first-ever MRAP (Mine-Resistant Ambush Protected Vehicle). The Casspir features a unique (at the time) V-shaped hull, which made it especially resistant against mines and IEDs. The Casspir APC will come fitted out in MG or K-Car (20mm) variants. Another iconic vehicle is the Buffel (Buffalo) light APC, which can be deployed in both transport and CV variants.
We will also feature the Ratel series of IFVs. Lightly armored, the VAB-like Ratel comes in many shapes and forms: Ratel 20 (20mm autocannon), Ratel 60 (60mm breech mortar), and Ratel 90 (90mm main gun). The vehicle loses its transport function with the dedicated self-propelled mortar variant Ratel 81 and Ratel 120, while the in-game CV variant deploy as the Ratel Command and the Ratel ZT-3A1 features an ATGM launcher.
One of the coolest looking SADF designs was the wheeled Rooikat (African caracal) series. This 8x8 armored car is highly mobile on any kind of terrain, light but armed with a fully stabilized 76mm gun. The gun, a Denel GT4, was derived from the Italian OTO Melara 76. Thats right, dust off your favorite meme - this is indeed the gun used by the glorious Otomatic!
Not to worry: while deadly accurate, even on the move, the Denel GT4 doesnt have the same RoF, nor can it engage flying targets. The Rooikat was developed into several local, export, and prototype variants, including the Rooikat 105mm (with a 105mm gun), Rooikat ZA HVM (SAM launcher), and the Rooikat ZA-35 (twin 35mm SPAAG).
Other vehicles
Before developing its particular brand of wheeled armored vehicles, the SADF relied on various imported armored cars, which remained in service for a long time as either recon units or ATGM carriers.
Several variants of the famed British Ferret armored car were deployed, up-gunned with either a M40A1 recoilless rifle, ENTAC or MILAN missiles. Another example was the French AML, renamed as the Eland with both a 60 or 90 variant, with the latter version featuring ENTAC missiles on top of its main gun. Another French vehicle is the Cactus light SAM, which is basically a French Crotale.
SADF uses the ubiquitous British Land Rover jeep in various roles: recon, TD, CV. Soft-skinned transport and logistic vehicles are all variants of domestic SAMIL trucks. These South African trucks also see their chassis used for several self-propelled light support units, such as the Ystervark (SPAAG), Bateleur (MLRS), ...
This post wouldnt be complete with another renowned South African vehicle, the G6-45 Rhino 155mm self-propelled howitzer. Best to think of it as a non-prototype, lightly armored, but very mobile off-road French Caesar. Having entered service in 1987, the G6 was the first real SADF self-propelled artillery gun since the aging and battle-weary World War 2 Sexton - the only other tracked vehicle in the SADF arsenal.
What will the South Africa Nation Pack bring?
Wargame: Red Dragon - Nation Pack: South Africa will feature:
Hello!
Welcome back. As promised in our reveal of Wargame: Red Dragon - Nation Pack: South Africa, every two weeks well be highlighting an exciting new aspect of our upcoming expansion.
Today, we are looking at the boots on the ground of SADF during the Border War and the mainstay of any army: the all-important Infantry.
Keep reading to find out more.
Historical Context
The Border War took place during the 70s and 80s. It pitted the South African Defense Force and local allies UNITA against several different guerilla groups in Namibia and Angola. These guerillas were in turn backed by communist-regimes, including the Soviet Union, but chiefly the Cuban armed forces. What began as an asymmetric conflict turned increasingly into something much larger, with Border War cumulating in the largest Cold War tank engagement on the African continent with the 1988 Battle of Cuito Cuanavale.
The area that saw the biggest amount of fighting was sparsely populated, with only a limited infrastructure network in place. The landscape was bush and savanna. This kind of harsh terrain favored quick-moving units, which became the SADFs specialization over time, with the South African arsenal almost wholly made up of mobile wheeled (compared to tracked) vehicles.
Likewise, infantry forces, including quick reaction formations, light infantry, and special forces, were used significantly during the Border War. The SADF relied heavily on its infantry to patrol the South West African frontiers against guerilla raids. With a porous border, frequent ambushes on the supply lines in Namibia occurred. The combat in the latter part of the 80s turned into an evolving set of bigger, conventional engagements, with the SADF infantry fighting alongside armored units against equally heavily equipped guerrilla and Cuban forces.
The SADFs infantry force of the 80s was built on a large citizen force, with about 90% of its manpower part-time reservists or local militias (the infamous Commando-system). The army was divided into a core of volunteers, supported by conscripts performing a one-year (later extended to a two-year) national service.
Boots on the ground
Wargame: Red Dragon - Nation Pack: South Africa allows you to take command of a wide variety of new SADF infantry units. The South African grunts were called Bokkop, which is an Afrikaans slang term that signifies Buck head. This has further significance as the springbok, an antelope native to Southern Africa, was (and is) the national animal of the country.
Bokkop soldiers wore the trademark Nutria brown-beige fatigues, most commonly known in the army as Browns, while their main weapon was the Vektor R1 (a license-produced FN FAL) battle rifle. This gun was later changed to the Vektor R4 (licensed variant of the Israeli Galil) assault rifle. The timeless Bren LMG could also be found, which was later replaced with the FN MAG or the indigenous Vektor SS-77.
SADF squads were frequently equipped with captured Soviet RPG-7. Later on, this anti-tank weapon was replaced by the South African-made Denel FT5, an anti-tank rocket launcher inspired by the French LRAC F1 and APILAS.
Heavy Equipment
Regarding heavier infantry weapons, the SADF never developed its own ATGM or MANPADS during the Cold War. Instead, it relied on imported or captured stocks. This included the French-German MILAN missile in the 70s, which replaced the old M40A1 RCL as an anti-tank weapon.
While not having to fear enemy air forces during the early stages of the Border War, the skies were heavily contested in the final years, with the South Africans at times losing air superiority. Captured Strela MANPADs, as well as Stinger missiles delivered by the CIA, provided a level of protection from air attacks.
One indigenous South African design was the RO-107 Inflict, an improvised weapon that proved quite effective in a fire support role. It was made from a single 107mm tube of a captured Chinese Type 63 107mm MRLS. Cumbersome to haul around, especially in combat, it still found use by the SADF airborne troops as a man-portable piece of pocket artillery.
While regular Bokkop soldiers either walk or travel in trucks or light Casspir APCs, their Mechbat comrades in arms (mechanized infantry equivalent) ride to battle in the Ratel IFV.
Kommandos and Special Forces
Of course, the SADF wouldnt be the fighting force it was without the presence of the infamous Kommando militia. Thats right: the present-day concept of commandos (elite light forces or special forces) stems from the old use of Afrikaner-manned units, employed during the First and Second Boer War (1899-1902) against the British. These bands consisted of volunteer militia acting as fast-moving but lightly armed guerilla units. The SADF kept using the militia-style commando system, with Kommandos mainly employed in much the same way as contemporary British Territorials. Some volunteered for service in the conflict zone during the Border War[i/] where they were used in limited numbers.
Many of the special forces employed by the SADF were created or commanded by the same man, Colonel Jan Breytenbach. These included the airborne Parabat and their specialized Para Pathfinder recon forces. These were light SADF shock troops. Better trained than their average grunt, these units made extensive use of Puma and Alouette helicopters during combat operations.
The South African Special Forces (SASF) were better known as Recces. These elite operatives were given access to almost any weapons available in the SADF arsenal, including domestic, secretly imported despite the UN embargo, or even captured from the enemy.
Although segregated due to the white-led South Africa government and its infamous apartheid policy, Black and Coloured (a multiracial ethnic group from South Africa) soldiers were found in various SADF units. In the early stages of the Border War, skilled local bushmen were recruited by the South Africans as Trackers to locate and engage enemy combatants.
One of the more infamous mixed-race SADF units was the 32 Battalion, aka the Buffalo Battalion. This light infantry formation was formed from Portuguese-speaking anti-communist Angolans and white South African NCOs and officers. It was stationed in Angola itself, forming a buffer between the communist-backed guerilla groups and South Africa. This contingent was also a foreign legion of sorts, featuring among its ranks Australian, American, Portuguese, and former-Rhodesian volunteers. Initially equipped with old Portuguese weaponry, such as the G3 and HK 21, it later made use of liberated AKM and RPD weapons, allowing the battalions troops to operate for long periods behind enemy lines using captured materiel.
What will the South Africa Nation Pack bring?
Wargame: Red Dragon - Nation Pack: South Africa will feature:
What happens next?
Thats it for todays post. Well be back in two weeks with more new details on Wargame: Red Dragon - Nation Pack: South Africa!
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Hello!
Its good to be back. Thats right, at Eugen, we are working hard to provide our Wargame fans with some exciting new content.
Today we are ready to reveal ... a new Nation Pack for Wargame Red Dragon focusing on an oft-overlooked Cold War nation and its indigenous arsenal: South Africa!
Wargame Red Dragon - Nation Pack: South Africa will feature this countrys unique vehicle and weapon pool from when the South African Defence Force (SADF) was engaged in the yearslong Border War in Namibia and Angola.
Keep reading to find out all the details!
A fresh breeze with Wargame: South Africa
First off, you might ask, why is Eugen making this new Nation Pack for Wargame Red Dragon?
With an influx of new players engaging with our still popular RTS, we knew it would be worthwhile to create a new Nation Pack expansion. South Africa has been high on our list for quite a while. The stars aligned and the time was right to put in some effort - and reward our Wargame players with a host of cool new toys and a whole new nation!
With Wargame Red Dragon - Nation Pack: South Africa, we will add close to 90 new vehicles, all fully voiced in either Afrikaans or South African-accented English. From the Olifant MBT and Casspir APCs to Cheetah fighters, SASF special forces, and even 32 Battalion troops, youll find our SADF arsenal exhaustively researched and historically accurate!
Historical South African context
Wargame Red Dragon - Nation Pack: South Africa puts the spotlight on the SADF, the South African Defense Force, the national army of apartheid-era South Africa. Mostly composed of conscripted white South Africans (both English and Afrikaans-speaking males), the SADF did feature a sizable amount of Black and Coloureds soldiers in distinct, segregated formations.
With unequal racial discrimination (apartheid) underpinning the South Africans republic existence, the SADF fought numerous conflicts, the most famous being the Border War against Communist-backed guerrillas both in occupied Namibia and nearby Angola. This asymmetric conflict ran from the late 60s to 1989, increasing in intensity, especially in the later years. Cuba and South Africa became more and more actively involved as respective backers of local guerrilla groups vying for power and control, going so far to field their own forces on the battlefield. This culminated in the famous tank engagement in 1988 of the Battle of Cuito Cuanavale, the largest of its kind of the Cold War on the African continent.
The Border War concluded with a peace treaty giving Nambia its formal independence in 1990. The SADF became the South African National Defence Force (SANDF) in 1994, after the first free and multiracial election of the country, which saw Nelson Mandela become president.
Why did we pick South Africa?
South Africa is one of the rare countries missing from Wargame Red Dragon which featured a large indigenous armaments industry producing a series of cool-looking vehicles, from IFVs to helicopters. What about the Ratel, Casspir, Buffel, Rooikat, G6 Renoster, Rooivalk?
As a highly mobile and aggressive army, the SADF relied more than any other nation on speed and mobility, with a strong preference for wheeled armored vehicles. Going for motorized makes sense in the savannah and bush-like environment of Southern Africa. There was hardly any mechanized (tracked) weaponry in the SADF arsenal, besides the Olifant main battle tank.
The SADF of the Cold War was built for a different type of conflict: a highly mobile strike force, quickly able to cover vast distances, with a strong emphasis on aggressive infantry combat. It was also one of the few countries that fought an open war (even though the extent and length of Border War itself was hidden from South Africas own population).
So: plenty of reasons why we wanted to include the SADF as a fighting nation in a new Nation Pack!
What is a Wargame Nation Pack?
In case you forgot: Nation Packs are self-contained expansions for Wargame Red Dragon highlighting the fighting forces of a specific nation. They feature a host of extensively researched new units, from soldiers squads to vehicles, prototypes, planes, helicopters, and other equipment. They also feature the correct camouflage, markings, and are fully voiced to boot!
Previously released:
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Today's Deal: Save 70% on Wargame: Red Dragon!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Monday at 10AM Pacific Time
Today's Deal: Save 70% on Wargame: Red Dragon!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Thursday at 10AM Pacific Time
NATION PACK: ISRAEL is now available on Steam: http://store.steampowered.com/app/529390/ And with it comes the usual patch ... ;) GENERIC - Mortars supply cost reduced by 20%. - Infantry MG now have regular/shock/elite versions. - Infantry rifles supply cost (greatly) reduced. - Heavy SAM with 9 HE's speed increased - Laser guided bombs' reload time is now proportional to their HE power. - Laser guided bombs' accuracy reduced to 50% - Recon with exceptional optics' maximum detection range increased from 3500m to 4200m - All command helicopters now have Very Good optics. - All variants of M35 supply trucks have their payload changed from 500 supply to 800. - Commonwealth availability bonus removed. - Rh202 autocanon (early) acuracy increased from 15%/5% to 20%/10% - Rh202 autocanon (late) acuracy increased from 25%/10% to 30%/15% - RARDEN autocanon (early) acuracy increased from 25% to 35% - RARDEN autocanon (late) acuracy increased from 40% to 50% - All variants of Humvee' HP increased from 5 to 10 [/color][size=85][Disclaimer: M966 TOW-2 & M1025 CP were forgotten, they'll be fixed in a next patch][/size] - All variants of Stalwart' HP increased from 5 to 10 - Eastern Block availability bonus removed - All variants of Osa AK's price increased from 40$ to 45$[/color] [size=85][Disclaimer: Polish 9K33M2 Romb was forgotten, it'll be fixed in a next patch][/size] ANZAC: - M113A1 LRV can now transport recon infantry, price increased from 10 to 15 (optics remain good) - M113 MILAN's price reduced from 25$ to 20$ CANADA: - Cougar Recon availability increased from 8 to 12 as the other good optics recon - TH-495 armor increased from 2/2/2/2 to 3/3/1/1, price increased from 15$ to 20$, availability increased USA: - M1 Abrams HA AP power increased from 19 to 20 - M1 Abrams HA price increased from 135$ to 140$ - M48 Chaparral 's MIM-72A accuracy increased from 30% to 40% - M48A1 Chaparral 's MIM-72F and accuracy increased from 40% to 45% - V-150 optics increased to Good, price increased from 10$ to 15$, now available as transport to Cavalry Scouts, but no more to Delta Force. - Number of packs of Humvee increased from 5 to 7 - M113 ACAV can now transport Cavalry scouts (optics remain good), price incresed from 10$ to 15$ - Sheridan service date fixed to fit with the MGM-51C that it is armed with. - LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$ - LVTP-7A1 armor reduced from 3/2/2/1 to 2/2/1/1, availability increased by one step - M2/M3/M2A1/M3A1 Bradley armor increased from 2/2/1/1 to 3/3/1/1 - M2 Bradley availability increased by one step, optics reduced from medium to poor - M2A1 Bradley price reduced from 30$ to 25$, optics reduced from medium to poor - M2A2/M3A2 Bradley armor increased from 4/3/2/2 to 5/4/2/2 - COMVAT armor incresed from 2/2/1/1 to 3/3/1/1 - M577 CEV aim time increased from 1 to 2sec - SMAW price increased from 15$ to 20$ - Light Riflemen '90 price reduced from 25$ to 20$ - M60A1 ERA range increased from 2100m to 2275m, AP reduced from 16 to 15, price increased from 60$ to 65$ - Redeye & Stingers now have access to Bradley as transport - F-117 veterancy increased from Hardened to Elite. W-GERMANY: - Gepard A2 now can fire all its missiles in a row - Marder 1/A1/A2 armor increased from 3/2/1/1 to 4/2/1/1, availability increased by one step - Marder 1A3 armor changed from 4/3/2/2 to 5/3/2/2 - Marder 2 armor reduced from 10/5/4/2 to 7/5/3/2, price reduced from 40$ to 30$ - Kanonenjagdpanzer's HEAT power increased from 8 to 10 - F-4 Peace Rhine price reduced from 120$ to 100$ JAPAN: - HMV availability increased by one step - Hudou-Ren price reduced from 25$ to 20$ - TAN SAM Short Arrow accuracy increased from 40% to 50% - Kutei now have access to HMV as transport - F-1 price reduced from 100$ to 90$ FRANCE: - Leclerc avaialbility reverted from 2 to 3 - VAB T-20 availability increased by one step - Puma PC is now available in motorized decks like the other command helicopters - AMX-10 series armor increased from 2/2/1/1 to 3/2/1/1 - AMX-13 VTT armor increased from 1/1/1/1 to 3/2/1/1 - M693 F1 autocannon'saccuracy increased from 15%/5% to 20%/10% NETHERLANDS: - YPR-765 Prat service date moved from 1980 to 1986 - DAF YA 4440 availability reduced to 1 card as the other 5points trucks - YP-408 series armor increased from 1/1/1/1 to 2/1/1/1 - YP-765 series armor increased from 2/1/1/1 to 2/2/1/1 NORWAY: - CV9030N armor increased from 4/3/2/2 to 6/5/2/2 - XA-180NO armor reduced from 2/2/1/1 to 1/1/1/1 - XA-186NO (and command version) armor reduced from 3/3/1/1 to 2/2/1/1 - RBS 70 & RBS 70 Mk.2 now carry 8 missiles ROK: - Recon KM900 can now transport recon infantry, optics reduced from very good to good, price reduced to 15$ - KAFV 25 armor increased from 2/1/1/1 to 2/2/1/1 - KAFV 40/50 armor reduced from 2/2/2/1 to 2/2/1/1 - K200 armor increased from 2/1/1/1 to 2/2/1/1 - LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$ - K1A1 price reduced from 145$ to 140$ UK: - SBS CG ammo reduced from 10 to 8 as other SF - FV103 Spartan optics reduced to good, can transport recon infantry and price reduced from 25$ to 15$ - Blowpipe access to Lynx helicopters removed - Stormer, Spartan & Stryker's armor changed from 2/2/1/1 to 3/1/1/1 - FV510 Warrior armor increased from 2/2/1/1 to 3/3/1/1 - FV510 Warrior MILAN avaialbility increased by one step - AVRE aim time increased from 1 to 2sec - FV432 is now available to Territorials - FV603 Saracen price increased from 5$ to 10$ SWEDEN: - STRV 103B & STRV 103C are amphibious (how have we miss that for so long ?! :shock: ) - J-35D & J-35F's altitude reduced to help them engage helicopters - PVHKP 9A price reduced from 50$ to 40$ - PVTGB 9031 m/77 & PVTGB 9031 m/84 accuracy difference between HE and AP fixed - PATGB XA-180 armor reduced from 2/2/1/1 to 1/1/1/1, availability increased by one step. - EPBV 302A armor increased from 2/1/1/1 to 4/2/1/1. - EPVB 3022 armor increased from 2/1/1/1 to 4/2/1/1. - STRF 9040 armor increased from 4/3/2/2 to 5/3/2/2. - RBS 70 & RBS 90 now carry 8 missiles. - Rover RBS 70 & Rover RBS 90 removed from Mechanized deck USSR: - T-72 obr 1989 price increased from 135$ to 140$ - BRDM-2U optics changed from poor to medium as other command units - T-62MV1's HE gun range fixed to match AP range - BMD-1 price reduced from 15$ to 10$ - BMD-1P price reduced from 20$ to 15$ - BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1 (BMP-1D armor unchanged) - BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1, price increased from 20$ to 25$ - BMP-2D armor changed from 3/3/2/1 to 4/3/1/1, price increased from 20$ to 25$ - BMP-2 obr 86 armor increased from 3/2/1/1 to 4/3/1/1, price increased from 25$ to 30$ - BMP-3 armor increased from 3/2/2/1 to 5/4/2/1, price increased from 35$ to 40$, missile loadout increased from 4 to 6 - BTR-90 armor increased from 2/2/1/1 to 3/2/1/1, optics increased from poor to medium - BTR-T armor increased from 7/3/2/2 to 13/5/2/2, price increased from 20$ to 25$ - SU-122 price reduced from 20$ to 15$, HE power reduced from 5 to 4 - Su-27M veterancy reduced from elite to hardened - MiG-27K price reduced from 145$ to 135$ POLAND: - BTR-40 can now transports recon infantry, price increased from 10$ to 15$ (optics remain good) - BWP-1 & BWP-2 armor modification like USSR - Topaz & Topaz-2A armor increase from 1/1/1/1 to 2/1/1/1 E-GERMANY: - SPW-40 now transports recon infantry, price increased from 10$ to 15$ (optics remain good) - Fla-Kom Strela-2 access to Mi-8 Removed - Wachregiment speed increased from 25kmh to 30kmh - SPW-50PK armor increased from 1/1/1/1 to 2/1/1/1[size=85][Disclaimer: the SPW-50PU command variant was forgotten, it'll be fixed in a next patch][/size] - BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1 - BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1 - Mot-Schützen & Mot-Schützen '90 availavility reduced by one step to be in line with other shock troops CSSR: - BVP-1 series armor increased from 2/1/1/1 to 3/1/1/1 - BVP-2 armor increased from 2/2/1/1 to 4/2/1/1 - BVP-2 vz. 86 armor increased from 3/2/1/1 to 4/3/1/1 - Vysadkari '90 availability increased by one step - Granatomet' AGS-17 noise increased to match MG CHINA: - HJ-9 missile guidance changed from SACLOS to SALH, speed increased - ZZC-55 now transports Liè Rén, price increased from 10$ to 15$ (optics remain good) - HN-5A access to Mi-8 removed - PTZ-59 statistics corrected based on the ZTZ-59-II, accuracy increased from 40 to 50, rate of fire reduced from 7 to 6. - PGZ-95 now can fire all its missiles in a row - ZTS-63-II speed increased from 60kmh to 70kmh, gun range increased from 2100m to 2275m, price increased from 40$ to 45$ - WZ-551 availability increased by one step - ZTZ-85-IIA price reduced from 85$ to 80$ - ZBD-86 ammo loadout fixed from 20 to 40 ammo like other BMP-1 - ZTQ-62 & ZTQ-62-1 rate of fire increased from 6 RPM to 8 RPM - ZSD-63A armor reduced from 2/1/1/1 to 1/1/1/1 - ZSD-90 armor increased from 2/2/1/1 to 4/2/1/1 - Lu Zhandui '75 & '90 number of men per squad reduced from 15 to 10, price reduced by 5 points, number of rockets reduced from 12 to 8 - PGZ-63 price reduced from 15$ to 10$ N-KOREA: - Type-63 range & fuel capacity were inverted - T-72M's HE gun range fixed to match AP range - BTR-50PK armor increased from 1/1/1/1 to 2/1/1/1 - VTT-323 price reduced from 15$ to 10$ - VTT-323 Susong-Po price reduced from 20$ to 15$ - VTT-323 Hwasung-Chong price reduced from 20$ to 15$ - Ch'onma-ho IV rerolled as Ch'onma-Ho V to fit the model
NATION PACK: ISRAEL is now available on Steam: http://store.steampowered.com/app/529390/ And with it comes the usual patch ... ;) GENERIC - Mortars supply cost reduced by 20%. - Infantry MG now have regular/shock/elite versions. - Infantry rifles supply cost (greatly) reduced. - Heavy SAM with 9 HE's speed increased - Laser guided bombs' reload time is now proportional to their HE power. - Laser guided bombs' accuracy reduced to 50% - Recon with exceptional optics' maximum detection range increased from 3500m to 4200m - All command helicopters now have Very Good optics. - All variants of M35 supply trucks have their payload changed from 500 supply to 800. - Commonwealth availability bonus removed. - Rh202 autocanon (early) acuracy increased from 15%/5% to 20%/10% - Rh202 autocanon (late) acuracy increased from 25%/10% to 30%/15% - RARDEN autocanon (early) acuracy increased from 25% to 35% - RARDEN autocanon (late) acuracy increased from 40% to 50% - All variants of Humvee' HP increased from 5 to 10 [/color][size=85][Disclaimer: M966 TOW-2 & M1025 CP were forgotten, they'll be fixed in a next patch][/size] - All variants of Stalwart' HP increased from 5 to 10 - Eastern Block availability bonus removed - All variants of Osa AK's price increased from 40$ to 45$[/color] [size=85][Disclaimer: Polish 9K33M2 Romb was forgotten, it'll be fixed in a next patch][/size] ANZAC: - M113A1 LRV can now transport recon infantry, price increased from 10 to 15 (optics remain good) - M113 MILAN's price reduced from 25$ to 20$ CANADA: - Cougar Recon availability increased from 8 to 12 as the other good optics recon - TH-495 armor increased from 2/2/2/2 to 3/3/1/1, price increased from 15$ to 20$, availability increased USA: - M1 Abrams HA AP power increased from 19 to 20 - M1 Abrams HA price increased from 135$ to 140$ - M48 Chaparral 's MIM-72A accuracy increased from 30% to 40% - M48A1 Chaparral 's MIM-72F and accuracy increased from 40% to 45% - V-150 optics increased to Good, price increased from 10$ to 15$, now available as transport to Cavalry Scouts, but no more to Delta Force. - Number of packs of Humvee increased from 5 to 7 - M113 ACAV can now transport Cavalry scouts (optics remain good), price incresed from 10$ to 15$ - Sheridan service date fixed to fit with the MGM-51C that it is armed with. - LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$ - LVTP-7A1 armor reduced from 3/2/2/1 to 2/2/1/1, availability increased by one step - M2/M3/M2A1/M3A1 Bradley armor increased from 2/2/1/1 to 3/3/1/1 - M2 Bradley availability increased by one step, optics reduced from medium to poor - M2A1 Bradley price reduced from 30$ to 25$, optics reduced from medium to poor - M2A2/M3A2 Bradley armor increased from 4/3/2/2 to 5/4/2/2 - COMVAT armor incresed from 2/2/1/1 to 3/3/1/1 - M577 CEV aim time increased from 1 to 2sec - SMAW price increased from 15$ to 20$ - Light Riflemen '90 price reduced from 25$ to 20$ - M60A1 ERA range increased from 2100m to 2275m, AP reduced from 16 to 15, price increased from 60$ to 65$ - Redeye & Stingers now have access to Bradley as transport - F-117 veterancy increased from Hardened to Elite. W-GERMANY: - Gepard A2 now can fire all its missiles in a row - Marder 1/A1/A2 armor increased from 3/2/1/1 to 4/2/1/1, availability increased by one step - Marder 1A3 armor changed from 4/3/2/2 to 5/3/2/2 - Marder 2 armor reduced from 10/5/4/2 to 7/5/3/2, price reduced from 40$ to 30$ - Kanonenjagdpanzer's HEAT power increased from 8 to 10 - F-4 Peace Rhine price reduced from 120$ to 100$ JAPAN: - HMV availability increased by one step - Hudou-Ren price reduced from 25$ to 20$ - TAN SAM Short Arrow accuracy increased from 40% to 50% - Kutei now have access to HMV as transport - F-1 price reduced from 100$ to 90$ FRANCE: - Leclerc avaialbility reverted from 2 to 3 - VAB T-20 availability increased by one step - Puma PC is now available in motorized decks like the other command helicopters - AMX-10 series armor increased from 2/2/1/1 to 3/2/1/1 - AMX-13 VTT armor increased from 1/1/1/1 to 3/2/1/1 - M693 F1 autocannon'saccuracy increased from 15%/5% to 20%/10% NETHERLANDS: - YPR-765 Prat service date moved from 1980 to 1986 - DAF YA 4440 availability reduced to 1 card as the other 5points trucks - YP-408 series armor increased from 1/1/1/1 to 2/1/1/1 - YP-765 series armor increased from 2/1/1/1 to 2/2/1/1 NORWAY: - CV9030N armor increased from 4/3/2/2 to 6/5/2/2 - XA-180NO armor reduced from 2/2/1/1 to 1/1/1/1 - XA-186NO (and command version) armor reduced from 3/3/1/1 to 2/2/1/1 - RBS 70 & RBS 70 Mk.2 now carry 8 missiles ROK: - Recon KM900 can now transport recon infantry, optics reduced from very good to good, price reduced to 15$ - KAFV 25 armor increased from 2/1/1/1 to 2/2/1/1 - KAFV 40/50 armor reduced from 2/2/2/1 to 2/2/1/1 - K200 armor increased from 2/1/1/1 to 2/2/1/1 - LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$ - K1A1 price reduced from 145$ to 140$ UK: - SBS CG ammo reduced from 10 to 8 as other SF - FV103 Spartan optics reduced to good, can transport recon infantry and price reduced from 25$ to 15$ - Blowpipe access to Lynx helicopters removed - Stormer, Spartan & Stryker's armor changed from 2/2/1/1 to 3/1/1/1 - FV510 Warrior armor increased from 2/2/1/1 to 3/3/1/1 - FV510 Warrior MILAN avaialbility increased by one step - AVRE aim time increased from 1 to 2sec - FV432 is now available to Territorials - FV603 Saracen price increased from 5$ to 10$ SWEDEN: - STRV 103B & STRV 103C are amphibious (how have we miss that for so long ?! :shock: ) - J-35D & J-35F's altitude reduced to help them engage helicopters - PVHKP 9A price reduced from 50$ to 40$ - PVTGB 9031 m/77 & PVTGB 9031 m/84 accuracy difference between HE and AP fixed - PATGB XA-180 armor reduced from 2/2/1/1 to 1/1/1/1, availability increased by one step. - EPBV 302A armor increased from 2/1/1/1 to 4/2/1/1. - EPVB 3022 armor increased from 2/1/1/1 to 4/2/1/1. - STRF 9040 armor increased from 4/3/2/2 to 5/3/2/2. - RBS 70 & RBS 90 now carry 8 missiles. - Rover RBS 70 & Rover RBS 90 removed from Mechanized deck USSR: - T-72 obr 1989 price increased from 135$ to 140$ - BRDM-2U optics changed from poor to medium as other command units - T-62MV1's HE gun range fixed to match AP range - BMD-1 price reduced from 15$ to 10$ - BMD-1P price reduced from 20$ to 15$ - BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1 (BMP-1D armor unchanged) - BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1, price increased from 20$ to 25$ - BMP-2D armor changed from 3/3/2/1 to 4/3/1/1, price increased from 20$ to 25$ - BMP-2 obr 86 armor increased from 3/2/1/1 to 4/3/1/1, price increased from 25$ to 30$ - BMP-3 armor increased from 3/2/2/1 to 5/4/2/1, price increased from 35$ to 40$, missile loadout increased from 4 to 6 - BTR-90 armor increased from 2/2/1/1 to 3/2/1/1, optics increased from poor to medium - BTR-T armor increased from 7/3/2/2 to 13/5/2/2, price increased from 20$ to 25$ - SU-122 price reduced from 20$ to 15$, HE power reduced from 5 to 4 - Su-27M veterancy reduced from elite to hardened - MiG-27K price reduced from 145$ to 135$ POLAND: - BTR-40 can now transports recon infantry, price increased from 10$ to 15$ (optics remain good) - BWP-1 & BWP-2 armor modification like USSR - Topaz & Topaz-2A armor increase from 1/1/1/1 to 2/1/1/1 E-GERMANY: - SPW-40 now transports recon infantry, price increased from 10$ to 15$ (optics remain good) - Fla-Kom Strela-2 access to Mi-8 Removed - Wachregiment speed increased from 25kmh to 30kmh - SPW-50PK armor increased from 1/1/1/1 to 2/1/1/1[size=85][Disclaimer: the SPW-50PU command variant was forgotten, it'll be fixed in a next patch][/size] - BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1 - BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1 - Mot-Schtzen & Mot-Schtzen '90 availavility reduced by one step to be in line with other shock troops CSSR: - BVP-1 series armor increased from 2/1/1/1 to 3/1/1/1 - BVP-2 armor increased from 2/2/1/1 to 4/2/1/1 - BVP-2 vz. 86 armor increased from 3/2/1/1 to 4/3/1/1 - Vysadkari '90 availability increased by one step - Granatomet' AGS-17 noise increased to match MG CHINA: - HJ-9 missile guidance changed from SACLOS to SALH, speed increased - ZZC-55 now transports Li Rn, price increased from 10$ to 15$ (optics remain good) - HN-5A access to Mi-8 removed - PTZ-59 statistics corrected based on the ZTZ-59-II, accuracy increased from 40 to 50, rate of fire reduced from 7 to 6. - PGZ-95 now can fire all its missiles in a row - ZTS-63-II speed increased from 60kmh to 70kmh, gun range increased from 2100m to 2275m, price increased from 40$ to 45$ - WZ-551 availability increased by one step - ZTZ-85-IIA price reduced from 85$ to 80$ - ZBD-86 ammo loadout fixed from 20 to 40 ammo like other BMP-1 - ZTQ-62 & ZTQ-62-1 rate of fire increased from 6 RPM to 8 RPM - ZSD-63A armor reduced from 2/1/1/1 to 1/1/1/1 - ZSD-90 armor increased from 2/2/1/1 to 4/2/1/1 - Lu Zhandui '75 & '90 number of men per squad reduced from 15 to 10, price reduced by 5 points, number of rockets reduced from 12 to 8 - PGZ-63 price reduced from 15$ to 10$ N-KOREA: - Type-63 range & fuel capacity were inverted - T-72M's HE gun range fixed to match AP range - BTR-50PK armor increased from 1/1/1/1 to 2/1/1/1 - VTT-323 price reduced from 15$ to 10$ - VTT-323 Susong-Po price reduced from 20$ to 15$ - VTT-323 Hwasung-Chong price reduced from 20$ to 15$ - Ch'onma-ho IV rerolled as Ch'onma-Ho V to fit the model
Wargame: Red Dragon - Nation Pack: Israel, all new content for Wargame: Red Dragon is Now Available on Steam!
The million-selling series Wargame is back with a new DLC introducing a brand new army: Tzahal. As voted for by the community, the versatile Israeli army and its clever use of modified foreign equipment joins the fray and adds further depth to Eugen Systems spectacular RTS.
Save 70% on Wargame: Red Dragon as part of this week's Weekend Deal*!
Pick up the entire Franchise pack at 70% off!
The Wargame series returns to duty, larger, richer and more spectacular than ever before. In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc.
*Offer ends Monday at 10AM Pacific Time
MAP PACK #3 is finally live! It will bring to you: [quote]NEW MAPS: ... the ported classic map Thringer Wald in two variants: 3v3 Snake Pit 3v3 Crossroad Plus 4 variants of existing maps: 4v4 Heartbreak Ridge 4v4 Crown of Crags 2v2 Operation Chomite 1v1 Death Row[/quote] [quote]MAP CHANGES : Based on the feedbacks brought by the community after the release of the previous Map Packs, we have made some changes on the following maps: Sun of Juche & Final Meltdown: downscaling the reinforcement arrow. Mud Fight: smaller red spwan sector to balance the "point of contact" near Alpha. Mud Fight: central sector moved slightly closer to blue side in order not to incorporate another hedge. Nuclear Winter is Coming (Conquest): increasing one sector's value from 1 to 2. Punchbowl, removing the contral sector, outside of the town. Hell in a very small place, central and bottom zones slightly extended in favor of blue side. 38th Perpendicular, increasing the size of India sector to facilitate access to the city above. Highway (big), central secttor's value increased from 1 to 2. Wrecks & Rocks, extending Foxtrot sector to include some woods in order to help blue side securing it.[/quote] [quote]BALANCE: GENERiC: - Autocanons noise increased by about 20% - Tank filters in the armory fixed. - Light supply vehicles (500 and 800 supply) are now available in Airborne decks - Howitzer ammo consumption modified to take accuracy and reactivity into account. High end units remain almost the same while low end units benefit from much cheaper ammunitions. - Aircraft fuel level reordered according to their real stats with weapon load taken into account, ToT normalized to match that fuel load. - Tank guns accuracy increased according to their range : 1925m +10% 2100m +5% Some adjustments had to be made to prevent some earlier version to have a better accuracy than the next. Cheap vehicles accuracy didn't strictly follow this rule most of the time. This bonus comes in addition with the individual modifications listed below. - CSSR T21 Tarasnice recoiless rifle range incresed from 1050m/1225m (infantry and vehicle version) to 1400m - BLUE MG3 used by line infantry time between bursts increased from 5 to 8sec - BLUE Centurion AVRE and M728 CEV dispersion increased, the shell used to land to close from the target when missing - BLUE Eryx's HE suppression damage reduced. INF: - Soviet Gornostrelki '90 access to BTR transport series reverted. - French Lgion price reduced from 25$ to 20$ RECO: - CSSR BPzV Snezka optics reduced to good, price reduced to 30$, avialability set to 12 - Chinese ZTQ-62G price reverted to 60$ (this nerf was supposed to be an alternative to the gun noise nerf) - British SBS's M72 LAW replaced with a M2 CG, price increased from 25$ to 30$ SUPPORT: - Soviet Buratino aim time increased from 15s to 20s - E-German Tunguska availability brought to the level of the Soviet version - Danish & Japanese HAWKs speed increased to 35kmh like the other HAWKs - British M270 MLRS restricted to Support decks like all others cluster MLRS TANKS: - Soviet T-55AM/AM2/AMV and their foreign variants accuracy increased by 5% - Soviet T-62 obr75 / M1 / M / MV-1 and foreign variants accuracy increased by 5% - Soviet T-64A accuracy increased by 5% - Soviet T-64BM range increased by 175m (a 10$ price nerf have been forgotten here) - E-German KPz T-72M1 accuracy increased by 5% - Polish T-55AM2 Merida accuracy increased by 5% - Polish and Czech T-72M1 Jaguar accuracy increased by 5% - Czech T-55AM2 Dyna-1 accuracy increased by 5% - Chinese ZTZ-59-II accuracy increased by 5% - Chinese ZTZ-59-IIA accuracy increased by 5% - Chinese ZTZ-85-II accuracy increased by 5% - Chinese ZTZ-85-II accuracy increased by 5% - N-Korean CH'ONMA-HO II accuracy increased by 5% - N-Korean CH'ONMA-HO IV accuracy increased by 5% - N-Korean CT-72M accuracy increased by 5% - American M8 AGS price increased from 50$ to 55$ - Japanese Nana-Yon Shiki series reload time after their 4 shot burst increased from 10sec to 12sec - Japanese and ANZAC M41A1 range increased by 175m - British Challenger 1 Mk.2 price reduced from 130$ to 125$ - British Challenger 1 Mk.2 price reduced from 155$ to 150$ - British Chieftain Mk.10 range increased by 175m - French AMX-30B2 Brennus accuracy increased by 5% - French AMX-13 Harpon range increased by 175m - Swedish SRTV 103 series accuracy increased by 5% VEHICLES: - Soviet BTR-90 price increased from 25$ to 30$ and availability decreased by 1 per card. - Soviet BTR-70 availability increased by one step - Soviet BMP-3 number of ATGM carried reduced from 6 to 4 - Soviet late BMP-2 autocannon range increased from 1575m to 1750m - Soviet early BMP-2 autocannon accuracy fixed, there was a discrepancy between AT and HE accuracy. HE accuracy now match the AT. - Soviet early BMP-2 autocannon accuracy increased by 5% - Soviet SU-122-54 price increased from 15$ to 20$ - E-German MT-LB & BTR-70 avalability per card increased by one step - N-Korean BTR-80A availability brought to the level of the Soviet version - W-German Marder 2 price increased from 35$ to 40$ - ANZAC Vickers MK.11 LRPV price reduced from 50$ to 45$ HELO: - Soviet Ataka V missile accuracy reduced from 65%/45% to 60%/45% - Soviet Ka-50's Vikhr range reduced from 2975 to 2800m - Soviet Ka-50's Vikhr accuracy changed from 50%/40% to 70%/35% - Soviet Ka-50's Vikhr speed increased and are fired rapidly one after the others in a burst of 2. (that's the closest from ripple fire we can do without making them F&F) PLANES: - Soviet Mig-25PD price increased from 90$ to 100$ - Chinese J-7C veterancy increased by one step - Chinese J-8C availability increased by 1 step and veterancy reduced by 1 step - N-Korean Mig-29 9-12B availability increased by one step and veterancy reduced by one step - American F-14 Tomcat is now available in the AIR tab in addition to the NAVY tab[/quote]
MAP PACK #3 is finally live! It will bring to you: [quote]NEW MAPS: ... the ported classic map Thüringer Wald in two variants: 3v3 Snake Pit 3v3 Crossroad Plus 4 variants of existing maps: 4v4 Heartbreak Ridge 4v4 Crown of Crags 2v2 Operation Chomite 1v1 Death Row[/quote] [quote]MAP CHANGES : Based on the feedbacks brought by the community after the release of the previous Map Packs, we have made some changes on the following maps: Sun of Juche & Final Meltdown: downscaling the reinforcement arrow. Mud Fight: smaller red spwan sector to balance the "point of contact" near Alpha. Mud Fight: central sector moved slightly closer to blue side in order not to incorporate another hedge. Nuclear Winter is Coming (Conquest): increasing one sector's value from 1 to 2. Punchbowl, removing the contral sector, outside of the town. Hell in a very small place, central and bottom zones slightly extended in favor of blue side. 38th Perpendicular, increasing the size of India sector to facilitate access to the city above. Highway (big), central secttor's value increased from 1 to 2. Wrecks & Rocks, extending Foxtrot sector to include some woods in order to help blue side securing it.[/quote] [quote]BALANCE: GENERiC: - Autocanons noise increased by about 20% - Tank filters in the armory fixed. - Light supply vehicles (500 and 800 supply) are now available in Airborne decks - Howitzer ammo consumption modified to take accuracy and reactivity into account. High end units remain almost the same while low end units benefit from much cheaper ammunitions. - Aircraft fuel level reordered according to their real stats with weapon load taken into account, ToT normalized to match that fuel load. - Tank guns accuracy increased according to their range : 1925m +10% 2100m +5% Some adjustments had to be made to prevent some earlier version to have a better accuracy than the next. Cheap vehicles accuracy didn't strictly follow this rule most of the time. This bonus comes in addition with the individual modifications listed below. - CSSR T21 Tarasnice recoiless rifle range incresed from 1050m/1225m (infantry and vehicle version) to 1400m - BLUE MG3 used by line infantry time between bursts increased from 5 to 8sec - BLUE Centurion AVRE and M728 CEV dispersion increased, the shell used to land to close from the target when missing - BLUE Eryx's HE suppression damage reduced. INF: - Soviet Gornostrelki '90 access to BTR transport series reverted. - French Légion price reduced from 25$ to 20$ RECO: - CSSR BPzV Snezka optics reduced to good, price reduced to 30$, avialability set to 12 - Chinese ZTQ-62G price reverted to 60$ (this nerf was supposed to be an alternative to the gun noise nerf) - British SBS's M72 LAW replaced with a M2 CG, price increased from 25$ to 30$ SUPPORT: - Soviet Buratino aim time increased from 15s to 20s - E-German Tunguska availability brought to the level of the Soviet version - Danish & Japanese HAWKs speed increased to 35kmh like the other HAWKs - British M270 MLRS restricted to Support decks like all others cluster MLRS TANKS: - Soviet T-55AM/AM2/AMV and their foreign variants accuracy increased by 5% - Soviet T-62 obr75 / M1 / M / MV-1 and foreign variants accuracy increased by 5% - Soviet T-64A accuracy increased by 5% - Soviet T-64BM range increased by 175m (a 10$ price nerf have been forgotten here) - E-German KPz T-72M1 accuracy increased by 5% - Polish T-55AM2 Merida accuracy increased by 5% - Polish and Czech T-72M1 Jaguar accuracy increased by 5% - Czech T-55AM2 Dyna-1 accuracy increased by 5% - Chinese ZTZ-59-II accuracy increased by 5% - Chinese ZTZ-59-IIA accuracy increased by 5% - Chinese ZTZ-85-II accuracy increased by 5% - Chinese ZTZ-85-II accuracy increased by 5% - N-Korean CH'ONMA-HO II accuracy increased by 5% - N-Korean CH'ONMA-HO IV accuracy increased by 5% - N-Korean CT-72M accuracy increased by 5% - American M8 AGS price increased from 50$ to 55$ - Japanese Nana-Yon Shiki series reload time after their 4 shot burst increased from 10sec to 12sec - Japanese and ANZAC M41A1 range increased by 175m - British Challenger 1 Mk.2 price reduced from 130$ to 125$ - British Challenger 1 Mk.2 price reduced from 155$ to 150$ - British Chieftain Mk.10 range increased by 175m - French AMX-30B2 Brennus accuracy increased by 5% - French AMX-13 Harpon range increased by 175m - Swedish SRTV 103 series accuracy increased by 5% VEHICLES: - Soviet BTR-90 price increased from 25$ to 30$ and availability decreased by 1 per card. - Soviet BTR-70 availability increased by one step - Soviet BMP-3 number of ATGM carried reduced from 6 to 4 - Soviet late BMP-2 autocannon range increased from 1575m to 1750m - Soviet early BMP-2 autocannon accuracy fixed, there was a discrepancy between AT and HE accuracy. HE accuracy now match the AT. - Soviet early BMP-2 autocannon accuracy increased by 5% - Soviet SU-122-54 price increased from 15$ to 20$ - E-German MT-LB & BTR-70 avalability per card increased by one step - N-Korean BTR-80A availability brought to the level of the Soviet version - W-German Marder 2 price increased from 35$ to 40$ - ANZAC Vickers MK.11 LRPV price reduced from 50$ to 45$ HELO: - Soviet Ataka V missile accuracy reduced from 65%/45% to 60%/45% - Soviet Ka-50's Vikhr range reduced from 2975 to 2800m - Soviet Ka-50's Vikhr accuracy changed from 50%/40% to 70%/35% - Soviet Ka-50's Vikhr speed increased and are fired rapidly one after the others in a burst of 2. (that's the closest from ripple fire we can do without making them F&F) PLANES: - Soviet Mig-25PD price increased from 90$ to 100$ - Chinese J-7C veterancy increased by one step - Chinese J-8C availability increased by 1 step and veterancy reduced by 1 step - N-Korean Mig-29 9-12B availability increased by one step and veterancy reduced by one step - American F-14 Tomcat is now available in the AIR tab in addition to the NAVY tab[/quote]
Patch v626 was released today, bringing the first of a series of new maps packages to Wargame: Red Dragon.
Patch v626 was released today, bringing the first of a series of new maps packages to Wargame: Red Dragon.
Today's Deal: Save 75% on Wargame: Red Dragon!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Tuesday at 10AM Pacific Time
In order to accede to one of Red Dragon's communitys main request, Eugen Systems has decided to add new maps to the game. And since many among you have been lobbying for the porting of European Escalation or AirLand Battle classic maps to the new installment, we have decided to organize a poll to let you vote for your favorite ones. The most popular will be redone, with Asian assets, and included to Red Dragon. Read more here: http://aoa.eugensystems.com/poll-bringing-new-maps-red-dragon/
In order to accede to one of Red Dragon's community’s main request, Eugen Systems has decided to add new maps to the game. And since many among you have been lobbying for the porting of European Escalation or AirLand Battle classic maps to the new installment, we have decided to organize a poll to let you vote for your favorite ones. The most popular will be redone, with Asian assets, and included to Red Dragon. Read more here: http://aoa.eugensystems.com/poll-bringing-new-maps-red-dragon/
For the next 30 hours, you can get all three Wargame instalments for 12,49. http://store.steampowered.com/sub/45320/ Don't miss it! :)
For the next 30 hours, you can get all three Wargame instalments for 12,49€. http://store.steampowered.com/sub/45320/ Don't miss it! :)
New coalitions (LANDJUT and NORAD) were not taken into account ingame, thus not granting permission to use prototypes and not even showing up in the lobby. All of this is fixed with this patch.
Wargame Red Dragon - Norse Dragons, all new content for Wargame: Red Dragon is Now Available on Steam!
Norse Dragons is the third free DLC for Wargame: Red Dragon.
Dedicated to the Scandinavian coalition, it features more than 60 new units for Sweden, Denmark & Norway. Effectively propelling this coalition as well as the individual countries into the early 90s era, it will bring them onto an equal footing with the other nations from Wargame: Red Dragon. Every type of unit is represented (planes, infantry, tanks, IFVs, ) including some iconic and long-expected Northern units: the Saab Gripen, Fr mandskorpset, NASAMS,
And as a bonus, ANZAC will also get an extra unit, in the form of the Vickers Mk.11.
Wargame is the Midweek Madness on Steam at -75%! Wargame is back again with a third free DLC for the million-selling franchise's third installment, Wargame Red Dragon. In this new expansion for the spectacular real-time strategy game from Eugen Systems, which will patch automatically into the game, no less than 60 new units make their way to the battlefield! Dedicated to the Scandinavian coalition, it features more than 60 new units for Sweden, Denmark & Norway. Effectively propelling this coalition as well as the individual countries into the early 90's era, it will bring them onto an equal footing with the other nations from Wargame: Red Dragon. Every type of unit is represented (planes, infantry, tanks, IFVs.) including some iconic and long-expected "Northern" units: the Saab Gripen, Frømandskorpset, NASAMS... And as a bonus, ANZAC will also get an extra unit, in the form of the Vickers Mk.11. And there's more good news: Wargame is the Midweek deal on Steam! From tonight until Friday, February 13, you can buy Wargame Red Dragon, AirLand Battle, European Escalation or the Wargame Franchise Pack which includes all Wargame games, at an amazing 75% discount!
Save 75% on Wargame: Red Dragon during this week's Midweek Madness*!
The Wargame series returns to duty, larger, richer and more spectacular than ever before. In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc.
You command the military resources of all 17 nations involved, assembling your fighting force from a phenomenal selection of 1,450 units that have been meticulously reproduced from their source! Command tanks, planes, helicopters, new warships and amphibious units in intense battles of unequaled tactical depth. Master the relief of varied, ultra realistic battlefields, dominate the new maritime areas and rewrite history in a conflict that has been directed and designed in stunning detail by development studio Eugen Systems.
*Offer ends Friday at 10AM Pacific Time
Eugen Systems wishes you and your family a Merry Christmas and a Happy New Year. :)
We hope you will enjoy those year's end celebrations.
And for such an occasion, our artists offer you this Act of Aggression's Christmas card ...
Full resolution here:
http://i.imgur.com/qATI1Sm.png
Greetings everyone,
Wargame Red Dragon’s 3rd free DLC is now ready and playable. It will brings the game more than 60 new units to flesh out the three countries composing the Scandinavian coalition (Sweden, Norway & Denmark), and put them on par with their allies and foes.
And as always, a patch will be released alongside the DLC, with some major balance changes.
But this DLC won’t be released during the Christmas sales’ frenzy, and hence its official release is delayed to January. Yet, for you veteran players, it won’t really make a difference for we will allow anyone willing to play it to do so in an unrestricted “early access open beta” on a separate Steam branch.
For that purpose, and to avoid any constraining manipulations to switch back and forth between versions (“vanilla” & beta), we’ve developed a dedicated launcher for you to select, at each launch, on which branch you want to play without any time lost downloading the right one.
This has the double advantage of giving you access right now, and giving us the time to add some (originally unplanned) features to the DLC: new maps. We’ve heard the popular requests for new ones, and we will grant it. Therefore, we will use the opportunity of this early access version to introduce, “in a near future”@, new maps to be tested by anyone volunteering. This way, by the time we officially release the DLC, we will have had time to test and modify those maps, and also add/refine some balance changes.
The version released today is PC only. Mac & Linux versions shall follow shortly.
-----------------------
HOW TO JOIN THE BETA?
STEP 1: Right-clic on Wargame Red Dragon in your game library.
STEP 2: Select “Properties” (last option). A window will open.
STEP 3: Select the “Beta” tab in the new window.
STEP 4: In the scrolling list, select the "beta - DLC3 Early Access" version. The game will start downloading (depending on your settings, it may ask for a confirmation).
STEP 5: Once the download is complete, when launching the game, a new launcher windown will open:
Through this launcher, you will be able to easily switch back and forth between the "vanilla" & "early access" version, without time lost downloading files. This means that, once you've gotten on the beta branch, you don't have much reasons to go through the lenghty process of going back to the original branch unitil official release, since you can access both version from this one.
Eugen System & Focus' next RTS unveils itself a bit more: http://www.focus-home.com/index.php?rub=news&id=816 Visit it for more info. :)
For those whom have missed the previous notes, DLC #3 will bring the Scandinavian countries (Denmark, Norway & Sweden) in the 90's.
A total of 60+ units are planned, roughly spread as:
- 5 choppers.
- 2 CVs.
- 2 supply units.
- 3 recon.
- 6 MBTs.
- 5 APCs/IFVs.
- 4 artillery units.
- 4 SPAAGs.
- 5 SAMs.
- 4 TDs.
- 16 infantry units.
- 9 planes, including 1 SEAD.
+ ... 1 mysterious non-Scandinavian unit. :twisted:
Unit #1 Swedish Gripen, in its then prototype livery:
Unit #2 Swedish P93 Scania supply truck:
Unit #3 is the Danish FKS (Frømandskorpset) naval commandos:
Unit #4: Danish F 35 Draken WDNS.
Unit #5: Swedish Lvkv 90.
Unit #6: Norwegian civilian-commandeered AS.350 recon helicopter.
Unit #7: Norwegian XA-186NO, which will come in APC & CV variant. It is an uparmored yet non-amphibious variant.
Unit #8: Swedish Stormpionjärer, combat engineers with flamethrower.
Unit #9: Danish F-100D in CAS role.
Unit #10: Norwegian CV9030N IFV (new version)
Unit #11: Danish Fennec TOW-2
Unit #12: Swedish A 32A Lansen (napalm)
Unit #13 and #14: Norvegian Leopard 1A5NO (behind), and Leopard 1A5NO2 (in front)
Unit #15: Danish Spejdervogn m/95 armored recon.
Unit #16: Danish Otomatic SPAAG.
Unit #17: Swedish Ikv 91/105.
Unit #18: Norwegian FSK.
Unit #19: Swedish Strv 103D ](in the foreground, the other two being its existing brothers).
Unit #20: Norwegian civilian-commandeered AS.332 (Super Puma) supply helo.
Unit #21: Swedish AMOS twin-mortar.
Unit #22: Norwegian NASAM.
Unit #23: Swedish Strv 121 (aka Leo2A4).
Unit #24: Norwegian NM45.
Unit #25: Norwegian F-16AM.
Unit #26: Danish CF-104.
Unit #27: Swedish Bkan 1C.
Unit #28: Norwegian Stormingeniører.
Enjoy 75% off Wargame Red Dragon! Also available, exceptional discounts on the entire Focus catalog including fresh releases such as Styx: Master of Shadows, Sherlock Holmes: Crimes & Punishments and also ALL the publisher best sellers! >> http://store.steampowered.com/sale/focusweekend2014
Enjoy deals across the Focus Home Interactive catalog during the Focus Publisher Weekend!
Including new and upcoming releases like Styx, Sherlock Holmes, Space Run, and Farming Simulator 2015.
Or check out old favorites like the Wargame franchise, Mars: War Logs, and Blood Bowl.
Running now until October 13th at 10am Pacific.
[quote="CAMPAIGNS"]- fixing a bug that froze AI when loading one of the "old" campaign's save. - invalid saves are now clearly visible on "Climb Mount Narodnaia". - fixing some campaigns' battlegrounp models' errors. - fixing S-Korean heliborne infantry in "2KW": it now generates an "Alamo-stykle" battle whenever landing in an enemy sector.[/quote] ---------------------------------------- BALANCE: [quote="GENERIC"]- fixing some self-propeled artillery turret which couldn't rotate 360°. - comm& helicopters' base availability set at 6 per card.[/quote] [quote="LOG"]- Polish T-72M1D stats aligned on the stats of the CSSR T-72M1K.[/quote] [quote="SUPPORT"]- REDFOR heavy artillery units now fire their full loadout in one salvo (affects Koksan, Pion, Malka). - REDFOR OSA AK price reduced from 45$ to 40$. - REDFOR OSA AKM price reduced from 75$ to 65$. - Chinese HQ-61 service date changed from 1986 to 1988 [size=85](to model the HQ-61A missile variant, but name hasn't been changed yet).[/size] - Chinese HQ-61 accuracy increased from 40% to 60%. - N-Korean PON'GAE-2 price reduced from 60$ to 55$. - Polish NEWA accuracy increased from 55% to 65%. - BLUFOR Roland 2 missile range vs helicopter increased from 2100m to 2450m. - W-German FRR ROLAND 2 price reduced from 55$ to 50$. - W-German FRP ROLAND 2 price reduced from 55$ to 50$. [/quote] [quote="HELOS"]- American Super Cobra gets its AIM-9 back. [/quote] ---------------------------------------- Also, too many deck specializations' change for this announcement, please check the whole log here: http://steamcommunity.com/app/251060/discussions/0/616187204224790176/ ːmirageː
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