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Name

 Shovel Knight 

 

Developer

 Yacht Club Games 

 

Publisher

 Yacht Club Games 

 

Tags

 Action 

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2014-06-26 

 

Steam

 25,99€ 20,14£ 25,99$ / 35 % 

 

News

 33 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 39 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/250760 

 

How long to Beat

Main Story

 6 Hours 

 

Main Story + Extras

 8 Hours 

 

Completionist

 15 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 386  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 278 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shovel Knight Linux [196.62 M] 




LINUX STREAMERS (3)
sambssnikodemo144tokentech320




2.4 - Now Available In Russian and Brazilian Portuguese!

Hello again! Summer is almost over but our love for updating Shovel Knight lives on! We've also been hard at work on the remaining two campaigns. If you haven't seen the mobility preview for Specter Knight's Update then be sure to check it out here. Plenty of great gifs and exciting new gameplay await!

Now on to today's update!


  • New languages supported! Russian and Brazilian Portuguese are now selectable!
  • Text and formatting fixes across Shovel Knight and Plague Knight campaigns.
  • Additional controller support.
  • Fix: Secret title screen code not working when confirm/cancel is swapped.
  • Fix: Calibrate Screen Gamma fix when confirm/cancel switched
  • Fix: Improvements for text replacement cheats.
  • Fix: Challenge “Extendo Retractro” having inconsistent platform timing.
  • Fix: Can no longer pause while game is transitioning.
  • Fix: Specter Knight sometimes floating offscreen during banquet battle intro.
  • Fix: Enchantress dialogue line not being readable. Enchantress no longer interrupts her own dialogue during the to the battle entrance.
  • Fix: Tinker Knight Boss reveal will now wait until the player is on screen.
  • Fix: Moving platforms can no long push pickups in a way that they move infinitely in one direction
  • Fix: Saving text background now visible on same frame as text
  • Fix: Tinker Knight being able to be hit during intro.
  • Fix: Can no longer slide off catapult before it launches you
  • Fix: Sometimes being able to escape Specter Knight boss fight.
  • Fix: Plague Knight specific cheats will no longer activate unless Plague Knight is unlocked.
  • Fix: Hoppicles can no longer fall through platforms
  • Fix: Single checkpoint cheat not working
  • Fix: Lava fish now die in water if fished out. They also die if on land for too long.
  • Fix: Can no longer bind the same button to multiple actions. Added a visual effect when attempting to bind a button already used by another action.
  • Fix: Can no longer open inventory during challenge mode bosses intro
  • Fix: Enemy larger cheat fixes for Tinker Knight and Remnant of Fate
  • Fix: Autoscroll with invincibility cheats creating soft locks.
  • Fix: Teethalon can no longer be hurt while offscreen

  • Fix: [Shovel] Striking Plague Knight's vat once again has blocking knockback.
  • Fix: [Shovel] Can no longer hit campfire during dream. I guess this would
  • be considered sleep shovelling?
  • Fix: [Shovel] The Big Creep’s health sometimes still being active after defeat
  • Fix: [Shovel] The Big Creep spawning issues when activating lights and transitioning rooms simulataneously
  • Fix: [Shovel] Player now turns to face the The Big Creep during bosds intro. It’s not that kind of ghost!
  • Fix: [Shovel] Ghosts being hit during cutscene in Hall of Champions
  • Fix: [Shovel] Served but not yet eaten food from the Gastronomer will still waiting at the Village when you begin New Game+. Leftovers+?
  • Fix: [Shovel] Can now earn the Sparker feat on Black Knight, Mr. Hat, Reize, Baz, and Phantom Striker.
  • Fix: [Shovel] Well Met Feat now requires Mr. Hat to be defeated as well.
  • Fix: [Shovel] Striking Boss Plague Knight's vat as Shovel Knight once again has blocking knockback.
  • Fix: [Shovel] Flare Wander Feat no longer unlocks when hitting a block.
  • Fix: [Shovel] Super Sphere Feat sometimes unlocking from objects that were not hit by Chaos Orb.
  • Fix? [Shovel] Dolly will now discuss her interest in purchasing a beret at Mr. Hat’s Fancy Shop instead of a brooch! Immersion maintained.
  • Fix: [Shovel] Visual frame sync issue with the mobile gear

  • Fix: [Plague] Alchemy Shop sometimes displayed improperly formatted text.
  • Fix: [Plague] Entering the Alchemy shop quickly no longer makes input invalid
  • Fix: [Plague] Being able longer throw bombs in between boss fights in banquet battle
  • Fix: [Plague] Tinker Knight Boss works better with the Sentry Fuse
  • Fix: [Plague] Temporarily unable to move if using the vat during exactly during a screen transition.
  • Fix: [Plague] Hall of Champion Guards can no longer be hit during dialogue
  • Fix: [Plague] Can no longer talk to Troupple King while standing on a Vat
  • Fix: [Plague] Village screen transition loop improved
  • Fix: [Plague] Hall of champions erroneously taking 1000 gold when re-entering.
  • Fix: [Plague] Blowing up Hedge Pupil’s house and leaving the screen breaking the game
  • Fix: [Plague] Sometimes being able to jump or use relics when input is disabled
  • Fix: [Plague] Bosses not resetting the state of the Bomb Jump Blitz Feat. It should now possible to earn while retrying a boss or when fighting multiple bosses in a row.


[ 2016-08-24 21:20:49 CET ] [ Original post ]