Among the Sleep patch v.1.3.1 - and demo for Mac and Linux
We're here to bring you the new patch notes and tell you a little bit about the current status here at the studio. We've finally fixed the demo version of the game for Mac and Linux, which should now be available for download. We are aware that there have been Mac and Linux users reporting issues with playing the game, so any feedback on how the game is running now will be greatly appreciated! It's been a few weeks since the release of the DLC and we hope you have been enjoying it. We had great fun creating it, and it was very interesting to develop it alongside the feedback of some of our backers. Since then, we've started working on a brand new project. We're super excited about it, and we're looking forward to sharing it with you some time in the near future!
The current focus on AtS is porting it to the Playstation 4 console. The development is coming along nicely, but it's a bit too early to estimate a release date. There's still some challenges to overcome, as there are completely different requirements for a game to be released on PS4 compared to PC, so it's a lot more complicated than just building it. We hope to have this ready as soon as possible, as we're very excited about seeing our game on a console! We're also working on implementing and finishing the support for Oculus DK2. As AtS is on the wave of the first games that is being developed to support the new VR technology, we're bumping into problems that takes a bit longer to solve as there's not many resources of information to look up about it yet. We're loving what we're seeing so far, AtS in VR is an amazingly immersive experience. So hold on to your VR headsets a little longer! Optimization is a big one we're currently working on, which has a direct connection with both the PS4 and DK2.
DLC
[ 2014-12-03 14:40:17 CET ] [ Original post ]
Heya! What's good folks?
We're here to bring you the new patch notes and tell you a little bit about the current status here at the studio. We've finally fixed the demo version of the game for Mac and Linux, which should now be available for download. We are aware that there have been Mac and Linux users reporting issues with playing the game, so any feedback on how the game is running now will be greatly appreciated! It's been a few weeks since the release of the DLC and we hope you have been enjoying it. We had great fun creating it, and it was very interesting to develop it alongside the feedback of some of our backers. Since then, we've started working on a brand new project. We're super excited about it, and we're looking forward to sharing it with you some time in the near future!
The future of Among the Sleep
The current focus on AtS is porting it to the Playstation 4 console. The development is coming along nicely, but it's a bit too early to estimate a release date. There's still some challenges to overcome, as there are completely different requirements for a game to be released on PS4 compared to PC, so it's a lot more complicated than just building it. We hope to have this ready as soon as possible, as we're very excited about seeing our game on a console! We're also working on implementing and finishing the support for Oculus DK2. As AtS is on the wave of the first games that is being developed to support the new VR technology, we're bumping into problems that takes a bit longer to solve as there's not many resources of information to look up about it yet. We're loving what we're seeing so far, AtS in VR is an amazingly immersive experience. So hold on to your VR headsets a little longer! Optimization is a big one we're currently working on, which has a direct connection with both the PS4 and DK2.
Version 1.3.1 Patch Notes
DLC
- Tweaked AI behaviour
- Added camera effects & audio to some events
- More consistent snow particles
- Fixed some hiding places that were not as safe as they seemed
- Fixed some drawers having strange behaviour because of objects stuck inside them
- Fixed parts of the level being unintentionally visible through certain windows
- Fixed some small objects falling through the floor
- Improved visuals overall
- Updated lightmap
- Intro no longer breaks due to VR errors
- Fixed mouse stuttering
- Added fan-translations for Czech and Hungarian. (Thanks to everyone who participated!)
- Edited some button labels to clarify meaning
- Fixed some particles that did not disappear when reloading a level
- Fixed some cases where objects disappeared when viewed from certain angles
- Fixed some objects that clipped into the world
- Fixed some vegetation materials not rendering properly on some Mac and Linux configurations
- Small changes to menu layout
- Removed several unneeded error messages printed to console
- Optimized closet and forest level level
Among the Sleep patch v.1.3.1 - and demo for Mac and Linux
We're here to bring you the new patch notes and tell you a little bit about the current status here at the studio. We've finally fixed the demo version of the game for Mac and Linux, which should now be available for download. We are aware that there have been Mac and Linux users reporting issues with playing the game, so any feedback on how the game is running now will be greatly appreciated! It's been a few weeks since the release of the DLC and we hope you have been enjoying it. We had great fun creating it, and it was very interesting to develop it alongside the feedback of some of our backers. Since then, we've started working on a brand new project. We're super excited about it, and we're looking forward to sharing it with you some time in the near future!
The current focus on AtS is porting it to the Playstation 4 console. The development is coming along nicely, but it's a bit too early to estimate a release date. There's still some challenges to overcome, as there are completely different requirements for a game to be released on PS4 compared to PC, so it's a lot more complicated than just building it. We hope to have this ready as soon as possible, as we're very excited about seeing our game on a console! We're also working on implementing and finishing the support for Oculus DK2. As AtS is on the wave of the first games that is being developed to support the new VR technology, we're bumping into problems that takes a bit longer to solve as there's not many resources of information to look up about it yet. We're loving what we're seeing so far, AtS in VR is an amazingly immersive experience. So hold on to your VR headsets a little longer! Optimization is a big one we're currently working on, which has a direct connection with both the PS4 and DK2.
DLC
[ 2014-12-03 14:40:17 CET ] [ Original post ]
Heya! What's good folks?
We're here to bring you the new patch notes and tell you a little bit about the current status here at the studio. We've finally fixed the demo version of the game for Mac and Linux, which should now be available for download. We are aware that there have been Mac and Linux users reporting issues with playing the game, so any feedback on how the game is running now will be greatly appreciated! It's been a few weeks since the release of the DLC and we hope you have been enjoying it. We had great fun creating it, and it was very interesting to develop it alongside the feedback of some of our backers. Since then, we've started working on a brand new project. We're super excited about it, and we're looking forward to sharing it with you some time in the near future!
The future of Among the Sleep
The current focus on AtS is porting it to the Playstation 4 console. The development is coming along nicely, but it's a bit too early to estimate a release date. There's still some challenges to overcome, as there are completely different requirements for a game to be released on PS4 compared to PC, so it's a lot more complicated than just building it. We hope to have this ready as soon as possible, as we're very excited about seeing our game on a console! We're also working on implementing and finishing the support for Oculus DK2. As AtS is on the wave of the first games that is being developed to support the new VR technology, we're bumping into problems that takes a bit longer to solve as there's not many resources of information to look up about it yet. We're loving what we're seeing so far, AtS in VR is an amazingly immersive experience. So hold on to your VR headsets a little longer! Optimization is a big one we're currently working on, which has a direct connection with both the PS4 and DK2.
Version 1.3.1 Patch Notes
DLC
- Tweaked AI behaviour
- Added camera effects & audio to some events
- More consistent snow particles
- Fixed some hiding places that were not as safe as they seemed
- Fixed some drawers having strange behaviour because of objects stuck inside them
- Fixed parts of the level being unintentionally visible through certain windows
- Fixed some small objects falling through the floor
- Improved visuals overall
- Updated lightmap
- Intro no longer breaks due to VR errors
- Fixed mouse stuttering
- Added fan-translations for Czech and Hungarian. (Thanks to everyone who participated!)
- Edited some button labels to clarify meaning
- Fixed some particles that did not disappear when reloading a level
- Fixed some cases where objects disappeared when viewed from certain angles
- Fixed some objects that clipped into the world
- Fixed some vegetation materials not rendering properly on some Mac and Linux configurations
- Small changes to menu layout
- Removed several unneeded error messages printed to console
- Optimized closet and forest level level
Among the Sleep
Krillbite Studio
Krillbite Studio
2014-05-29
Action Indie Adventure Singleplayer
Game News Posts 29
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(5135 reviews)
http://krillbite.com/ats
https://store.steampowered.com/app/250620 
The Game includes VR Support
Among the Sleep LIN [2.92 G]
Among the Sleep is a first person horror adventure, in which you play a two year old child. After waking up in the middle of the night to mysterious sounds, you start exploring the dark looking for comfort.
The game explores horror through atmosphere and exploration, not with scores and combat systems. In Among the Sleep you’re vulnerable, scared, and trying to make sense of the world.
The game has Oculus Rift DK1 support, but further support will not be developed.
The game explores horror through atmosphere and exploration, not with scores and combat systems. In Among the Sleep you’re vulnerable, scared, and trying to make sense of the world.
The game has Oculus Rift DK1 support, but further support will not be developed.
What people are saying
- "More, please!"
- Kotaku - "Everything, from the sound of infantile breathing to the wobbliness of the camera and the unsteadiness of little hands, has been designed to accurately put ourselves behind the eyes of a toddler. Watching the trailer, the effect is simply astounding, while the Paranormal Activity-style scares that surround the child are pulled off with panache."
- Gamefront - "Its depiction of a first-person horror told through the eyes and stumbling little legs of a two-year old is as intriguing as anything I've seen all year, and reminiscent of a time when games actively sought out new ways to play and new stories to tell."
- Eurogamer
MINIMAL SETUP
- OS: glibc 2.11 or newer
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