UI : Added a popup to see stat changes after an evolution.
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UI : Re-added the feedback button that brings you to the steam forum.
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UI : Added skill names to skill icons to differentiate them.
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UI : Added some characters to text inputs so you can finally name your tulpa "xX_DeathAngel_Xx".
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UI : Improved the look of the element chart.
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Overworld : Added several trainer battles.
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Overworld : Defeating trainers unlock their clothes and stuff.
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Overworld : Whether or not tulpas join in against you is now based on whether they are chasing you and if you are reachable instead of being distance-based.
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Overworld : You are now considered "sneaking" while not moving and on controller your detection range is based on how fast you are moving.
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UX : Clicking on a monster in the formation before battles selects it.
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Sound : Added an evolution jingle.
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Animation : Gave everyone a cooler walk cycle.
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Animation : Added scene transition animations to doors, waking up and battles.
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Animation : Changed the death animation of trainers.
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Animation : Added a falling-asleep/waking-up animation.
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General : Changed some tulpa sizes and descriptions for consistency.
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General : Improved venomiel's texture.
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BALANCE CHANGES
Battle : Reduced healing in general.
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Battle : Capped recoil damage to how much health the target had left.
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Battle : Dodge chance is now more consistent throughout the game.
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Battle : Made catching low level tulpas easier.
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Battle : Made Insect-type strong against Normal-type but weak against itself.
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Battle : Damage and healing are now rounded down to 1 instead of 0.
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Battle : Retrieving and then re-summoning tulpas no longer remove their status effects.
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BUG FIXES
Battle : Fixed a bug where starting a battle without a tulpa but later summoning it from the reserve wouldn't award it experience.
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UI : Made element unlocking more reliable.
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Overworld : Fixed several edge cases based around entering battle immediately after entering a door or pausing right as you get attacked.
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KNOWN ISSUES
Overworld : Sometimes, switching clothes rapidly causes the wrong textures or models to load. This is purely visual and fixes itself when changing clothes again or closing and reopening the game.
Graphics: Support for OpenGL 3.3Additional Notes: Steam will default to the linux builds. If the linux version doesn\'t launch on your distro. you can try forcing proton.
Memory: 1 GB RAM
Recommended Setup
Graphics: Support for OpenGL 3.3Additional Notes: Steam will default to the linux builds. If the linux version doesn't launch on your distro. you can try forcing proton.